rsbullet 0.3.10

Compiles bullet3 and exposes rust bindings to the C API
Documentation
import pybullet as p
import time
import pybullet_data

cid = p.connect(p.SHARED_MEMORY)
if (cid < 0):
  p.connect(p.GUI)

p.setAdditionalSearchPath(pybullet_data.getDataPath())  
p.loadURDF("plane.urdf")
kuka = p.loadURDF("kuka_iiwa/model.urdf")
p.addUserDebugText("tip", [0, 0, 0.1],
                   textColorRGB=[1, 0, 0],
                   textSize=1.5,
                   parentObjectUniqueId=kuka,
                   parentLinkIndex=6)
p.addUserDebugLine([0, 0, 0], [0.1, 0, 0], [1, 0, 0], parentObjectUniqueId=kuka, parentLinkIndex=6)
p.addUserDebugLine([0, 0, 0], [0, 0.1, 0], [0, 1, 0], parentObjectUniqueId=kuka, parentLinkIndex=6)
p.addUserDebugLine([0, 0, 0], [0, 0, 0.1], [0, 0, 1], parentObjectUniqueId=kuka, parentLinkIndex=6)
p.setRealTimeSimulation(0)
angle = 0
while (True):
  time.sleep(0.01)
  p.resetJointState(kuka, 2, angle)
  p.resetJointState(kuka, 3, angle)
  angle += 0.01