pub struct GeometryScenePickIndex { /* private fields */ }Implementations§
Source§impl GeometryScenePickIndex
impl GeometryScenePickIndex
pub fn build(scene: &GeometryScene) -> Self
pub fn scene_key(&self) -> &GeometrySceneCacheKey
pub fn triangle_count(&self) -> usize
pub fn is_empty(&self) -> bool
pub fn pick( &self, request: GeometryScenePickRequest, ) -> Option<GeometryScenePickResult>
Trait Implementations§
Source§impl Clone for GeometryScenePickIndex
impl Clone for GeometryScenePickIndex
Source§fn clone(&self) -> GeometryScenePickIndex
fn clone(&self) -> GeometryScenePickIndex
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for GeometryScenePickIndex
impl RefUnwindSafe for GeometryScenePickIndex
impl Send for GeometryScenePickIndex
impl Sync for GeometryScenePickIndex
impl Unpin for GeometryScenePickIndex
impl UnsafeUnpin for GeometryScenePickIndex
impl UnwindSafe for GeometryScenePickIndex
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
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