use rlvgl_core::{
event::Event,
renderer::Renderer,
widget::{Color, Rect, Widget},
};
use rlvgl_widgets::led::Led as BaseLed;
use crate::theme::{ColorScheme, ComponentSize, Theme, Variant};
pub struct Led {
inner: BaseLed,
}
impl Led {
pub fn new(bounds: Rect) -> Self {
Self {
inner: BaseLed::new(bounds),
}
}
pub fn color(mut self, color: Color) -> Self {
self.inner.set_color(color);
self
}
pub fn color_value(&self) -> Color {
self.inner.color()
}
pub fn set_color(&mut self, color: Color) {
self.inner.set_color(color);
}
pub fn brightness(mut self, brightness: u8) -> Self {
self.inner.set_brightness(brightness);
self
}
pub fn brightness_value(&self) -> u8 {
self.inner.brightness()
}
pub fn set_brightness(&mut self, brightness: u8) {
self.inner.set_brightness(brightness);
}
pub fn on(mut self) -> Self {
self.inner.on();
self
}
pub fn off(mut self) -> Self {
self.inner.off();
self
}
pub fn toggle(&mut self) {
self.inner.toggle();
}
pub fn themed(
mut self,
theme: &Theme,
scheme: ColorScheme,
variant: Variant,
size: ComponentSize,
) -> Self {
let resolved = theme.component_style(scheme, variant, size);
self.inner.style = resolved.style;
self.inner.style.radius = theme.tokens.radii.full;
self.inner.set_color(resolved.accent_color);
self
}
pub fn style(&self) -> &rlvgl_core::style::Style {
&self.inner.style
}
pub fn style_mut(&mut self) -> &mut rlvgl_core::style::Style {
&mut self.inner.style
}
}
impl Widget for Led {
fn bounds(&self) -> Rect {
self.inner.bounds()
}
fn set_bounds(&mut self, bounds: Rect) {
self.inner.set_bounds(bounds);
}
fn draw(&self, renderer: &mut dyn Renderer) {
self.inner.draw(renderer);
}
fn handle_event(&mut self, event: &Event) -> bool {
self.inner.handle_event(event)
}
}
#[cfg(test)]
mod tests {
use super::*;
use rlvgl_widgets::led::{BRIGHT_MAX, BRIGHT_MIN};
#[test]
fn led_builder_sets_color_and_brightness() {
let led = Led::new(rect(0, 0, 10, 10))
.color(Color(1, 2, 3, 255))
.brightness(90);
assert_eq!(led.color_value(), Color(1, 2, 3, 255));
assert_eq!(led.brightness_value(), 90);
assert_eq!(
Led::new(rect(0, 0, 10, 10)).off().brightness_value(),
BRIGHT_MIN
);
assert_eq!(
Led::new(rect(0, 0, 10, 10)).on().brightness_value(),
BRIGHT_MAX
);
}
#[test]
fn led_themed_sets_style_and_color() {
let theme = Theme::material_light();
let led = Led::new(rect(0, 0, 10, 10)).themed(
&theme,
ColorScheme::Danger,
Variant::Solid,
ComponentSize::Sm,
);
assert_eq!(led.color_value(), theme.scheme(ColorScheme::Danger).solid);
assert_eq!(led.style().radius, theme.tokens.radii.full);
}
fn rect(x: i32, y: i32, width: i32, height: i32) -> Rect {
Rect {
x,
y,
width,
height,
}
}
}