quaturn 0.1.3

A 3D game engine written in Rust
Documentation
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[package]
edition = "2021"
name = "quaturn"
version = "0.1.3"
authors = ["ToothlessBrush <johnklein514@gmail.com."]
exclude = ["res/models/**/*"]
include = [
    "res/primitives/**/*",
    "res/shaders/**/*",
    "**/*.rs",
    "cargo.toml",
]
description = "A 3D game engine written in Rust"
readme = "README.md"
keywords = [
    "3d",
    "game",
    "engine",
    "gamedev",
    "graphics",
]
categories = [
    "game-engines",
    "graphics",
]
license = "MIT"
repository = "https://github.com/ToothlessBrush/Quaturn"

[lib]
name = "quaturn"
path = "src/lib.rs"

[dependencies.colored]
version = "2.1.0"

[dependencies.egui_gl_glfw]
version = "0.1.5"

[dependencies.gl]
version = "0.14.0"

[dependencies.gltf]
version = "1.4.1"
features = ["KHR_materials_pbrSpecularGlossiness"]

[dependencies.nalgebra-glm]
version = "0.18.0"

[dependencies.stb_image]
version = "0.3.0"