1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
/*!
__Rust Life Search__, or __rlifesrc__,
is a Game of Life pattern searcher written in Rust.
The program is based on David Bell's
[lifesrc](https://github.com/DavidKinder/Xlife/tree/master/Xlife35/source/lifesearch)
and Jason Summers's [WinLifeSearch](https://github.com/jsummers/winlifesearch/),
using [an algorithm invented by Dean Hickerson](https://github.com/DavidKinder/Xlife/blob/master/Xlife35/source/lifesearch/ORIGIN).
Compared to WinLifeSearch, rlifesrc is still slower, and lacks many important features.
But it supports non-totalistic Life-like and Generations rules.
This is the library for rlifesrc. There is also a
[command-line tool with a TUI](https://github.com/AlephAlpha/rlifesrc/tree/master/tui)
and a [web app using WebAssembly](https://github.com/AlephAlpha/rlifesrc/tree/master/web).
You can try the web app [here](https://alephalpha.github.io/rlifesrc/).
# Example
Finds the [25P3H1V0.1](https://conwaylife.com/wiki/25P3H1V0.1) spaceship.
```rust
use rlifesrc_lib::{Config, Status};
// Configures the world.
let config = Config::new(16, 5, 3).set_translate(0, 1);
// Creates the world.
let mut search = config.world().unwrap();
// Searches and displays the generation 0 of the result.
if let Status::Found = search.search(None) {
println!("{}", search.rle_gen(0))
}
```
Search result:
```plaintext
x = 16, y = 5, rule = B3/S23
........o.......$
.oo.ooo.ooo.....$
.oo....o..oo.oo.$
o..o.oo...o..oo.$
............o..o!
```
*/
pub use ;
pub use ;
pub use Error;
pub use PolyWorld;
pub use Status;
pub use World;