pub struct VFXMapping {
pub index: i32,
pub nameId: String,
}Expand description
VFXMapping is a sub class of the Unity engine since version 2018.3.0f2.
Fields§
§index: i32§nameId: StringTrait Implementations§
Source§impl Debug for VFXMapping
impl Debug for VFXMapping
Source§impl<'de> Deserialize<'de> for VFXMapping
impl<'de> Deserialize<'de> for VFXMapping
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for VFXMapping
impl RefUnwindSafe for VFXMapping
impl Send for VFXMapping
impl Sync for VFXMapping
impl Unpin for VFXMapping
impl UnwindSafe for VFXMapping
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more