#pragma once
#include "units/angle.h"
#include "units/base.h"
#include "units/time.h"
namespace units {
UNIT_ADD(angular_acceleration, radians_per_second_squared,
radians_per_second_squared, rad_per_s_sq,
unit<std::ratio<1>, units::category::angular_acceleration_unit>)
UNIT_ADD(angular_acceleration, degrees_per_second_squared,
degrees_per_second_squared, deg_per_s_sq,
compound_unit<angle::degrees, inverse<squared<time::seconds>>>)
UNIT_ADD(angular_acceleration, turns_per_second_squared,
turns_per_second_squared, tr_per_s_sq,
compound_unit<angle::turns, inverse<squared<time::seconds>>>)
UNIT_ADD(angular_acceleration, revolutions_per_minute_squared,
revolutions_per_minute_squared, rev_per_m_sq,
compound_unit<angle::turns, inverse<squared<time::minutes>>>)
UNIT_ADD(angular_acceleration, revolutions_per_minute_per_second,
revolutions_per_minute_per_second, rev_per_m_per_s,
compound_unit<angle::turns, compound_unit<inverse<time::minutes>,
inverse<time::seconds>>>)
UNIT_ADD_CATEGORY_TRAIT(angular_acceleration)
using namespace angular_acceleration;
}