re_sdk 0.36.1

Rerun logging SDK
Documentation
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//! View types for blueprint configuration.

use std::collections::HashMap;
use uuid::Uuid;

use re_log_types::EntityPath;
use re_sdk_types::blueprint::archetypes::{
    ActiveVisualizers, ForceCenter, ForceCollisionRadius, ForceLink, ForceManyBody, ForcePosition,
    GraphBackground, MapBackground, ViewBlueprint, ViewContents, VisualBounds2D,
    VisualizerInstruction,
};
use re_sdk_types::blueprint::components::{QueryExpression, ViewClass};
use re_sdk_types::components::{Name, Visible};
use re_sdk_types::datatypes::Bool;
use re_sdk_types::{AsComponents, SerializedComponentBatch, Visualizer};

/// A view in the blueprint.
#[derive(Debug)]
pub struct View {
    pub(crate) id: Uuid,
    pub(crate) class_identifier: String,
    pub(crate) name: Option<String>,
    pub(crate) origin: EntityPath,
    pub(crate) contents: Vec<String>,
    pub(crate) visible: Option<bool>,
    pub(crate) properties: HashMap<String, Vec<SerializedComponentBatch>>,
    pub(crate) defaults: Vec<Vec<SerializedComponentBatch>>,
    pub(crate) overrides: HashMap<EntityPath, Vec<Visualizer>>,
}

impl Default for View {
    fn default() -> Self {
        Self {
            id: Uuid::new_v4(),
            class_identifier: String::new(),
            name: None,
            origin: "/".into(),
            contents: vec!["$origin/**".into()],
            visible: None,
            properties: HashMap::new(),
            defaults: Vec::new(),
            overrides: HashMap::new(),
        }
    }
}

impl View {
    /// Get the blueprint path for this view.
    pub fn blueprint_path(&self) -> EntityPath {
        format!("view/{}", self.id).into()
    }

    /// Add a property archetype that applies to the view itself.
    pub(crate) fn add_property(&mut self, name: &str, archetype: &dyn AsComponents) {
        self.properties
            .insert(name.to_owned(), archetype.as_serialized_batches());
    }

    /// Add a default archetype that applies to all entities in the view.
    pub(crate) fn add_defaults(&mut self, archetype: &dyn AsComponents) {
        self.defaults.push(archetype.as_serialized_batches());
    }

    /// Add visualizer overrides for a specific entity.
    pub(crate) fn add_overrides(
        &mut self,
        entity_path: impl Into<EntityPath>,
        visualizers: impl IntoIterator<Item = impl Into<Visualizer>>,
    ) {
        self.overrides
            .entry(entity_path.into())
            .or_default()
            .extend(visualizers.into_iter().map(Into::into));
    }

    /// Log this view to the blueprint stream.
    pub(crate) fn log_to_stream(
        &self,
        stream: &crate::RecordingStream,
    ) -> crate::RecordingStreamResult<()> {
        let view_contents = ViewContents::new(
            self.contents
                .iter()
                .map(|q| QueryExpression(q.clone().into())),
        );

        stream.log(
            format!("{}/ViewContents", self.blueprint_path()),
            &view_contents,
        )?;

        let mut arch = ViewBlueprint::new(ViewClass(self.class_identifier.clone().into()));

        if let Some(ref name) = self.name {
            arch = arch.with_display_name(Name(name.clone().into()));
        }

        arch = arch.with_space_origin(self.origin.to_string());

        if let Some(visible) = self.visible {
            arch = arch.with_visible(Visible(Bool(visible)));
        }

        stream.log(self.blueprint_path(), &arch)?;

        // Log view-specific properties/settings
        #[expect(clippy::iter_over_hash_type)] // Logging order is irrelevant.
        for (prop_name, prop_batches) in &self.properties {
            stream.log_serialized_batches(
                format!("{}/{}", self.blueprint_path(), prop_name),
                false,
                prop_batches.iter().cloned(),
            )?;
        }

        // Log defaults
        for default_batches in &self.defaults {
            stream.log_serialized_batches(
                format!("{}/defaults", self.blueprint_path()),
                false,
                default_batches.iter().cloned(),
            )?;
        }

        // Log overrides
        #[expect(clippy::iter_over_hash_type)] // Logging order is irrelevant.
        for (entity_path, visualizers) in &self.overrides {
            let base_visualizer_path =
                ViewContents::blueprint_base_visualizer_path_for_entity(self.id, entity_path);

            let mut visualizer_ids = Vec::new();

            for visualizer in visualizers {
                // Log the visualizer instruction (which contains the visualizer type)
                let visualizer_path = base_visualizer_path
                    .join(&EntityPath::from_single_string(visualizer.id.0.to_string()));

                let mut instruction =
                    VisualizerInstruction::new(visualizer.visualizer_type.clone());
                if !visualizer.mappings.is_empty() {
                    instruction = instruction.with_component_map(visualizer.mappings.clone());
                }
                stream.log(visualizer_path.clone(), &instruction)?;

                // Log the overrides if any
                if !visualizer.overrides.is_empty() {
                    stream.log_serialized_batches(
                        visualizer_path,
                        false,
                        visualizer.overrides.iter().cloned(),
                    )?;
                }

                visualizer_ids.push(visualizer.id);
            }

            // Log the active visualizers list
            if !visualizer_ids.is_empty() {
                stream.log(
                    base_visualizer_path,
                    &ActiveVisualizers::new(visualizer_ids),
                )?;
            }
        }

        Ok(())
    }
}

/// Time series view for scalars over time.
pub struct TimeSeriesView(pub(crate) View);

impl TimeSeriesView {
    /// Create a new time series view.
    pub fn new(name: impl Into<String>) -> Self {
        Self(View {
            class_identifier: "TimeSeries".into(),
            name: Some(name.into()),
            ..Default::default()
        })
    }

    /// Set the origin entity path.
    pub fn with_origin(mut self, origin: impl Into<EntityPath>) -> Self {
        self.0.origin = origin.into();
        self
    }

    /// Set the contents query expressions.
    pub fn with_contents(mut self, queries: impl IntoIterator<Item = impl Into<String>>) -> Self {
        self.0.contents = queries.into_iter().map(Into::into).collect();
        self
    }

    /// Set visibility.
    pub fn with_visible(mut self, visible: bool) -> Self {
        self.0.visible = Some(visible);
        self
    }

    /// Add a default archetype that applies to all entities in the view.
    pub fn with_defaults(mut self, archetype: &dyn AsComponents) -> Self {
        self.0.add_defaults(archetype);
        self
    }

    /// Add a visualizer override for a specific entity.
    pub fn with_override(
        self,
        entity_path: impl Into<EntityPath>,
        visualizers: impl Into<Visualizer>,
    ) -> Self {
        self.with_overrides(entity_path, [visualizers])
    }

    /// Add visualizer overrides for a specific entity.
    pub fn with_overrides(
        mut self,
        entity_path: impl Into<EntityPath>,
        visualizers: impl IntoIterator<Item = impl Into<Visualizer>>,
    ) -> Self {
        self.0.add_overrides(entity_path, visualizers);
        self
    }
}

/// Spatial 2D view.
pub struct Spatial2DView(pub(crate) View);

impl Spatial2DView {
    /// Create a new spatial 2D view.
    pub fn new(name: impl Into<String>) -> Self {
        Self(View {
            class_identifier: "2D".into(),
            name: Some(name.into()),
            ..Default::default()
        })
    }

    /// Set the origin entity path.
    pub fn with_origin(mut self, origin: impl Into<EntityPath>) -> Self {
        self.0.origin = origin.into();
        self
    }

    /// Set the contents query expressions.
    pub fn with_contents(mut self, queries: impl IntoIterator<Item = impl Into<String>>) -> Self {
        self.0.contents = queries.into_iter().map(Into::into).collect();
        self
    }

    /// Set visibility.
    pub fn with_visible(mut self, visible: bool) -> Self {
        self.0.visible = Some(visible);
        self
    }

    /// Add a default archetype that applies to all entities in the view.
    pub fn with_defaults(mut self, archetype: &dyn AsComponents) -> Self {
        self.0.add_defaults(archetype);
        self
    }

    /// Add a visualizer override for a specific entity.
    pub fn with_override(
        self,
        entity_path: impl Into<EntityPath>,
        visualizers: impl Into<Visualizer>,
    ) -> Self {
        self.with_overrides(entity_path, [visualizers])
    }

    /// Add visualizer overrides for a specific entity.
    pub fn with_overrides(
        mut self,
        entity_path: impl Into<EntityPath>,
        visualizers: impl IntoIterator<Item = impl Into<Visualizer>>,
    ) -> Self {
        self.0.add_overrides(entity_path, visualizers);
        self
    }
}

/// Spatial 3D view.
pub struct Spatial3DView(pub(crate) View);

impl Spatial3DView {
    /// Create a new spatial 3D view.
    pub fn new(name: impl Into<String>) -> Self {
        Self(View {
            class_identifier: "3D".into(),
            name: Some(name.into()),
            ..Default::default()
        })
    }

    /// Set the origin entity path.
    pub fn with_origin(mut self, origin: impl Into<EntityPath>) -> Self {
        self.0.origin = origin.into();
        self
    }

    /// Set the contents query expressions.
    pub fn with_contents(mut self, queries: impl IntoIterator<Item = impl Into<String>>) -> Self {
        self.0.contents = queries.into_iter().map(Into::into).collect();
        self
    }

    /// Set visibility.
    pub fn with_visible(mut self, visible: bool) -> Self {
        self.0.visible = Some(visible);
        self
    }

    /// Add a default archetype that applies to all entities in the view.
    pub fn with_defaults(mut self, archetype: &dyn AsComponents) -> Self {
        self.0.add_defaults(archetype);
        self
    }

    /// Add a visualizer override for a specific entity.
    pub fn with_override(
        self,
        entity_path: impl Into<EntityPath>,
        visualizers: impl Into<Visualizer>,
    ) -> Self {
        self.with_overrides(entity_path, [visualizers])
    }

    /// Add visualizer overrides for a specific entity.
    pub fn with_overrides(
        mut self,
        entity_path: impl Into<EntityPath>,
        visualizers: impl IntoIterator<Item = impl Into<Visualizer>>,
    ) -> Self {
        self.0.add_overrides(entity_path, visualizers);
        self
    }
}

/// Map view for geospatial data.
pub struct MapView(pub(crate) View);

impl MapView {
    /// Create a new map view.
    pub fn new(name: impl Into<String>) -> Self {
        Self(View {
            class_identifier: "Map".into(),
            name: Some(name.into()),
            ..Default::default()
        })
    }

    /// Set the origin entity path.
    pub fn with_origin(mut self, origin: impl Into<EntityPath>) -> Self {
        self.0.origin = origin.into();
        self
    }

    /// Set the contents query expressions.
    pub fn with_contents(mut self, queries: impl IntoIterator<Item = impl Into<String>>) -> Self {
        self.0.contents = queries.into_iter().map(Into::into).collect();
        self
    }

    /// Set visibility.
    pub fn with_visible(mut self, visible: bool) -> Self {
        self.0.visible = Some(visible);
        self
    }

    /// Add a default archetype that applies to all entities in the view.
    pub fn with_defaults(mut self, archetype: &dyn AsComponents) -> Self {
        self.0.add_defaults(archetype);
        self
    }

    /// Add a visualizer override for a specific entity.
    pub fn with_override(
        self,
        entity_path: impl Into<EntityPath>,
        visualizers: impl Into<Visualizer>,
    ) -> Self {
        self.with_overrides(entity_path, [visualizers])
    }

    /// Add visualizer overrides for a specific entity.
    pub fn with_overrides(
        mut self,
        entity_path: impl Into<EntityPath>,
        visualizers: impl IntoIterator<Item = impl Into<Visualizer>>,
    ) -> Self {
        self.0.add_overrides(entity_path, visualizers);
        self
    }

    /// Set the map provider (background tiles).
    pub fn with_map_provider(
        mut self,
        provider: re_sdk_types::blueprint::components::MapProvider,
    ) -> Self {
        self.0
            .add_property("MapBackground", &MapBackground::new(provider));
        self
    }
}

/// Graph view for visualizing directed or undirected graphs.
pub struct GraphView(pub(crate) View);

impl GraphView {
    /// Create a new graph view.
    pub fn new(name: impl Into<String>) -> Self {
        Self(View {
            class_identifier: "Graph".into(),
            name: Some(name.into()),
            ..Default::default()
        })
    }

    /// Set the origin entity path.
    pub fn with_origin(mut self, origin: impl Into<EntityPath>) -> Self {
        self.0.origin = origin.into();
        self
    }

    /// Set the contents query expressions.
    pub fn with_contents(mut self, queries: impl IntoIterator<Item = impl Into<String>>) -> Self {
        self.0.contents = queries.into_iter().map(Into::into).collect();
        self
    }

    /// Set visibility.
    pub fn with_visible(mut self, visible: bool) -> Self {
        self.0.visible = Some(visible);
        self
    }

    /// Add a default archetype that applies to all entities in the view.
    pub fn with_defaults(mut self, archetype: &dyn AsComponents) -> Self {
        self.0.add_defaults(archetype);
        self
    }

    /// Add a visualizer override for a specific entity.
    pub fn with_override(
        self,
        entity_path: impl Into<EntityPath>,
        visualizers: impl Into<Visualizer>,
    ) -> Self {
        self.with_overrides(entity_path, [visualizers])
    }

    /// Add visualizer overrides for a specific entity.
    pub fn with_overrides(
        mut self,
        entity_path: impl Into<EntityPath>,
        visualizers: impl IntoIterator<Item = impl Into<Visualizer>>,
    ) -> Self {
        self.0.add_overrides(entity_path, visualizers);
        self
    }

    /// Configure the background of the graph.
    pub fn with_background(mut self, background: &GraphBackground) -> Self {
        self.0.add_property("GraphBackground", background);
        self
    }

    /// Set the visual bounds of the graph.
    ///
    /// Everything within these bounds is guaranteed to be visible. Some things outside of
    /// these bounds may also be visible due to letterboxing.
    pub fn with_visual_bounds(mut self, visual_bounds: &VisualBounds2D) -> Self {
        self.0.add_property("VisualBounds2D", visual_bounds);
        self
    }

    /// Configure the link force, which controls the interaction between two nodes connected by an edge.
    pub fn with_force_link(mut self, force_link: &ForceLink) -> Self {
        self.0.add_property("ForceLink", force_link);
        self
    }

    /// Configure the many-body force, a force between each pair of nodes that resembles an electrical charge.
    pub fn with_force_many_body(mut self, force_many_body: &ForceManyBody) -> Self {
        self.0.add_property("ForceManyBody", force_many_body);
        self
    }

    /// Configure the position force, which pulls nodes towards a specific position (similar to gravity).
    pub fn with_force_position(mut self, force_position: &ForcePosition) -> Self {
        self.0.add_property("ForcePosition", force_position);
        self
    }

    /// Configure the collision radius force, which resolves collisions between bounding circles
    /// according to the radius of the nodes.
    pub fn with_force_collision_radius(
        mut self,
        force_collision_radius: &ForceCollisionRadius,
    ) -> Self {
        self.0
            .add_property("ForceCollisionRadius", force_collision_radius);
        self
    }

    /// Configure the center force, which tries to move the center of mass of the graph to the origin.
    pub fn with_force_center(mut self, force_center: &ForceCenter) -> Self {
        self.0.add_property("ForceCenter", force_center);
        self
    }
}

/// Text log view, for use with [`re_sdk_types::archetypes::TextLog`].
pub struct TextLogView(pub(crate) View);

impl TextLogView {
    /// Create a new text log view.
    pub fn new(name: impl Into<String>) -> Self {
        Self(View {
            class_identifier: "TextLog".into(),
            name: Some(name.into()),
            ..Default::default()
        })
    }

    /// Set the origin entity path.
    pub fn with_origin(mut self, origin: impl Into<EntityPath>) -> Self {
        self.0.origin = origin.into();
        self
    }

    /// Set the contents query expressions.
    pub fn with_contents(mut self, queries: impl IntoIterator<Item = impl Into<String>>) -> Self {
        self.0.contents = queries.into_iter().map(Into::into).collect();
        self
    }

    /// Set visibility.
    pub fn with_visible(mut self, visible: bool) -> Self {
        self.0.visible = Some(visible);
        self
    }

    /// Add a default archetype that applies to all entities in the view.
    pub fn with_defaults(mut self, archetype: &dyn AsComponents) -> Self {
        self.0.add_defaults(archetype);
        self
    }

    /// Add a visualizer override for a specific entity.
    pub fn with_override(
        self,
        entity_path: impl Into<EntityPath>,
        visualizers: impl Into<Visualizer>,
    ) -> Self {
        self.with_overrides(entity_path, [visualizers])
    }

    /// Add visualizer overrides for a specific entity.
    pub fn with_overrides(
        mut self,
        entity_path: impl Into<EntityPath>,
        visualizers: impl IntoIterator<Item = impl Into<Visualizer>>,
    ) -> Self {
        self.0.add_overrides(entity_path, visualizers);
        self
    }
}

/// Text document view for markdown rendering.
pub struct TextDocumentView(pub(crate) View);

impl TextDocumentView {
    /// Create a new text document view.
    pub fn new(name: impl Into<String>) -> Self {
        Self(View {
            class_identifier: "TextDocument".into(),
            name: Some(name.into()),
            ..Default::default()
        })
    }

    /// Set the origin entity path.
    pub fn with_origin(mut self, origin: impl Into<EntityPath>) -> Self {
        self.0.origin = origin.into();
        self
    }

    /// Set the contents query expressions.
    pub fn with_contents(mut self, queries: impl IntoIterator<Item = impl Into<String>>) -> Self {
        self.0.contents = queries.into_iter().map(Into::into).collect();
        self
    }

    /// Set visibility.
    pub fn with_visible(mut self, visible: bool) -> Self {
        self.0.visible = Some(visible);
        self
    }

    /// Add a default archetype that applies to all entities in the view.
    pub fn with_defaults(mut self, archetype: &dyn AsComponents) -> Self {
        self.0.add_defaults(archetype);
        self
    }

    /// Add a visualizer override for a specific entity.
    pub fn with_override(
        self,
        entity_path: impl Into<EntityPath>,
        visualizers: impl Into<Visualizer>,
    ) -> Self {
        self.with_overrides(entity_path, [visualizers])
    }

    /// Add visualizer overrides for a specific entity.
    pub fn with_overrides(
        mut self,
        entity_path: impl Into<EntityPath>,
        visualizers: impl IntoIterator<Item = impl Into<Visualizer>>,
    ) -> Self {
        self.0.add_overrides(entity_path, visualizers);
        self
    }
}

/// Bar chart view, for use with [`re_sdk_types::archetypes::BarChart`].
pub struct BarChartView(pub(crate) View);

impl BarChartView {
    /// Create a new bar chart view.
    pub fn new(name: impl Into<String>) -> Self {
        Self(View {
            class_identifier: "BarChart".into(),
            name: Some(name.into()),
            ..Default::default()
        })
    }

    /// Set the origin entity path.
    pub fn with_origin(mut self, origin: impl Into<EntityPath>) -> Self {
        self.0.origin = origin.into();
        self
    }

    /// Set the contents query expressions.
    pub fn with_contents(mut self, queries: impl IntoIterator<Item = impl Into<String>>) -> Self {
        self.0.contents = queries.into_iter().map(Into::into).collect();
        self
    }

    /// Set visibility.
    pub fn with_visible(mut self, visible: bool) -> Self {
        self.0.visible = Some(visible);
        self
    }

    /// Add a default archetype that applies to all entities in the view.
    pub fn with_defaults(mut self, archetype: &dyn AsComponents) -> Self {
        self.0.add_defaults(archetype);
        self
    }

    /// Add a visualizer override for a specific entity.
    pub fn with_override(
        self,
        entity_path: impl Into<EntityPath>,
        visualizers: impl Into<Visualizer>,
    ) -> Self {
        self.with_overrides(entity_path, [visualizers])
    }

    /// Add visualizer overrides for a specific entity.
    pub fn with_overrides(
        mut self,
        entity_path: impl Into<EntityPath>,
        visualizers: impl IntoIterator<Item = impl Into<Visualizer>>,
    ) -> Self {
        self.0.add_overrides(entity_path, visualizers);
        self
    }
}

/// Dataframe view, for displaying entities in a tabular form.
pub struct DataframeView(pub(crate) View);

impl DataframeView {
    /// Create a new dataframe view.
    pub fn new(name: impl Into<String>) -> Self {
        Self(View {
            class_identifier: "Dataframe".into(),
            name: Some(name.into()),
            ..Default::default()
        })
    }

    /// Set the origin entity path.
    pub fn with_origin(mut self, origin: impl Into<EntityPath>) -> Self {
        self.0.origin = origin.into();
        self
    }

    /// Set the contents query expressions.
    pub fn with_contents(mut self, queries: impl IntoIterator<Item = impl Into<String>>) -> Self {
        self.0.contents = queries.into_iter().map(Into::into).collect();
        self
    }

    /// Set visibility.
    pub fn with_visible(mut self, visible: bool) -> Self {
        self.0.visible = Some(visible);
        self
    }

    /// Add a default archetype that applies to all entities in the view.
    pub fn with_defaults(mut self, archetype: &dyn AsComponents) -> Self {
        self.0.add_defaults(archetype);
        self
    }

    /// Add a visualizer override for a specific entity.
    pub fn with_override(
        self,
        entity_path: impl Into<EntityPath>,
        visualizers: impl Into<Visualizer>,
    ) -> Self {
        self.with_overrides(entity_path, [visualizers])
    }

    /// Add visualizer overrides for a specific entity.
    pub fn with_overrides(
        mut self,
        entity_path: impl Into<EntityPath>,
        visualizers: impl IntoIterator<Item = impl Into<Visualizer>>,
    ) -> Self {
        self.0.add_overrides(entity_path, visualizers);
        self
    }
}

/// State timeline view, for visualizing discrete state changes over time.
pub struct StateTimelineView(pub(crate) View);

impl StateTimelineView {
    /// Create a new state timeline view.
    pub fn new(name: impl Into<String>) -> Self {
        Self(View {
            class_identifier: "StateTimeline".into(),
            name: Some(name.into()),
            ..Default::default()
        })
    }

    /// Set the origin entity path.
    pub fn with_origin(mut self, origin: impl Into<EntityPath>) -> Self {
        self.0.origin = origin.into();
        self
    }

    /// Set the contents query expressions.
    pub fn with_contents(mut self, queries: impl IntoIterator<Item = impl Into<String>>) -> Self {
        self.0.contents = queries.into_iter().map(Into::into).collect();
        self
    }

    /// Set visibility.
    pub fn with_visible(mut self, visible: bool) -> Self {
        self.0.visible = Some(visible);
        self
    }

    /// Add a default archetype that applies to all entities in the view.
    pub fn with_defaults(mut self, archetype: &dyn AsComponents) -> Self {
        self.0.add_defaults(archetype);
        self
    }

    /// Add a visualizer override for a specific entity.
    pub fn with_override(
        self,
        entity_path: impl Into<EntityPath>,
        visualizers: impl Into<Visualizer>,
    ) -> Self {
        self.with_overrides(entity_path, [visualizers])
    }

    /// Add visualizer overrides for a specific entity.
    pub fn with_overrides(
        mut self,
        entity_path: impl Into<EntityPath>,
        visualizers: impl IntoIterator<Item = impl Into<Visualizer>>,
    ) -> Self {
        self.0.add_overrides(entity_path, visualizers);
        self
    }
}

/// Tensor view, for use with [`re_sdk_types::archetypes::Tensor`].
pub struct TensorView(pub(crate) View);

impl TensorView {
    /// Create a new tensor view.
    pub fn new(name: impl Into<String>) -> Self {
        Self(View {
            class_identifier: "Tensor".into(),
            name: Some(name.into()),
            ..Default::default()
        })
    }

    /// Set the origin entity path.
    pub fn with_origin(mut self, origin: impl Into<EntityPath>) -> Self {
        self.0.origin = origin.into();
        self
    }

    /// Set the contents query expressions.
    pub fn with_contents(mut self, queries: impl IntoIterator<Item = impl Into<String>>) -> Self {
        self.0.contents = queries.into_iter().map(Into::into).collect();
        self
    }

    /// Set visibility.
    pub fn with_visible(mut self, visible: bool) -> Self {
        self.0.visible = Some(visible);
        self
    }

    /// Add a default archetype that applies to all entities in the view.
    pub fn with_defaults(mut self, archetype: &dyn AsComponents) -> Self {
        self.0.add_defaults(archetype);
        self
    }

    /// Add a visualizer override for a specific entity.
    pub fn with_override(
        self,
        entity_path: impl Into<EntityPath>,
        visualizers: impl Into<Visualizer>,
    ) -> Self {
        self.with_overrides(entity_path, [visualizers])
    }

    /// Add visualizer overrides for a specific entity.
    pub fn with_overrides(
        mut self,
        entity_path: impl Into<EntityPath>,
        visualizers: impl IntoIterator<Item = impl Into<Visualizer>>,
    ) -> Self {
        self.0.add_overrides(entity_path, visualizers);
        self
    }
}