use wgpu;
pub struct WgpuContext {
pub device: wgpu::Device,
pub queue: wgpu::Queue,
pub surface: Option<wgpu::Surface<'static>>,
pub surface_config: Option<wgpu::SurfaceConfiguration>,
}
impl WgpuContext {
pub async fn new_offscreen() -> Self {
let instance = wgpu::Instance::new(wgpu::InstanceDescriptor {
backends: wgpu::Backends::PRIMARY,
..Default::default()
});
let adapter = instance
.request_adapter(&wgpu::RequestAdapterOptions {
power_preference: wgpu::PowerPreference::default(),
compatible_surface: None,
force_fallback_adapter: false,
})
.await
.expect("Failed to find an appropriate adapter");
let (device, queue) = adapter
.request_device(
&wgpu::DeviceDescriptor {
label: Some("Device"),
required_features: wgpu::Features::empty(),
required_limits: wgpu::Limits::default(),
memory_hints: wgpu::MemoryHints::default(),
},
None,
)
.await
.expect("Failed to create device");
WgpuContext {
device,
queue,
surface: None,
surface_config: None,
}
}
pub async fn new_with_surface(
window: impl Into<wgpu::SurfaceTarget<'static>>,
width: u32,
height: u32,
) -> Self {
let instance = wgpu::Instance::new(wgpu::InstanceDescriptor {
backends: wgpu::Backends::PRIMARY,
..Default::default()
});
let surface = instance
.create_surface(window)
.expect("Failed to create surface");
let adapter = instance
.request_adapter(&wgpu::RequestAdapterOptions {
power_preference: wgpu::PowerPreference::default(),
compatible_surface: Some(&surface),
force_fallback_adapter: false,
})
.await
.expect("Failed to find an appropriate adapter");
let (device, queue) = adapter
.request_device(
&wgpu::DeviceDescriptor {
label: Some("Device"),
required_features: wgpu::Features::empty(),
required_limits: wgpu::Limits::default(),
memory_hints: wgpu::MemoryHints::default(),
},
None,
)
.await
.expect("Failed to create device");
let surface_caps = surface.get_capabilities(&adapter);
let surface_format = surface_caps
.formats
.iter()
.find(|f| f.is_srgb())
.copied()
.unwrap_or(surface_caps.formats[0]);
let config = wgpu::SurfaceConfiguration {
usage: wgpu::TextureUsages::RENDER_ATTACHMENT,
format: surface_format,
width,
height,
present_mode: wgpu::PresentMode::Fifo,
alpha_mode: surface_caps.alpha_modes[0],
view_formats: vec![],
desired_maximum_frame_latency: 2,
};
surface.configure(&device, &config);
WgpuContext {
device,
queue,
surface: Some(surface),
surface_config: Some(config),
}
}
pub fn resize(&mut self, width: u32, height: u32) {
if let (Some(surface), Some(config)) = (&self.surface, &mut self.surface_config) {
config.width = width;
config.height = height;
surface.configure(&self.device, config);
}
}
}