extern crate pushrod;
extern crate sdl2;
use pushrod::render::engine::Engine;
use pushrod::render::widget::Widget;
use pushrod::render::widget_config::{CONFIG_BORDER_WIDTH, CONFIG_COLOR_BORDER};
use pushrod::render::{make_points, make_size};
use pushrod::widgets::push_button_widget::PushButtonWidget;
use sdl2::pixels::Color;
pub fn main() {
let sdl_context = sdl2::init().unwrap();
let video_subsystem = sdl_context.video().unwrap();
let window = video_subsystem
.window("pushrod-render push button demo", 400, 100)
.position_centered()
.opengl()
.build()
.unwrap();
let mut engine = Engine::new(400, 100, 30);
let mut button1 = PushButtonWidget::new(
make_points(20, 20),
make_size(360, 60),
String::from("Click me!"),
40,
);
button1.set_color(CONFIG_COLOR_BORDER, Color::RGB(0, 0, 0));
button1.set_numeric(CONFIG_BORDER_WIDTH, 2);
button1.on_click(|_x, _widgets, _layouts| {
eprintln!("Click me clicked!");
});
engine.add_widget(Box::new(button1), String::from("button1"));
engine.run(sdl_context, window);
}