use super::{about_equal, Vector};
use std::ops::Mul;
use std::f32::consts::PI;
use std::fmt;
use std::default::Default;
use std::cmp::{Eq, PartialEq};
#[derive(Clone, Copy, Debug)]
pub struct Transform([[f32; 3]; 3]);
impl Transform {
pub fn identity() -> Transform {
Transform([[1f32, 0f32, 0f32],
[0f32, 1f32, 0f32],
[0f32, 0f32, 1f32]])
}
pub fn rotate(angle: f32) -> Transform {
let c = (angle * PI / 180f32).cos();
let s = (angle * PI / 180f32).sin();
Transform([[c, -s, 0f32],
[s, c, 0f32],
[0f32, 0f32, 1f32]])
}
pub fn translate(vec: Vector) -> Transform {
Transform([[1f32, 0f32, vec.x],
[0f32, 1f32, vec.y],
[0f32, 0f32, 1f32]])
}
pub fn scale(vec: Vector) -> Transform {
Transform([[vec.x, 0f32, 0f32],
[0f32, vec.y, 0f32],
[0f32, 0f32, 1f32]])
}
pub fn inverse(&self) -> Transform {
let det =
self.0[0][0] * (self.0[1][1] * self.0[2][2] - self.0[2][1] * self.0[1][2])
- self.0[0][1] * (self.0[1][0] * self.0[2][2] - self.0[1][2] * self.0[2][0])
+ self.0[0][2] * (self.0[1][0] * self.0[2][1] - self.0[1][1] * self.0[2][0]);
let inv_det = det.recip();
let mut inverse = Transform::identity();
inverse.0[0][0] = self.0[1][1] * self.0[2][2] - self.0[2][1] * self.0[1][2];
inverse.0[0][1] = self.0[0][2] * self.0[2][1] - self.0[0][1] * self.0[2][2];
inverse.0[0][2] = self.0[0][1] * self.0[1][2] - self.0[0][2] * self.0[1][1];
inverse.0[1][0] = self.0[1][2] * self.0[2][0] - self.0[1][0] * self.0[2][2];
inverse.0[1][1] = self.0[0][0] * self.0[2][2] - self.0[0][2] * self.0[2][0];
inverse.0[1][2] = self.0[1][0] * self.0[0][2] - self.0[0][0] * self.0[1][2];
inverse.0[2][0] = self.0[1][0] * self.0[2][1] - self.0[2][0] * self.0[1][1];
inverse.0[2][1] = self.0[2][0] * self.0[0][1] - self.0[0][0] * self.0[2][1];
inverse.0[2][2] = self.0[0][0] * self.0[1][1] - self.0[1][0] * self.0[0][1];
inverse * inv_det
}
}
impl Mul<Transform> for Transform {
type Output = Transform;
fn mul(self, other: Transform) -> Transform {
let mut returnval = Transform::identity();
for i in 0..3 {
for j in 0..3 {
returnval.0[i][j] = 0f32;
for k in 0..3 {
returnval.0[i][j] += other.0[k][j] * self.0[i][k];
}
}
}
returnval
}
}
impl Mul<Vector> for Transform {
type Output = Vector;
fn mul(self, other: Vector) -> Vector {
Vector::new(
other.x * self.0[0][0] + other.y * self.0[0][1] + self.0[0][2],
other.x * self.0[1][0] + other.y * self.0[1][1] + self.0[1][2],
)
}
}
impl Mul<f32> for Transform {
type Output = Transform;
fn mul(self, other: f32) -> Transform {
let mut ret = Transform::identity();
for i in 0..3 {
for j in 0..3 {
ret.0[i][j] = self.0[i][j] * other;
}
}
ret
}
}
impl fmt::Display for Transform {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "[")?;
for i in 0..3 {
for j in 0..3 {
write!(f, "{},", self.0[i][j])?;
}
write!(f, "\n")?;
}
write!(f, "]")
}
}
impl Default for Transform {
fn default() -> Transform {
Transform::identity()
}
}
impl PartialEq for Transform {
fn eq(&self, other: &Transform) -> bool {
for i in 0..3 {
for j in 0..3 {
if about_equal(self.0[i][j], other.0[i][j]) {
return false;
}
}
}
true
}
}
impl Eq for Transform {}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn inverse() {
let vec = Vector::newi(2, 4);
let translate = Transform::scale(Vector::one() * 0.5);
let inverse = translate.inverse();
let transformed = inverse * vec;
let expected = vec * 2;
assert_eq!(transformed, expected);
}
#[test]
fn scale() {
let trans = Transform::scale(Vector::one() * 2);
let vec = Vector::newi(2, 5);
let scaled = trans * vec;
let expected = vec * 2;
assert_eq!(scaled, expected);
}
#[test]
fn translate() {
let translate = Vector::newi(3, 4);
let trans = Transform::translate(translate);
let vec = Vector::one();
let translated = trans * vec;
let expected = vec + translate;
assert_eq!(translated, expected);
}
#[test]
fn identity() {
let trans = Transform::identity() * Transform::translate(Vector::zero()) *
Transform::rotate(0f32) * Transform::scale(Vector::one());
let vec = Vector::newi(15, 12);
assert_eq!(vec, trans * vec);
}
#[test]
fn complex_inverse() {
let a = Transform::rotate(5f32) * Transform::scale(Vector::new(0.2, 1.23)) *
Transform::translate(Vector::one() * 100f32);
let a_inv = a.inverse();
let vec = Vector::new(120f32, 151f32);
assert_eq!(vec, a * a_inv * vec);
assert_eq!(vec, a_inv * a * vec);
}
}