Struct rusoto_gamelift::GameProperty[][src]

pub struct GameProperty {
    pub key: String,
    pub value: String,
}

Set of key-value pairs that contain information about a game session. When included in a game session request, these properties communicate details to be used when setting up the new game session, such as to specify a game mode, level, or map. Game properties are passed to the game server process when initiating a new game session; the server process uses the properties as appropriate. For more information, see the Amazon GameLift Developer Guide.

Fields

Game property identifier.

Game property value.

Trait Implementations

impl Default for GameProperty
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Returns the "default value" for a type. Read more

impl Debug for GameProperty
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Formats the value using the given formatter. Read more

impl Clone for GameProperty
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl PartialEq for GameProperty
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This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Auto Trait Implementations