Struct rusoto_gamelift::CreatePlayerSessionInput[][src]

pub struct CreatePlayerSessionInput {
    pub game_session_id: String,
    pub player_data: Option<String>,
    pub player_id: String,
}

Represents the input for a request action.

Fields

Unique identifier for the game session to add a player to.

Developer-defined information related to a player. Amazon GameLift does not use this data, so it can be formatted as needed for use in the game.

Unique identifier for a player. Player IDs are developer-defined.

Trait Implementations

impl Default for CreatePlayerSessionInput
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Returns the "default value" for a type. Read more

impl Debug for CreatePlayerSessionInput
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Formats the value using the given formatter. Read more

impl Clone for CreatePlayerSessionInput
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl PartialEq for CreatePlayerSessionInput
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This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Auto Trait Implementations