use serde::{Deserialize, Serialize};
pub mod remvsp;
#[derive(Serialize, Deserialize, Debug)]
pub struct FrameBody {
pub capture_timestamp: u128,
pub frame_pixels: Vec<u8>
}
#[derive(Serialize, Deserialize, Debug)]
pub struct FrameHeader {
pub capture_timestamp: u128,
pub fragments_count: usize
}
#[derive(Serialize, Deserialize, Debug)]
pub struct FrameFragment {
pub index: usize,
pub data: Vec<u8>
}