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//! Axes legend: a small keyed box of color samples and labels.
//!
//! [`Axes::legend`] stores a list of `(color, label)` entries and
//! [`Axes::legend_auto`] derives them from the artists' own labels;
//! [`Axes::draw`] renders them as a boxed key in the upper-right corner inside
//! the axes. Each row pairs a short colored line sample with its label, drawn
//! via [`FontSource::text_to_path`].
use crate::core::{Affine2D, Bbox, Path, color::Rgba};
use crate::render::{GraphicsContext, Renderer};
use crate::text::FontSource;
use crate::figure::axes::Axes;
/// A single legend row: a color swatch paired with a label.
#[derive(Debug, Clone, PartialEq, serde::Serialize, serde::Deserialize)]
#[serde(deny_unknown_fields)]
pub(crate) struct LegendEntry {
/// The color of the line sample drawn beside the label.
pub(crate) color: Rgba,
/// The label text drawn to the right of the sample.
pub(crate) label: String,
}
/// Corner of an axes in which a legend is placed.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default, serde::Serialize, serde::Deserialize)]
#[serde(rename_all = "snake_case")]
pub enum LegendLocation {
/// Top-right corner (the default).
#[default]
UpperRight,
/// Top-left corner.
UpperLeft,
/// Bottom-right corner.
LowerRight,
/// Bottom-left corner.
LowerLeft,
}
/// Geometry constants for legend layout, all in pixels.
mod layout {
/// Font size of legend labels.
pub(super) const FONT_SIZE: f64 = 10.0;
/// Inner padding between the legend border and its contents.
pub(super) const PAD: f64 = 6.0;
/// Length of the colored line sample.
pub(super) const SAMPLE_LEN: f64 = 20.0;
/// Gap between the line sample and the label text.
pub(super) const SAMPLE_GAP: f64 = 6.0;
/// Height allotted to each row.
pub(super) const ROW_HEIGHT: f64 = 16.0;
/// Offset of the legend box from the axes' upper-right corner.
pub(super) const MARGIN: f64 = 8.0;
/// Stroke width of the colored line sample.
pub(super) const SAMPLE_WIDTH: f64 = 2.0;
/// Stroke width of the legend box border.
pub(super) const BORDER_WIDTH: f64 = 0.8;
}
impl Axes {
/// Add a legend keyed by explicit `(color, label)` entries.
///
/// The legend is drawn as a boxed key in the upper-right corner inside the
/// axes, one row per entry. Calling this replaces any previously set
/// entries. For a legend that follows the artists themselves, label them
/// and call [`legend_auto`](Axes::legend_auto) instead.
///
// TODO: best-location search.
pub fn legend(&mut self, entries: Vec<(Rgba, String)>) -> &mut Self {
self.legend = entries
.into_iter()
.map(|(color, label)| LegendEntry { color, label })
.collect();
self
}
/// Build the legend from the artists' own labels — matplotlib's bare
/// `ax.legend()`.
///
/// Walks every [`Line2D`](crate::artist::Line2D), then every
/// [`Patch`](crate::artist::Patch), in insertion order and adds one row per
/// labelled artist, keyed by the artist's color: a line's stroke, a patch's
/// face (or its edge when unfilled). Because the color is read from the
/// artist, the legend cannot drift from the plot when a series is restyled.
///
/// Skipped, as in matplotlib: unlabelled artists, empty labels, and labels
/// starting with `_`. A label shared by several artists — a series split
/// into runs, or one line per interval — yields a single row colored by its
/// first artist, so callers need not de-duplicate. Replaces any previously
/// set entries; the title and location are kept.
///
/// ```
/// use rizzma::artist::Line2D;
/// use rizzma::core::{Bbox, Rgba};
/// use rizzma::figure::Axes;
///
/// let mut ax = Axes::new(Bbox::from_extents(0.0, 0.0, 1.0, 1.0));
/// ax.plot(&[0.0, 1.0], &[0.0, 1.0]).set_label("p50");
/// ax.add_line(Line2D::new(vec![0.0, 1.0], vec![1.0, 2.0])
/// .with_color(Rgba::RED)
/// .with_label("p95"));
/// ax.plot(&[0.0, 1.0], &[2.0, 3.0]).set_label("_guide");
/// ax.legend_auto();
/// ```
pub fn legend_auto(&mut self) -> &mut Self {
let lines = self
.lines
.iter()
.filter_map(|line| line.label().map(|label| (line.color(), label)));
let patches = self.patches.iter().filter_map(|patch| {
let color = patch.face().or_else(|| patch.edge())?;
patch.label().map(|label| (color, label))
});
let mut entries: Vec<LegendEntry> = Vec::new();
for (color, label) in lines.chain(patches) {
if label.is_empty() || label.starts_with('_') {
continue;
}
if entries.iter().any(|e| e.label == label) {
continue;
}
entries.push(LegendEntry {
color,
label: label.to_owned(),
});
}
self.legend = entries;
self
}
/// Add a legend with a heading above its entries.
///
/// Calling this replaces both the current entries and title.
///
/// 
///
/// ```no_run
/// use rizzma::{Figure, core::Rgba};
/// let mut fig = Figure::new(4.0, 3.0);
/// fig.add_subplot(1, 1, 1).legend_with_title(
/// vec![(Rgba::RED, "signal".to_owned())],
/// "Channels",
/// );
/// fig.save_png("legend_title.png")?;
/// # Ok::<(), Box<dyn std::error::Error>>(())
/// ```
pub fn legend_with_title(
&mut self,
entries: Vec<(Rgba, String)>,
title: impl Into<String>,
) -> &mut Self {
self.legend(entries);
self.legend_title = Some(title.into());
self
}
/// Add a legend at a selected axes corner.
///
/// 
///
/// ```no_run
/// use rizzma::{Figure, LegendLocation, core::Rgba};
/// let mut fig = Figure::new(4.0, 3.0);
/// fig.add_subplot(1, 1, 1).legend_at(
/// vec![(Rgba::BLUE, "data".to_owned())],
/// LegendLocation::LowerLeft,
/// );
/// fig.save_png("legend_location.png")?;
/// # Ok::<(), Box<dyn std::error::Error>>(())
/// ```
pub fn legend_at(
&mut self,
entries: Vec<(Rgba, String)>,
location: LegendLocation,
) -> &mut Self {
self.legend(entries);
self.legend_location = location;
self
}
/// Draw the legend box in the upper-right corner of `axes_px`, if any
/// entries are set.
pub(crate) fn draw_legend(
&self,
renderer: &mut dyn Renderer,
axes_px: &Bbox,
font: &FontSource,
) {
if self.legend.is_empty() {
return;
}
// Layout constants are px at the default 100 DPI; scale with the
// renderer so the key stays proportionate on high-DPI renders.
let s = renderer.decoration_scale();
let font_size = layout::FONT_SIZE * s;
let (sample_len, sample_gap) = (layout::SAMPLE_LEN * s, layout::SAMPLE_GAP * s);
let (row_height, margin, pad) =
(layout::ROW_HEIGHT * s, layout::MARGIN * s, layout::PAD * s);
// Size the box from the longest label and the row count.
let label_w = self
.legend
.iter()
.map(|e| font.measure(&e.label, font_size).width)
.fold(0.0_f64, f64::max);
let title_w = self
.legend_title
.as_deref()
.filter(|title| !title.is_empty())
.map_or(0.0, |title| font.measure(title, font_size).width);
let has_title = title_w > 0.0;
let content_w = (sample_len + sample_gap + label_w).max(title_w);
let box_w = content_w + 2.0 * pad;
let box_h = (self.legend.len() as f64 + f64::from(has_title)) * row_height + 2.0 * pad;
// Position the box just inside the requested corner.
let (x0, x1) = match self.legend_location {
LegendLocation::UpperRight | LegendLocation::LowerRight => {
let x1 = axes_px.xmax() - margin;
(x1 - box_w, x1)
}
LegendLocation::UpperLeft | LegendLocation::LowerLeft => {
let x0 = axes_px.xmin() + margin;
(x0, x0 + box_w)
}
};
let (y0, y1) = match self.legend_location {
LegendLocation::UpperRight | LegendLocation::UpperLeft => {
let y1 = axes_px.ymax() - margin;
(y1 - box_h, y1)
}
LegendLocation::LowerRight | LegendLocation::LowerLeft => {
let y0 = axes_px.ymin() + margin;
(y0, y0 + box_h)
}
};
let box_bbox = Bbox::from_extents(x0, y0, x1, y1);
// Background and border colors follow the axes' resolved style.
let rect = rect_path(&box_bbox);
let id = Affine2D::identity();
renderer.draw_path(
&GraphicsContext::new(),
&rect,
&id,
Some(self.legend_facecolor),
);
let border_gc = GraphicsContext::new()
.with_stroke(self.legend_edgecolor)
.with_line_width(layout::BORDER_WIDTH);
renderer.draw_path(&border_gc, &rect, &id, None);
if let Some(title) = self
.legend_title
.as_deref()
.filter(|title| !title.is_empty())
{
let ty = y1 - pad - row_height / 2.0 - font_size / 3.0;
let text = font.text_to_path(title, font_size, [x0 + pad, ty]);
renderer.draw_path(
&GraphicsContext::new(),
&text,
&id,
Some(self.legend_labelcolor),
);
}
// Rows are laid out top-to-bottom; the y-axis is y-up so the first row
// sits at the largest y.
for (i, entry) in self.legend.iter().enumerate() {
let title_rows = f64::from(has_title);
let row_top = y1 - pad - (i as f64 + title_rows) * row_height;
let row_mid = row_top - row_height / 2.0;
// Colored line sample.
let sx0 = x0 + pad;
let sx1 = sx0 + sample_len;
let sample = Path::from_polyline(&[[sx0, row_mid], [sx1, row_mid]]);
let sample_gc = GraphicsContext::new()
.with_stroke(entry.color)
.with_line_width(layout::SAMPLE_WIDTH);
renderer.draw_path(&sample_gc, &sample, &id, None);
// Label text, baseline centered on the row.
let tx = sx1 + sample_gap;
let ty = row_mid - font_size / 3.0;
let text = font.text_to_path(&entry.label, font_size, [tx, ty]);
renderer.draw_path(
&GraphicsContext::new(),
&text,
&id,
Some(self.legend_labelcolor),
);
}
}
}
/// A closed-rectangle [`Path`] tracing `bbox`'s four corners.
fn rect_path(bbox: &Bbox) -> Path {
let (x0, y0) = (bbox.xmin(), bbox.ymin());
let (x1, y1) = (bbox.xmax(), bbox.ymax());
Path::from_polyline(&[[x0, y0], [x1, y0], [x1, y1], [x0, y1], [x0, y0]])
}
#[cfg(test)]
mod tests {
use super::Axes;
use crate::artist::{Line2D, Patch};
use crate::core::Bbox;
#[test]
fn legend_auto_collects_labelled_artists_in_order() {
let mut ax = Axes::new(Bbox::from_extents(0.0, 0.0, 1.0, 1.0));
ax.plot(&[0.0, 1.0], &[0.0, 1.0]).set_label("p50");
let c0 = ax.lines()[0].color();
ax.add_line(
Line2D::new(vec![0.0, 1.0], vec![1.0, 2.0])
.with_color(Rgba::RED)
.with_label("p95"),
);
// Anonymous, empty, and underscore-prefixed labels are skipped.
ax.plot(&[0.0, 1.0], &[2.0, 3.0]);
ax.plot(&[0.0, 1.0], &[2.0, 3.0]).set_label("");
ax.plot(&[0.0, 1.0], &[2.0, 3.0]).set_label("_guide");
// Patches follow lines and key on the face color.
ax.add_patch(
Patch::rectangle(0.0, 0.0, 1.0, 1.0)
.facecolor(Some(Rgba::GREEN))
.with_label("band"),
);
ax.add_patch(
Patch::rectangle(0.0, 0.0, 1.0, 1.0)
.facecolor(None)
.edgecolor(Some(Rgba::BLUE))
.with_label("outline"),
);
ax.legend_auto();
let rows: Vec<(Rgba, &str)> = ax
.legend
.iter()
.map(|e| (e.color, e.label.as_str()))
.collect();
assert_eq!(
rows,
vec![
(c0, "p50"),
(Rgba::RED, "p95"),
(Rgba::GREEN, "band"),
(Rgba::BLUE, "outline"),
]
);
}
#[test]
fn legend_auto_dedups_by_label_and_tracks_restyling() {
let mut ax = Axes::new(Bbox::from_extents(0.0, 0.0, 1.0, 1.0));
// One logical series drawn as three runs.
for run in 0..3 {
let x0 = f64::from(run) * 2.0;
ax.add_line(
Line2D::new(vec![x0, x0 + 1.0], vec![0.0, 1.0])
.with_color(Rgba::RED)
.with_label("camera"),
);
}
ax.legend_auto();
assert_eq!(ax.legend.len(), 1);
assert_eq!(ax.legend[0].color, Rgba::RED);
// Recoloring the series and rebuilding follows the artist.
for line in ax.lines_mut() {
line.set_color(Rgba::BLUE);
}
ax.legend_auto();
assert_eq!(ax.legend.len(), 1);
assert_eq!(ax.legend[0].color, Rgba::BLUE);
}
#[test]
fn legend_auto_keeps_title_and_location() {
let mut ax = Axes::new(Bbox::from_extents(0.0, 0.0, 1.0, 1.0));
ax.legend_with_title(vec![(Rgba::RED, "stale".to_owned())], "Channels");
ax.legend_location = LegendLocation::LowerLeft;
ax.plot(&[0.0, 1.0], &[0.0, 1.0]).set_label("fresh");
ax.legend_auto();
assert_eq!(ax.legend.len(), 1);
assert_eq!(ax.legend[0].label, "fresh");
assert_eq!(ax.legend_title.as_deref(), Some("Channels"));
assert_eq!(ax.legend_location, LegendLocation::LowerLeft);
}
use super::LegendLocation;
use crate::core::color::Rgba;
use crate::figure::Figure;
use crate::skia::SkiaRenderer;
/// Straight RGBA bytes of the pixel at `(x, y)` (top-left origin).
fn pixel(r: &SkiaRenderer, x: u32, y: u32) -> [u8; 4] {
let p = r.pixmap().pixel(x, y).expect("pixel in bounds");
[p.red(), p.green(), p.blue(), p.alpha()]
}
#[test]
fn legend_puts_ink_in_upper_right() {
let mut fig = Figure::new(4.0, 4.0).with_dpi(100.0);
let ax = fig.add_axes(0.1, 0.1, 0.8, 0.8);
ax.plot(&[0.0, 1.0], &[0.0, 1.0]);
ax.legend(vec![
(Rgba::RED, "alpha".to_string()),
(Rgba::BLUE, "beta".to_string()),
]);
let r = fig.render();
let (w, h) = fig.size_px();
let (w, h) = (w as u32, h as u32);
// Scan the upper-right quadrant for non-background ink from the legend.
let mut found = false;
'scan: for y in 0..(h / 2) {
for x in (w / 2)..w {
let p = pixel(&r, x, y);
if p != [255, 255, 255, 255] {
found = true;
break 'scan;
}
}
}
assert!(found, "expected legend ink in the upper-right region");
}
#[test]
fn legend_with_title_stores_heading_and_renders() {
let mut fig = Figure::new(4.0, 4.0);
fig.add_axes(0.1, 0.1, 0.8, 0.8)
.legend_with_title(vec![(Rgba::RED, "alpha".to_owned())], "Series");
assert_eq!(fig.axes()[0].legend_title.as_deref(), Some("Series"));
assert!(!fig.encode_png().unwrap().is_empty());
}
#[test]
fn legend_at_records_each_corner_location() {
for location in [
LegendLocation::UpperRight,
LegendLocation::UpperLeft,
LegendLocation::LowerRight,
LegendLocation::LowerLeft,
] {
let mut fig = Figure::new(2.0, 2.0);
fig.add_axes(0.1, 0.1, 0.8, 0.8)
.legend_at(vec![(Rgba::RED, "item".to_owned())], location);
assert_eq!(fig.axes()[0].legend_location, location);
assert!(!fig.encode_png().unwrap().is_empty());
}
}
}