use serde::{Deserialize, Serialize};
#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
pub struct Robot {
pub player_number: u8,
pub team: u8,
pub state: u8,
pub facing: u8,
}
impl Robot {
pub const NUMBER_UNKNOWN: u8 = 0;
pub const TEAM_UNKNOWN: u8 = 0;
pub const TEAM_OWN: u8 = 1;
pub const TEAM_OPPONENT: u8 = 2;
pub const STATE_UNKNOWN: u8 = 0;
pub const STATE_STANDING: u8 = 1;
pub const STATE_FALLEN: u8 = 2;
pub const STATE_KICKING: u8 = 3;
pub const STATE_INACTIVE: u8 = 4;
pub const FACING_UNKNOWN: u8 = 0;
pub const FACING_THIS_WAY: u8 = 1;
pub const FACING_AWAY: u8 = 2;
pub const FACING_LEFT: u8 = 3;
pub const FACING_RIGHT: u8 = 4;
}
impl Default for Robot {
fn default() -> Self {
Robot {
player_number: 0,
team: 0,
state: 0,
facing: 0,
}
}
}
impl ros2_client::Message for Robot {}