rivetkit-client 2.3.1

Rust client for RivetKit - the Stateful Serverless Framework for building AI agents, realtime apps, and game servers
Documentation
use serde::{Deserialize, Serialize};

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ActionRequest {
	pub id: u64,
	pub name: String,
	pub args: Vec<u8>,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct SubscriptionRequest {
	#[serde(rename = "eventName")]
	pub event_name: String,
	pub subscribe: bool,
}

#[derive(Debug, Clone, Serialize, Deserialize)]
#[serde(tag = "tag", content = "val")]
pub enum ToServerBody {
	ActionRequest(ActionRequest),
	SubscriptionRequest(SubscriptionRequest),
}

#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ToServer {
	pub body: ToServerBody,
}