use std::fmt;
use prelude::*;
#[derive (Debug, PartialEq, PartialOrd, Eq, Clone, Hash)]
pub struct LineSegment3D {
pub line: Line3D,
pub length: Positive,
}
impl LineSegment3D {
pub fn new(line: Line3D, length: Positive) -> Self {
LineSegment3D{line: line, length: length}
}
}
impl IsMovable3D for LineSegment3D {
fn move_by(&mut self, x: f64, y: f64, z: f64) {
self.line.move_by(x, y, z);
}
}
impl HasLength for LineSegment3D {
fn length(&self) -> f64 {
self.length.get()
}
}
impl HasBoundingBox3D for LineSegment3D {
fn bounding_box(&self) -> Result<BoundingBox3D> {
let mut pts = Vec::new();
pts.push(Box::new(self.line.anchor.clone()));
pts.push(Box::new(self.line.anchor.clone() + self.line.dir.clone() * self.length.get()));
BoundingBox3D::from_iterator(pts.iter())
}
}
impl HasCenterOfGravity3D for LineSegment3D {
fn center_of_gravity(&self) -> Result<Point3D> {
Ok(self.line.anchor.clone() + self.line.dir.clone() * 0.5 * self.length.get())
}
}
impl fmt::Display for LineSegment3D {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "({}, {}, {} -> {} * {}, {}, {})", self.line.anchor.x(), self.line.anchor.y(), self.line.anchor.z(), self.length, self.line.dir.x(), self.line.dir.y(), self.line.dir.z())
}
}