use rafx::render_features::RenderFeatureSubmitNode;
rafx::declare_render_phase!(
DepthPrepassRenderPhase,
DEPTH_PREPASS_RENDER_PHASE_INDEX,
depth_prepass_render_phase_sort_submit_nodes
);
#[profiling::function]
fn depth_prepass_render_phase_sort_submit_nodes(_submit_nodes: &mut Vec<RenderFeatureSubmitNode>) {
}