---
source: rbx_xml/src/tests/mod.rs
expression: encoded_text
---
<roblox version="4">
<Item class="ImageLabel" referent="0">
<Properties>
<string name="Name">Placeholder</string>
<bool name="Active">false</bool>
<Vector2 name="AnchorPoint">
<X>0</X>
<Y>0</Y>
</Vector2>
<BinaryString name="AttributesSerialize"></BinaryString>
<bool name="AutoLocalize">true</bool>
<token name="AutomaticSize">0</token>
<Color3 name="BackgroundColor3">
<R>1</R>
<G>1</G>
<B>1</B>
</Color3>
<float name="BackgroundTransparency">0</float>
<Color3 name="BorderColor3">
<R>0</R>
<G>0</G>
<B>0</B>
</Color3>
<token name="BorderMode">0</token>
<int name="BorderSizePixel">0</int>
<SecurityCapabilities name="Capabilities">0</SecurityCapabilities>
<bool name="ClipsDescendants">false</bool>
<bool name="Draggable">false</bool>
<Color3 name="ImageColor3">
<R>1</R>
<G>1</G>
<B>1</B>
</Color3>
<Content name="ImageContent">
<uri>rbxasset://textures/ui/GuiImagePlaceholder.png</uri>
</Content>
<Vector2 name="ImageRectOffset">
<X>0</X>
<Y>0</Y>
</Vector2>
<Vector2 name="ImageRectSize">
<X>0</X>
<Y>0</Y>
</Vector2>
<float name="ImageTransparency">0</float>
<bool name="Interactable">true</bool>
<int name="LayoutOrder">0</int>
<Ref name="NextSelectionDown">null</Ref>
<Ref name="NextSelectionLeft">null</Ref>
<Ref name="NextSelectionRight">null</Ref>
<Ref name="NextSelectionUp">null</Ref>
<UDim2 name="Position">
<XS>0</XS>
<XO>0</XO>
<YS>0</YS>
<YO>0</YO>
</UDim2>
<token name="ResampleMode">0</token>
<Ref name="RootLocalizationTable">null</Ref>
<float name="Rotation">0</float>
<bool name="DefinesCapabilities">false</bool>
<token name="ScaleType">0</token>
<bool name="Selectable">false</bool>
<token name="SelectionBehaviorDown">0</token>
<token name="SelectionBehaviorLeft">0</token>
<token name="SelectionBehaviorRight">0</token>
<token name="SelectionBehaviorUp">0</token>
<bool name="SelectionGroup">false</bool>
<Ref name="SelectionImageObject">null</Ref>
<int name="SelectionOrder">0</int>
<UDim2 name="Size">
<XS>0</XS>
<XO>100</XO>
<YS>0</YS>
<YO>100</YO>
</UDim2>
<token name="SizeConstraint">0</token>
<Rect2D name="SliceCenter">
<min>
<X>0</X>
<Y>0</Y>
</min>
<max>
<X>0</X>
<Y>0</Y>
</max>
</Rect2D>
<float name="SliceScale">1</float>
<int64 name="SourceAssetId">-1</int64>
<BinaryString name="Tags"></BinaryString>
<UDim2 name="TileSize">
<XS>1</XS>
<XO>0</XO>
<YS>1</YS>
<YO>0</YO>
</UDim2>
<bool name="Visible">true</bool>
<int name="ZIndex">1</int>
</Properties>
</Item>
<Item class="ImageLabel" referent="1">
<Properties>
<string name="Name">SpawnLocation</string>
<bool name="Active">false</bool>
<Vector2 name="AnchorPoint">
<X>0</X>
<Y>0</Y>
</Vector2>
<BinaryString name="AttributesSerialize"></BinaryString>
<bool name="AutoLocalize">true</bool>
<token name="AutomaticSize">0</token>
<Color3 name="BackgroundColor3">
<R>1</R>
<G>1</G>
<B>1</B>
</Color3>
<float name="BackgroundTransparency">0</float>
<Color3 name="BorderColor3">
<R>0</R>
<G>0</G>
<B>0</B>
</Color3>
<token name="BorderMode">0</token>
<int name="BorderSizePixel">0</int>
<SecurityCapabilities name="Capabilities">0</SecurityCapabilities>
<bool name="ClipsDescendants">false</bool>
<bool name="Draggable">false</bool>
<Color3 name="ImageColor3">
<R>1</R>
<G>1</G>
<B>1</B>
</Color3>
<Content name="ImageContent">
<uri>rbxasset://textures/SpawnLocation.png</uri>
</Content>
<Vector2 name="ImageRectOffset">
<X>0</X>
<Y>0</Y>
</Vector2>
<Vector2 name="ImageRectSize">
<X>0</X>
<Y>0</Y>
</Vector2>
<float name="ImageTransparency">0</float>
<bool name="Interactable">true</bool>
<int name="LayoutOrder">0</int>
<Ref name="NextSelectionDown">null</Ref>
<Ref name="NextSelectionLeft">null</Ref>
<Ref name="NextSelectionRight">null</Ref>
<Ref name="NextSelectionUp">null</Ref>
<UDim2 name="Position">
<XS>0</XS>
<XO>0</XO>
<YS>0</YS>
<YO>0</YO>
</UDim2>
<token name="ResampleMode">0</token>
<Ref name="RootLocalizationTable">null</Ref>
<float name="Rotation">0</float>
<bool name="DefinesCapabilities">false</bool>
<token name="ScaleType">0</token>
<bool name="Selectable">false</bool>
<token name="SelectionBehaviorDown">0</token>
<token name="SelectionBehaviorLeft">0</token>
<token name="SelectionBehaviorRight">0</token>
<token name="SelectionBehaviorUp">0</token>
<bool name="SelectionGroup">false</bool>
<Ref name="SelectionImageObject">null</Ref>
<int name="SelectionOrder">0</int>
<UDim2 name="Size">
<XS>0</XS>
<XO>100</XO>
<YS>0</YS>
<YO>100</YO>
</UDim2>
<token name="SizeConstraint">0</token>
<Rect2D name="SliceCenter">
<min>
<X>0</X>
<Y>0</Y>
</min>
<max>
<X>0</X>
<Y>0</Y>
</max>
</Rect2D>
<float name="SliceScale">1</float>
<int64 name="SourceAssetId">-1</int64>
<BinaryString name="Tags"></BinaryString>
<UDim2 name="TileSize">
<XS>1</XS>
<XO>0</XO>
<YS>1</YS>
<YO>0</YO>
</UDim2>
<bool name="Visible">true</bool>
<int name="ZIndex">1</int>
</Properties>
</Item>
<Item class="ImageLabel" referent="2">
<Properties>
<string name="Name">None</string>
<bool name="Active">false</bool>
<Vector2 name="AnchorPoint">
<X>0</X>
<Y>0</Y>
</Vector2>
<BinaryString name="AttributesSerialize"></BinaryString>
<bool name="AutoLocalize">true</bool>
<token name="AutomaticSize">0</token>
<Color3 name="BackgroundColor3">
<R>1</R>
<G>1</G>
<B>1</B>
</Color3>
<float name="BackgroundTransparency">0</float>
<Color3 name="BorderColor3">
<R>0</R>
<G>0</G>
<B>0</B>
</Color3>
<token name="BorderMode">0</token>
<int name="BorderSizePixel">0</int>
<SecurityCapabilities name="Capabilities">0</SecurityCapabilities>
<bool name="ClipsDescendants">false</bool>
<bool name="Draggable">false</bool>
<Color3 name="ImageColor3">
<R>1</R>
<G>1</G>
<B>1</B>
</Color3>
<Content name="ImageContent">
<null>
</null>
</Content>
<Vector2 name="ImageRectOffset">
<X>0</X>
<Y>0</Y>
</Vector2>
<Vector2 name="ImageRectSize">
<X>0</X>
<Y>0</Y>
</Vector2>
<float name="ImageTransparency">0</float>
<bool name="Interactable">true</bool>
<int name="LayoutOrder">0</int>
<Ref name="NextSelectionDown">null</Ref>
<Ref name="NextSelectionLeft">null</Ref>
<Ref name="NextSelectionRight">null</Ref>
<Ref name="NextSelectionUp">null</Ref>
<UDim2 name="Position">
<XS>0</XS>
<XO>0</XO>
<YS>0</YS>
<YO>0</YO>
</UDim2>
<token name="ResampleMode">0</token>
<Ref name="RootLocalizationTable">null</Ref>
<float name="Rotation">0</float>
<bool name="DefinesCapabilities">false</bool>
<token name="ScaleType">0</token>
<bool name="Selectable">false</bool>
<token name="SelectionBehaviorDown">0</token>
<token name="SelectionBehaviorLeft">0</token>
<token name="SelectionBehaviorRight">0</token>
<token name="SelectionBehaviorUp">0</token>
<bool name="SelectionGroup">false</bool>
<Ref name="SelectionImageObject">null</Ref>
<int name="SelectionOrder">0</int>
<UDim2 name="Size">
<XS>0</XS>
<XO>100</XO>
<YS>0</YS>
<YO>100</YO>
</UDim2>
<token name="SizeConstraint">0</token>
<Rect2D name="SliceCenter">
<min>
<X>0</X>
<Y>0</Y>
</min>
<max>
<X>0</X>
<Y>0</Y>
</max>
</Rect2D>
<float name="SliceScale">1</float>
<int64 name="SourceAssetId">-1</int64>
<BinaryString name="Tags"></BinaryString>
<UDim2 name="TileSize">
<XS>1</XS>
<XO>0</XO>
<YS>1</YS>
<YO>0</YO>
</UDim2>
<bool name="Visible">true</bool>
<int name="ZIndex">1</int>
</Properties>
</Item>
</roblox>