/*
Copyright 2016 Martin Buck
This file is part of rust-3d.
rust-3d is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
rust-3d is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with rust-3d. If not, see <http://www.gnu.org/licenses/>.
*/
//! IsTree3D trait used for types which are any type of tree within 3D space
use prelude::*;
/// IsTree3D is a trait used for types which are any type of tree within 3D space
pub trait IsTree3D<P> where
P: Is3D {
/// Should return the number of elements within the tree
fn size(&self) -> usize;
/// Should return all positions within the tree as point cloud
fn to_pointcloud(&self) -> PointCloud3D<P>; //@todo as trait
/// Should create a new tree from a given point cloud
fn build(&mut self, pc : PointCloud3D<P>) -> Result<()>;
}