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use crate Element;
/// ```Components``` are the basic building blocks of the UI. Each ```Component```
/// chooses how to display itself using received props and self-managed state.
/// Inspired by [Yew](https://github.com/yewstack/yew)'s [Component](https://docs.rs/yew/0.17.3/yew/html/trait.Component.html)
/// # Examples
/// A rust_fel [struct](https://doc.rust-lang.org/std/keyword.struct.html) component implements [rust_fel::Component](../rust_fel/trait.Component.html)
///```ignore
///use crate::action::Action;
///use crate::handle;
///use crate::main_child::{ChildProps, MainChild};
///use std::cell::RefCell;
///use std::rc::Rc;
///use wasm_bindgen::JsCast;
///
///#[derive(Debug, Default, Clone)]
///pub struct MainState {
/// count: i32,
///}
///
///pub enum Actions {
/// Counter(Action),
///}
///
///#[derive(Debug, Default, Clone)]
///pub struct Main {
/// child: handle::Handle<MainChild>,
/// id: String,
/// state: MainState,
/// props: String,
///}
///
///impl Main {
/// pub fn create() -> handle::Handle<Self> {
/// let main = Main {
/// id: "main".to_owned(),
/// state: MainState {
/// count: 0,
/// },
/// child: MainChild::create(),
/// ..Default::default()
/// };
/// handle::Handle(Rc::new(RefCell::new(main)))
/// }
///}
///
///impl rust_fel::Component for handle::Handle<Main> {
/// type Properties = String;
/// type Message = Actions;
/// type State = MainState;
///
/// fn add_props(&mut self, props: Self::Properties) {
/// self.0.borrow_mut().props = props;
/// }
///
/// fn reduce_state(&mut self, message: Actions) {
/// match message {
/// Actions::Counter(Action::Increment) => self.0.borrow_mut().state.count += 100,
/// Actions::Counter(Action::Decrement) => self.0.borrow_mut().state.count -= 100,
/// }
///
/// rust_fel::re_render(self.render(), Some(self.0.borrow().id.clone()));
/// }
///
/// fn render(&self) -> rust_fel::Element {
/// let mut clone_for_props_closure = self.clone();
/// let mut clone_for_inc = self.clone();
/// let mut borrow = self.0.borrow_mut();
/// let state = borrow.state.clone();
/// let props_closure = Rc::new(RefCell::new(move || {
/// clone_for_props_closure.reduce_state(Actions::Counter(Action::Decrement))
/// }));
///
/// let child_props = ChildProps {
/// counter_props: state.count.to_string(),
/// closure: Some(props_closure),
/// };
///
/// borrow.child.add_props(child_props);
///
/// let main_text = rust_fel::html(format!(
/// "<span | data-cy=main-text| >Main {}</span>",
/// state.count.to_string()
/// ));
///
/// let inc_button = rust_fel::Element::new(
/// "button".to_owned(),
/// rust_fel::Props {
/// text: Some("Increment".to_owned()),
/// on_click: Some(Box::new(move || {
/// clone_for_inc.reduce_state(Actions::Counter(Action::Increment))
/// })),
/// data_cy: Some("increment-main".to_owned()),
/// children: Some(vec![inc_button_text]),
/// ..Default::default()
/// },
/// );
///
/// let main_el = rust_fel::Element::new(
/// "div".to_owned(),
/// rust_fel::Props {
/// class_name: Some("main-el".to_owned()),
/// children: Some(vec![main_text, inc_button, input_wrapper]),
/// ..Default::default()
/// },
/// );
///
/// let child_wrapper = rust_fel::Element::new(
/// "div".to_owned(),
/// rust_fel::Props {
/// class_name: Some("child-wrapper".to_owned()),
/// children: Some(vec![borrow.child.render()]),
/// ..Default::default()
/// },
/// );
///
/// rust_fel::Element::new(
/// "div".to_owned(),
/// rust_fel::Props {
/// id: Some(borrow.id.clone()),
/// class_name: Some("main".to_owned()),
/// children: Some(vec![main_el, child_wrapper]),
/// ..Default::default()
/// },
/// )
/// }
///}
///
///```