rush-parser
Sample Blueprint
[]
= "Sonic's World"
= ["player"]
= ["farm", "house"]
[] # (e.g. [<entity_name>])
= "string"
= 0
= 0
= 0
= 0
= 0
[]
= [
# speed = 0, taken default value from [player] table
{ = "npc", = 0, = 0, = 0, = 0 }
]
[]
= [
{ = "npc", = 0, = 0, = 0, = 0, = 50 }
]