rsproperties
A pure Rust implementation of Android's property system, providing cross-platform access to Android system properties on both Linux and Android platforms.
Supported Android Versions
This library supports Android versions from Android 9 (API level 28) to Android 16 (API level 36).
Features
- Complete Android Properties Implementation: Full Rust implementation of Android's property system - read, write, and monitor properties exactly like Android native code
- Cross-Platform Compatibility: Works seamlessly on both Android devices and Linux systems without modification
- Pure Rust Solution: No dependencies on Android's C libraries or JNI - everything implemented in safe Rust
- Real-time Property Monitoring: Watch for property changes in real-time, enabling reactive applications
- High Performance: Optimized for speed with direct memory access and zero-copy operations
- Drop-in Replacement: Compatible with Android's property naming conventions and value constraints
- Linux Emulation: Full Android property system emulation on Linux for development and testing
- Thread-Safe Design: Safe to use across multiple threads without external synchronization
Quick Start
Add rsproperties to your Cargo.toml:
[]
= "0.2"
# Optional features
[]
= ["rsproperties/builder"] # Enable property database building
Basic Usage
use rsproperties;
// Get property with default value (no initialization needed for default configuration)
let sdk_version: String = get_or;
println!;
// Get property with type parsing and default fallback
let sdk_version: i32 = get_or;
let is_debuggable: bool = get_or;
// Get property with error handling
match
// Set property (requires property service to be running)
if let Err = set
Property Monitoring
use rsproperties;
let system_properties = system_properties;
// Wait for any property change
spawn;
// Wait for specific property change
spawn;
// Monitor multiple properties
let monitored_props = vec!;
for prop_name in monitored_props
Setting Properties
Setting properties requires a running property service (like rsproperties-service):
use rsproperties;
// Basic property setting
if let Err = set
// Set application configuration
set?;
set?;
// Set system properties (may require elevated permissions)
set?;
// Set persistent properties (survive reboots on Android)
set?;
Property Setting Requirements
On Android:
- Properties are set through the property service
- Some properties require specific SELinux permissions
ro.*properties are read-only and cannot be modified- System properties may require root or system privileges
On Linux:
- Requires
rsproperties-serviceto be running - Properties are stored in memory-mapped files
- All properties are writable unless explicitly restricted
Property Setting Examples by Type
// Debug properties - usually writable by applications
set?;
set?;
// Vendor properties - device-specific configuration
set?;
// Custom application properties
set?;
set?;
// System state properties
set?;
set?;
Error Handling
use ;
// Batch property operations with error handling
Custom Configuration
Warning: Do not use custom configuration on Android devices. Custom configuration is only intended for Linux environments or development/testing purposes.
use PropertyConfig;
// Configure custom directories
let config = PropertyConfig ;
init;
// Using the builder pattern
let config = builder
.properties_dir
.socket_dir
.build;
init;
// Convenience methods
init;
Platform Support
Android
- Native Integration: Direct access to
/dev/__properties__ - Property Contexts: Full SELinux property context support
- Bionic Compatibility: Compatible with Android's property implementation
- Standard Properties: Access to all standard Android properties
Linux
- Full Emulation: Complete Android property system emulation
- Socket Communication: Unix domain socket property setting
- Memory Mapping: Efficient memory-mapped property storage
- Property Service: Use with
rsproperties-servicefor full daemon functionality
API Reference
Configuration
PropertyConfig- Configuration for property system initializationPropertyConfig::builder()- Builder pattern for configurationPropertyConfig::with_properties_dir()- Create config with only properties directoryPropertyConfig::with_socket_dir()- Create config with only socket directoryPropertyConfig::with_both_dirs()- Create config with both directoriesinit(config)- Initialize the property system
Property Operations
get<T>(name)- Get property value parsed to specified type (returns Err if not found)get_or<T>(name, default)- Get property with default fallback (never fails)set<T>(name, value)- Set property value (requires property service)
System Properties
system_properties()- Get global SystemProperties instanceproperties_dir()- Get the configured properties directorySystemProperties::get_with_result(name)- Get property with error handlingSystemProperties::find(name)- Find property index by nameSystemProperties::wait_any()- Wait for any property changeSystemProperties::wait(index, timeout)- Wait for specific property change
Socket Configuration
socket_dir()- Get the configured socket directory for property service- Socket directory priority:
set_socket_dir()>PROPERTY_SERVICE_SOCKET_DIRenv var >/dev/socket
Advanced Features (with builder feature)
SystemProperties::new_area(dir)- Create new property areaSystemProperties::add(name, value)- Add new propertySystemProperties::update(index, value)- Update existing propertySystemProperties::set(name, value)- Set property (create or update)load_properties_from_file()- Load properties from build.prop files
Thread Safety
All operations are thread-safe and can be used concurrently:
use thread;
// Multiple threads can safely access properties
let handles: = .map.collect;
for handle in handles
Building Property Databases (with builder feature)
use ;
use HashMap;
use Path;
// Load properties from Android build.prop files
let mut properties = new;
load_properties_from_file?;
// Create a system properties area for testing or service
let mut system_properties = new_area?;
// Add loaded properties to the area
for in properties
// Now properties can be read normally
let sdk_version: i32 = get_or;
Constants
The library exposes Android-compatible constants:
use ;
// Maximum property value length (92 bytes for most properties)
assert_eq!;
// Default Android properties directory
assert_eq!;
Performance
- Memory-mapped access: Direct memory access for optimal performance
- Zero-copy reads: Efficient property value retrieval
- Atomic operations: Thread-safe property updates
- Futex-based waiting: Efficient property change notifications
Examples
The crate includes Android-compatible command-line tools:
getprop.rs- Android-compatible property getter with support for custom directoriessetprop.rs- Android-compatible property setter with validation and error handling
Run examples with:
# Get a property with default value
# Set a property
Related Crates
rsproperties-service- Full async property service daemon for Linux environments
Building
# Build the library
# Build with all features
# Run tests
# Build documentation
License
Licensed under the Apache License, Version 2.0. See LICENSE for details.
Contributing
Contributions are welcome! Please ensure:
- All tests pass:
cargo test - Code is formatted:
cargo fmt - No clippy warnings:
cargo clippy --all-targets --all-features
This implementation is based on Android's property system and maintains compatibility with Android's property semantics and behavior.