rojo 7.6.1

Enables professional-grade development tools for Roblox developers
Documentation
return function()
	local SingleMotor = require(script.Parent.SingleMotor)
	local Linear = require(script.Parent.Linear)

	describe("completed state", function()
		local motor = SingleMotor.new(0, false)

		local goal = Linear.new(1, { velocity = 1 })
		motor:setGoal(goal)
	
		for _ = 1, 60 do
			motor:step(1/60)
		end
		
		it("should complete", function()
			expect(motor._state.complete).to.equal(true)
		end)

		it("should be exactly the goal value when completed", function()
			expect(motor._state.value).to.equal(1)
		end)
	end)

	describe("uncompleted state", function()
		local motor = SingleMotor.new(0, false)

		local goal = Linear.new(1, { velocity = 1 })
		motor:setGoal(goal)
	
		for _ = 1, 59 do
			motor:step(1/60)
		end
		
		it("should be uncomplete", function()
			expect(motor._state.complete).to.equal(false)
		end)
	end)

	describe("negative velocity", function()
		local motor = SingleMotor.new(1, false)

		local goal = Linear.new(0, { velocity = 1 })
		motor:setGoal(goal)
		
		for _ = 1, 60 do
			motor:step(1/60)
		end
		
		it("should complete", function()
			expect(motor._state.complete).to.equal(true)
		end)

		it("should be exactly the goal value when completed", function()
			expect(motor._state.value).to.equal(0)
		end)
	end)
end