quicksilver 0.1.0

A simple game framework for 2D games in pure Rust
Documentation
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mod vector;
mod line;
mod rect;
mod circ;
mod shape;
mod tilemap;
mod transform;
mod util;
pub use self::vector::Vector;
pub use self::line::Line;
pub use self::rect::Rectangle;
pub use self::circ::Circle;
pub use self::shape::Shape;
pub use self::tilemap::{Tile, Tilemap};
pub use self::transform::Transform;
pub use self::util::{about_equal, lerp, lerp_angle};