rtriangulate 0.1.0

Delaunay triangulation on a set of points
Documentation
# rtriangulate


A Rust implementation of the Delaunay triangulation algorithm presented by
[Paul Bourke](http://paulbourke.net/papers/triangulate/).

This was developed as an exercise to get more used to Rust. As far as I know, it works, but it
might not. Also, this is a O(n<sup>1.5</sup>) (approximatively) algorithm, it's not parallelized,
and it doesn't use the GPU at all.

## Usage


Add the rtriangulate dependency to `Cargo.toml`:

```toml
[dependencies]
rtriangulate = "0.1"
```

And use the crate as such:

```rust
extern crate rtriangulate;

use rtriangulate::{Point, triangulate};

fn main() {
    // A list of points (which has to be sorted on x).
    let points = [Point::new(10.0, 50.0), Point::new(30.0, 40.0), Point::new(25.0, 40.0)];
    let triangles = triangulate(&points);

    println!("{:?}", triangles); // [Triangle(0, 1, 2)]
}
```

## License


MIT - See `LICENSE` file.