use crate::core::object::Object;
use crate::texture::{Texture, Visitor};
use crate::types::{ColorRGBA, FSize, Point3, TextureCoordinate, Vector3};
use std::error::Error;
use std::sync::Arc;
pub struct CheckerTexture {
pub id: usize,
pub scale: Vector3,
pub even_texture: Arc<dyn Texture>,
pub odd_texture: Arc<dyn Texture>,
}
impl CheckerTexture {
pub fn new(
scale: Vector3,
even_texture: Arc<dyn Texture>,
odd_texture: Arc<dyn Texture>,
) -> CheckerTexture {
CheckerTexture {
id: Object::new_id(),
scale,
even_texture,
odd_texture,
}
}
}
impl Texture for CheckerTexture {
fn get_id(&self) -> usize {
self.id
}
fn value(&self, uv: &TextureCoordinate, p: &Point3) -> ColorRGBA {
let sines = FSize::sin(self.scale.x * p.x)
* FSize::sin(self.scale.y * p.y)
* FSize::sin(self.scale.z * p.z);
if sines < 0.0 {
self.odd_texture.value(uv, p)
} else {
self.even_texture.value(uv, p)
}
}
fn has_alpha(&self) -> bool {
self.odd_texture.has_alpha() || self.odd_texture.has_alpha()
}
fn accept(&self, visitor: &mut dyn Visitor) -> Result<(), Box<dyn Error>> {
visitor.visit_checker_texture(&self)
}
}
#[cfg(test)]
mod checker_texture_test {
use super::*;
use crate::random;
use crate::texture::ConstantTexture;
#[test]
fn value_test() {
let t1 = Arc::new(ConstantTexture::new(ColorRGBA::new(0.0, 0.0, 0.0, 1.0)));
let t2 = Arc::new(ConstantTexture::new(ColorRGBA::new(1.0, 1.0, 1.0, 1.0)));
let t = CheckerTexture::new(Vector3::new(1.0, 1.0, 1.0), t1, t2);
let c1 = t.value(
&random::generate_uv(),
&Vector3::new(1.5708, 1.5708, 1.5708),
);
assert_eq!(c1, ColorRGBA::new(0.0, 0.0, 0.0, 1.0));
let c2 = t.value(
&random::generate_uv(),
&Vector3::new(-1.5708, -1.5708, -1.5708),
);
assert_eq!(c2, ColorRGBA::new(1.0, 1.0, 1.0, 1.0));
}
}