pub struct VFXMappingTemporary {
pub mapping: VFXMapping,
pub pastFrameIndex: u32,
pub perCameraBuffer: bool,
}Expand description
VFXMappingTemporary is a sub class of the Unity engine since version 2019.2.0b1.
Fields§
§mapping: VFXMapping§pastFrameIndex: u32§perCameraBuffer: boolTrait Implementations§
Source§impl Debug for VFXMappingTemporary
impl Debug for VFXMappingTemporary
Source§impl<'de> Deserialize<'de> for VFXMappingTemporary
impl<'de> Deserialize<'de> for VFXMappingTemporary
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for VFXMappingTemporary
impl RefUnwindSafe for VFXMappingTemporary
impl Send for VFXMappingTemporary
impl Sync for VFXMappingTemporary
impl Unpin for VFXMappingTemporary
impl UnwindSafe for VFXMappingTemporary
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more