macro_rules! impl_container_widgets {
() => {
fn create_scroll_area(
&self,
parent: ObjectId,
x: i32,
y: i32,
width: u32,
height: u32,
) -> ObjectId {
let widget_id = self.alloc_widget_id();
let mut state = self.state.lock().unwrap_or_else(|poisoned| poisoned.into_inner());
state.enabled.insert(widget_id, true);
state.visible.insert(widget_id, true);
state.ime_enabled.insert(widget_id, false);
state.accessibility_names.insert(widget_id, "ScrollArea".to_string());
state.widget_properties.insert(
widget_id,
CustomWidgetProperties {
parent: Some(parent),
x,
y,
width,
height,
widget_kind: WidgetKind::ScrollArea,
},
);
widget_id
}
#[cfg(not(feature = "mini"))]
fn create_dock_panel(
&self,
parent: ObjectId,
x: i32,
y: i32,
width: u32,
height: u32,
) -> ObjectId {
let widget_id = self.alloc_widget_id();
let mut state = self.state.lock().unwrap_or_else(|poisoned| poisoned.into_inner());
state.enabled.insert(widget_id, true);
state.visible.insert(widget_id, true);
state.ime_enabled.insert(widget_id, false);
state.accessibility_names.insert(widget_id, "DockPanel".to_string());
state.widget_properties.insert(
widget_id,
CustomWidgetProperties {
parent: Some(parent),
x,
y,
width,
height,
widget_kind: WidgetKind::DockPanel,
},
);
widget_id
}
#[cfg(not(feature = "mini"))]
fn create_tab_widget(
&self,
parent: ObjectId,
x: i32,
y: i32,
width: u32,
height: u32,
) -> ObjectId {
let widget_id = self.alloc_widget_id();
let mut state = self.state.lock().unwrap_or_else(|poisoned| poisoned.into_inner());
state.enabled.insert(widget_id, true);
state.visible.insert(widget_id, true);
state.ime_enabled.insert(widget_id, false);
state.accessibility_names.insert(widget_id, "TabWidget".to_string());
state.widget_properties.insert(
widget_id,
CustomWidgetProperties {
parent: Some(parent),
x,
y,
width,
height,
widget_kind: WidgetKind::TabWidget,
},
);
widget_id
}
#[cfg(not(feature = "mini"))]
fn create_splitter(
&self,
parent: ObjectId,
x: i32,
y: i32,
width: u32,
height: u32,
) -> ObjectId {
let widget_id = self.alloc_widget_id();
let mut state = self.state.lock().unwrap_or_else(|poisoned| poisoned.into_inner());
state.enabled.insert(widget_id, true);
state.visible.insert(widget_id, true);
state.ime_enabled.insert(widget_id, false);
state.accessibility_names.insert(widget_id, "Splitter".to_string());
state.widget_properties.insert(
widget_id,
CustomWidgetProperties {
parent: Some(parent),
x,
y,
width,
height,
widget_kind: WidgetKind::Splitter,
},
);
widget_id
}
#[cfg(not(feature = "mini"))]
fn create_stack_widget(
&self,
parent: ObjectId,
x: i32,
y: i32,
width: u32,
height: u32,
) -> ObjectId {
let widget_id = self.alloc_widget_id();
let mut state = self.state.lock().unwrap_or_else(|poisoned| poisoned.into_inner());
state.enabled.insert(widget_id, true);
state.visible.insert(widget_id, true);
state.ime_enabled.insert(widget_id, false);
state.accessibility_names.insert(widget_id, "StackWidget".to_string());
state.widget_properties.insert(
widget_id,
CustomWidgetProperties {
parent: Some(parent),
x,
y,
width,
height,
widget_kind: WidgetKind::StackedWidget,
},
);
widget_id
}
#[cfg(not(feature = "mini"))]
fn create_mdi_area(
&self,
parent: ObjectId,
x: i32,
y: i32,
width: u32,
height: u32,
) -> ObjectId {
let widget_id = self.alloc_widget_id();
let mut state = self.state.lock().unwrap_or_else(|poisoned| poisoned.into_inner());
state.enabled.insert(widget_id, true);
state.visible.insert(widget_id, true);
state.ime_enabled.insert(widget_id, false);
state.accessibility_names.insert(widget_id, "MdiArea".to_string());
state.widget_properties.insert(
widget_id,
CustomWidgetProperties {
parent: Some(parent),
x,
y,
width,
height,
widget_kind: WidgetKind::MdiArea,
},
);
widget_id
}
#[cfg(not(feature = "mini"))]
fn create_toolbox(
&self,
parent: ObjectId,
x: i32,
y: i32,
width: u32,
height: u32,
) -> ObjectId {
let widget_id = self.alloc_widget_id();
let mut state = self.state.lock().unwrap_or_else(|poisoned| poisoned.into_inner());
state.enabled.insert(widget_id, true);
state.visible.insert(widget_id, true);
state.ime_enabled.insert(widget_id, false);
state.accessibility_names.insert(widget_id, "Toolbox".to_string());
state.widget_properties.insert(
widget_id,
CustomWidgetProperties {
parent: Some(parent),
x,
y,
width,
height,
widget_kind: WidgetKind::Toolbox,
},
);
widget_id
}
#[cfg(not(feature = "mini"))]
fn create_collapsible_pane(
&self,
parent: ObjectId,
title: &str,
x: i32,
y: i32,
width: u32,
height: u32,
) -> ObjectId {
log::warn!("shallow implementation: CollapsiblePane is an alias for Panel");
let widget_id = self.alloc_widget_id();
let mut state = self.state.lock().unwrap_or_else(|poisoned| poisoned.into_inner());
state.texts.insert(widget_id, title.to_string());
state.enabled.insert(widget_id, true);
state.visible.insert(widget_id, true);
state.ime_enabled.insert(widget_id, false);
state.accessibility_names.insert(widget_id, title.to_string());
state.widget_properties.insert(
widget_id,
CustomWidgetProperties {
parent: Some(parent),
x,
y,
width,
height,
widget_kind: WidgetKind::CollapsiblePane,
},
);
widget_id
}
#[cfg(not(feature = "mini"))]
fn create_dock_widget(
&self,
parent: ObjectId,
title: &str,
x: i32,
y: i32,
width: u32,
height: u32,
) -> ObjectId {
let widget_id = self.alloc_widget_id();
let mut state = self.state.lock().unwrap_or_else(|poisoned| poisoned.into_inner());
state.texts.insert(widget_id, title.to_string());
state.enabled.insert(widget_id, true);
state.visible.insert(widget_id, true);
state.ime_enabled.insert(widget_id, false);
state.accessibility_names.insert(widget_id, title.to_string());
state.widget_properties.insert(
widget_id,
CustomWidgetProperties {
parent: Some(parent),
x,
y,
width,
height,
widget_kind: WidgetKind::DockWidget,
},
);
widget_id
}
};
}