use rafx::render_features::RenderFeatureSubmitNode;
rafx::declare_render_phase!(
ShadowMapRenderPhase,
SHADOW_MAP_RENDER_PHASE_INDEX,
shadow_map_render_phase_sort_submit_nodes
);
#[profiling::function]
fn shadow_map_render_phase_sort_submit_nodes(_submit_nodes: &mut Vec<RenderFeatureSubmitNode>) {
}