use engine::Engine;
#[test]
fn test_unary_after_binary()
{
let mut engine = Engine::new();
if let Ok(result) = engine.eval::<i64>("10 % +4") {
assert_eq!(result, 2);
} else {
assert!(false);
}
if let Ok(result) = engine.eval::<i64>("10 << +4") {
assert_eq!(result, 160);
} else {
assert!(false);
}
if let Ok(result) = engine.eval::<i64>("10 >> +4") {
assert_eq!(result, 0);
} else {
assert!(false);
}
if let Ok(result) = engine.eval::<i64>("10 & +4") {
assert_eq!(result, 0);
} else {
assert!(false);
}
if let Ok(result) = engine.eval::<i64>("10 | +4") {
assert_eq!(result, 14);
} else {
assert!(false);
}
if let Ok(result) = engine.eval::<i64>("10 ^ +4") {
assert_eq!(result, 14);
} else {
assert!(false);
}
}