rhai 0.8.2

Embedded scripting for Rust
Documentation
use engine::Engine;
use fn_register::RegisterFn;

#[test]
fn test_method_call() {
    #[derive(Clone)]
    struct TestStruct {
        x: i64,
    }

    impl TestStruct {
        fn update(&mut self) {
            self.x += 1000;
        }

        fn new() -> TestStruct {
            TestStruct { x: 1 }
        }
    }

    let mut engine = Engine::new();

    engine.register_type::<TestStruct>();

    engine.register_fn("update", TestStruct::update);
    engine.register_fn("new_ts", TestStruct::new);

    if let Ok(result) = engine.eval::<TestStruct>("let x = new_ts(); x.update(); x") {
        assert_eq!(result.x, 1001);
    } else {
        assert!(false);
    }

}