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/*
Copyright 2017 Martin Buck
This file is part of rust-3d.
rust-3d is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
rust-3d is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with rust-3d. If not, see <http://www.gnu.org/licenses/>.
*/
#![deny(warnings)]
//! Exporting often used types / traits for convenience
pub use result::*;
pub use strong_types::*;
pub use interpolation_2d::*;
pub use traits::*;
pub use algorithms::*;
pub use Positive;
pub use NonNegative;
pub use BoundingBox2D;
pub use BoundingBox3D;
pub use Face3;
pub use Line2D;
pub use Line3D;
pub use LineSegment2D;
pub use LineSegment3D;
pub use Ray2D;
pub use Ray3D;
pub use Norm2D;
pub use Norm3D;
pub use Point2D;
pub use Point3D;
pub use Matrix3;
pub use Matrix4;
pub use OcTree;
pub use Mesh3D;
pub use PointCloud2D;
pub use PointCloud3D;
pub use View;
pub use HalfEdge;
pub use Circle;
pub use Box2D;
pub use Sphere;
pub use Box3D;
pub use Precision;
pub use filters::FilterBox2D;
pub use filters::FilterBox3D;
pub use filters::FilterCircle;
pub use filters::FilterSphere;
pub use filters::FilterOutlier3D;
pub use filters::combinators::*;
pub use filters::transformers::*;