---
source: rbx_xml/src/tests/mod.rs
expression: encoded_text
---
<roblox version="4">
<Item class="Beam" referent="0">
<Properties>
<string name="Name">Beam</string>
<Ref name="Attachment0">null</Ref>
<Ref name="Attachment1">null</Ref>
<BinaryString name="AttributesSerialize"></BinaryString>
<ColorSequence name="Color">0 1 1 1 0 0.5 0 0 0 0 1 1 1 1 0 </ColorSequence>
<float name="CurveSize0">0</float>
<float name="CurveSize1">0</float>
<bool name="Enabled">true</bool>
<bool name="FaceCamera">false</bool>
<float name="LightEmission">0</float>
<float name="LightInfluence">1</float>
<int name="Segments">10</int>
<int64 name="SourceAssetId">-1</int64>
<BinaryString name="Tags"></BinaryString>
<Content name="TextureContent">
<null>
</null>
</Content>
<float name="TextureLength">1</float>
<token name="TextureMode">0</token>
<float name="TextureSpeed">1</float>
<NumberSequence name="Transparency">0 0.5 0 1 0.5 0 </NumberSequence>
<float name="Width0">1</float>
<float name="Width1">1</float>
<float name="ZOffset">0</float>
</Properties>
</Item>
<Item class="Beam" referent="1">
<Properties>
<string name="Name">Beam</string>
<Ref name="Attachment0">null</Ref>
<Ref name="Attachment1">null</Ref>
<BinaryString name="AttributesSerialize"></BinaryString>
<ColorSequence name="Color">0 1 1 1 0 1 1 1 1 0 </ColorSequence>
<float name="CurveSize0">0</float>
<float name="CurveSize1">0</float>
<bool name="Enabled">false</bool>
<bool name="FaceCamera">false</bool>
<float name="LightEmission">0</float>
<float name="LightInfluence">1</float>
<int name="Segments">10</int>
<int64 name="SourceAssetId">-1</int64>
<BinaryString name="Tags"></BinaryString>
<Content name="TextureContent">
<null>
</null>
</Content>
<float name="TextureLength">1</float>
<token name="TextureMode">0</token>
<float name="TextureSpeed">1</float>
<NumberSequence name="Transparency">0 0.5 0 1 0.5 0 </NumberSequence>
<float name="Width0">1</float>
<float name="Width1">1</float>
<float name="ZOffset">0</float>
</Properties>
</Item>
<Item class="Beam" referent="2">
<Properties>
<string name="Name">Beam</string>
<Ref name="Attachment0">null</Ref>
<Ref name="Attachment1">null</Ref>
<BinaryString name="AttributesSerialize"></BinaryString>
<ColorSequence name="Color">0 1 0 0 0 0.5 0 1 0 0 1 0 0 1 0 </ColorSequence>
<float name="CurveSize0">0</float>
<float name="CurveSize1">0</float>
<bool name="Enabled">true</bool>
<bool name="FaceCamera">false</bool>
<float name="LightEmission">0</float>
<float name="LightInfluence">1</float>
<int name="Segments">10</int>
<int64 name="SourceAssetId">-1</int64>
<BinaryString name="Tags"></BinaryString>
<Content name="TextureContent">
<null>
</null>
</Content>
<float name="TextureLength">1</float>
<token name="TextureMode">0</token>
<float name="TextureSpeed">1</float>
<NumberSequence name="Transparency">0 0.5 0 1 0.5 0 </NumberSequence>
<float name="Width0">1</float>
<float name="Width1">1</float>
<float name="ZOffset">0</float>
</Properties>
</Item>
</roblox>