rs2glsl 0.3.4

Conversion from Rust code to GLSL
Documentation
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use rs2glsl::prelude::*;
use rs2glsl::traits::*;

fn foo() {
    assert_eq!(step(vec2(4.2, 4.2), vec2(1.0, 5.0)), vec2(0.0, 1.0));
}


fn main() {}