use serde::{Deserialize, Serialize};
#[derive(Serialize, Deserialize, Debug, Clone, Copy)]
pub struct RemVSPFrameHeader {
pub frame_fragments_count: u16,
pub fragment_size: u16,
pub capture_timestamp: u128
}
#[derive(Serialize, Deserialize, Debug)]
pub struct RemVSPFrameFragment {
pub frame_header: RemVSPFrameHeader,
pub fragment_id: u16,
pub data: Vec<u8>
}