use serde::Deserialize;
#[derive(Deserialize, Clone, Debug)]
#[serde(rename_all = "camelCase")]
/// Information on champion rotations, including for low-level players
pub struct ChampionInfoDto {
/// The new player level limit
pub max_new_player_level: i32,
/// Champions available to new players
pub free_champion_ids_for_new_players: Vec<i32>,
/// Champions available to players over the new player limit
pub free_champion_ids: Vec<i32>,
}