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use quantrs2_circuit::prelude::Circuit;
use quantrs2_core::prelude::QubitId;
use std::collections::{HashMap, VecDeque};
use crate::DeviceError;
use crate::DeviceResult;
/// QASM string representation of a quantum circuit
#[derive(Debug, Clone)]
pub struct QasmCircuit {
/// QASM content
pub content: String,
/// Number of qubits in the circuit
pub qubit_count: usize,
/// Number of classical bits
pub cbit_count: usize,
/// Gate counts by type
pub gate_counts: HashMap<String, usize>,
}
/// Circuit transpiler that converts between different quantum circuit representations
pub struct CircuitTranspiler;
impl CircuitTranspiler {
/// Convert a Quantrs circuit to OpenQASM 2.0 format
pub fn circuit_to_qasm<const N: usize>(
circuit: &Circuit<N>,
qubit_mapping: Option<&HashMap<usize, usize>>,
) -> DeviceResult<QasmCircuit> {
// Start QASM generation
let mut qasm = String::from("OPENQASM 2.0;\ninclude \"qelib1.inc\";\n\n");
// Define the quantum and classical registers
use std::fmt::Write;
let _ = writeln!(qasm, "qreg q[{N}];");
let _ = writeln!(qasm, "creg c[{N}];");
// Track gate counts
let mut gate_counts = HashMap::new();
// Process each gate in the circuit
for gate in circuit.gates() {
let gate_qasm = match gate.name() {
"X" => {
if gate.qubits().len() != 1 {
continue;
}
let qubit = gate.qubits()[0];
let q = map_qubit(qubit.id() as usize, &qubit_mapping);
*gate_counts.entry("x".to_string()).or_insert(0) += 1;
format!("x q[{q}];")
}
"Y" => {
if gate.qubits().len() != 1 {
continue;
}
let qubit = gate.qubits()[0];
let q = map_qubit(qubit.id() as usize, &qubit_mapping);
*gate_counts.entry("y".to_string()).or_insert(0) += 1;
format!("y q[{q}];")
}
"Z" => {
if gate.qubits().len() != 1 {
continue;
}
let qubit = gate.qubits()[0];
let q = map_qubit(qubit.id() as usize, &qubit_mapping);
*gate_counts.entry("z".to_string()).or_insert(0) += 1;
format!("z q[{q}];")
}
"H" => {
if gate.qubits().len() != 1 {
continue;
}
let qubit = gate.qubits()[0];
let q = map_qubit(qubit.id() as usize, &qubit_mapping);
*gate_counts.entry("h".to_string()).or_insert(0) += 1;
format!("h q[{q}];")
}
"S" => {
if gate.qubits().len() != 1 {
continue;
}
let qubit = gate.qubits()[0];
let q = map_qubit(qubit.id() as usize, &qubit_mapping);
*gate_counts.entry("s".to_string()).or_insert(0) += 1;
format!("s q[{q}];")
}
"S†" => {
if gate.qubits().len() != 1 {
continue;
}
let qubit = gate.qubits()[0];
let q = map_qubit(qubit.id() as usize, &qubit_mapping);
*gate_counts.entry("sdg".to_string()).or_insert(0) += 1;
format!("sdg q[{q}];")
}
"T" => {
if gate.qubits().len() != 1 {
continue;
}
let qubit = gate.qubits()[0];
let q = map_qubit(qubit.id() as usize, &qubit_mapping);
*gate_counts.entry("t".to_string()).or_insert(0) += 1;
format!("t q[{q}];")
}
"T†" => {
if gate.qubits().len() != 1 {
continue;
}
let qubit = gate.qubits()[0];
let q = map_qubit(qubit.id() as usize, &qubit_mapping);
*gate_counts.entry("tdg".to_string()).or_insert(0) += 1;
format!("tdg q[{q}];")
}
"CNOT" => {
if gate.qubits().len() != 2 {
continue;
}
let control = gate.qubits()[0];
let target = gate.qubits()[1];
let c = map_qubit(control.id() as usize, &qubit_mapping);
let t = map_qubit(target.id() as usize, &qubit_mapping);
*gate_counts.entry("cx".to_string()).or_insert(0) += 1;
format!("cx q[{c}], q[{t}];")
}
"CZ" => {
if gate.qubits().len() != 2 {
continue;
}
let control = gate.qubits()[0];
let target = gate.qubits()[1];
let c = map_qubit(control.id() as usize, &qubit_mapping);
let t = map_qubit(target.id() as usize, &qubit_mapping);
*gate_counts.entry("cz".to_string()).or_insert(0) += 1;
format!("cz q[{c}], q[{t}];")
}
"SWAP" => {
if gate.qubits().len() != 2 {
continue;
}
let q1 = gate.qubits()[0];
let q2 = gate.qubits()[1];
let q1_mapped = map_qubit(q1.id() as usize, &qubit_mapping);
let q2_mapped = map_qubit(q2.id() as usize, &qubit_mapping);
*gate_counts.entry("swap".to_string()).or_insert(0) += 1;
format!("swap q[{q1_mapped}], q[{q2_mapped}];")
}
"RX" => {
if gate.qubits().len() != 1 {
continue;
}
// For rotation gates, we can't easily get the angle parameter
// In a full implementation, you would handle this properly
let qubit = gate.qubits()[0];
let q = map_qubit(qubit.id() as usize, &qubit_mapping);
*gate_counts.entry("rx".to_string()).or_insert(0) += 1;
format!("rx(0) q[{q}];") // Placeholder value
}
"RY" => {
if gate.qubits().len() != 1 {
continue;
}
let qubit = gate.qubits()[0];
let q = map_qubit(qubit.id() as usize, &qubit_mapping);
*gate_counts.entry("ry".to_string()).or_insert(0) += 1;
format!("ry(0) q[{q}];") // Placeholder value
}
"RZ" => {
if gate.qubits().len() != 1 {
continue;
}
let qubit = gate.qubits()[0];
let q = map_qubit(qubit.id() as usize, &qubit_mapping);
*gate_counts.entry("rz".to_string()).or_insert(0) += 1;
format!("rz(0) q[{q}];") // Placeholder value
}
_ => {
// For now, return an error for unsupported gates
return Err(DeviceError::CircuitConversion(format!(
"Unsupported gate type for QASM conversion: {}",
gate.name()
)));
}
};
let _ = writeln!(qasm, "{gate_qasm}");
}
Ok(QasmCircuit {
content: qasm,
qubit_count: N,
cbit_count: N, // Assuming same number of classical bits as qubits
gate_counts,
})
}
/// Find the optimal qubit mapping for a circuit based on the device's coupling map
pub fn optimize_qubit_mapping<const N: usize>(
circuit: &Circuit<N>,
coupling_map: &[(usize, usize)],
) -> HashMap<usize, usize> {
// This is a simplified implementation of a qubit mapping algorithm
// In a production system, this would use more sophisticated algorithms
// like simulated annealing or subgraph isomorphism
// Count the interactions between each pair of qubits
let mut qubit_interactions = HashMap::new();
for gate in circuit.gates() {
let qubits = gate.qubits();
if qubits.len() == 2 {
let q1 = qubits[0].id() as usize;
let q2 = qubits[1].id() as usize;
*qubit_interactions.entry((q1, q2)).or_insert(0) += 1;
}
}
// Sort qubit pairs by interaction frequency
let mut pairs: Vec<_> = qubit_interactions.iter().collect();
pairs.sort_by(|a, b| b.1.cmp(a.1));
// Create a mapping from circuit qubits to device qubits
let mut mapping = HashMap::new();
let mut used_device_qubits = std::collections::HashSet::new();
// First, map qubit pairs with the most interactions to connected device qubits
for (&(q1, q2), _) in &pairs {
if mapping.contains_key(&q1) && mapping.contains_key(&q2) {
continue;
}
// Find an available connected pair on the device
for &(dev_q1, dev_q2) in coupling_map {
if (!mapping.contains_key(&q1) || mapping[&q1] == dev_q1)
&& (!mapping.contains_key(&q2) || mapping[&q2] == dev_q2)
&& !used_device_qubits.contains(&dev_q1)
&& !used_device_qubits.contains(&dev_q2)
{
// Map this pair
if let std::collections::hash_map::Entry::Vacant(e) = mapping.entry(q1) {
e.insert(dev_q1);
used_device_qubits.insert(dev_q1);
}
if let std::collections::hash_map::Entry::Vacant(e) = mapping.entry(q2) {
e.insert(dev_q2);
used_device_qubits.insert(dev_q2);
}
break;
}
if (!mapping.contains_key(&q1) || mapping[&q1] == dev_q2)
&& (!mapping.contains_key(&q2) || mapping[&q2] == dev_q1)
&& !used_device_qubits.contains(&dev_q1)
&& !used_device_qubits.contains(&dev_q2)
{
// Map this pair (reversed)
if let std::collections::hash_map::Entry::Vacant(e) = mapping.entry(q1) {
e.insert(dev_q2);
used_device_qubits.insert(dev_q2);
}
if let std::collections::hash_map::Entry::Vacant(e) = mapping.entry(q2) {
e.insert(dev_q1);
used_device_qubits.insert(dev_q1);
}
break;
}
}
}
// For any unmapped qubits, assign them to any unused device qubits
for q in 0..N {
if !mapping.contains_key(&q) {
// Find any unused device qubit
for dev_q in 0..N {
if used_device_qubits.insert(dev_q) {
mapping.insert(q, dev_q);
break;
}
}
}
}
// If there are still unmapped qubits, just use identity mapping for simplicity
// In a real implementation, this would be more sophisticated
for q in 0..N {
mapping.entry(q).or_insert(q);
}
mapping
}
/// Transpile a circuit to adapt to device constraints
pub fn transpile_circuit<const N: usize>(
circuit: &Circuit<N>,
coupling_map: &[(usize, usize)],
) -> DeviceResult<(Circuit<N>, HashMap<usize, usize>)> {
// First, determine the optimal qubit mapping
let mapping = Self::optimize_qubit_mapping(circuit, coupling_map);
// Create a new circuit with the same number of qubits
let mut new_circuit = Circuit::<N>::new();
// Track which gates have been used for mapping
let mut used_gates = vec![false; circuit.gates().len()];
// Process each gate in the original circuit
for (i, gate) in circuit.gates().iter().enumerate() {
if used_gates[i] {
continue;
}
// Process gate based on its name and properties
let qubits = gate.qubits();
match gate.name() {
"CNOT" => {
if qubits.len() != 2 {
continue;
}
let control = qubits[0];
let target = qubits[1];
let c = control.id() as usize;
let t = target.id() as usize;
let mapped_c = mapping[&c];
let mapped_t = mapping[&t];
// Check if the mapped qubits are connected in the coupling map
let directly_connected = coupling_map.contains(&(mapped_c, mapped_t))
|| coupling_map.contains(&(mapped_t, mapped_c));
if directly_connected {
// If directly connected, just add the gate with mapped qubits
if coupling_map.contains(&(mapped_c, mapped_t)) {
let _ = new_circuit
.cnot(QubitId::new(mapped_c as u32), QubitId::new(mapped_t as u32));
} else {
// If connected in reverse direction, we need to use SWAP tricks
// H - CNOT - H sequence to reverse the control and target
let _ = new_circuit.h(QubitId::new(mapped_c as u32));
let _ = new_circuit.h(QubitId::new(mapped_t as u32));
let _ = new_circuit
.cnot(QubitId::new(mapped_t as u32), QubitId::new(mapped_c as u32));
let _ = new_circuit.h(QubitId::new(mapped_c as u32));
let _ = new_circuit.h(QubitId::new(mapped_t as u32));
}
} else {
// If not directly connected, we need to find a path and insert SWAP gates
// This is a simplified version - in a real implementation this would
// be more sophisticated
let path = find_shortest_path(mapped_c, mapped_t, coupling_map);
if path.is_empty() {
return Err(DeviceError::CircuitConversion(format!(
"No path found between qubits {mapped_c} and {mapped_t}"
)));
}
// Apply SWAP gates along the path to bring qubits next to each other
for i in 0..path.len() - 2 {
let _ = new_circuit.swap(
QubitId::new(path[i] as u32),
QubitId::new(path[i + 1] as u32),
);
}
// Now the control and target are adjacent, so apply the CNOT
let final_c = path[path.len() - 2];
let final_t = path[path.len() - 1];
let _ = new_circuit
.cnot(QubitId::new(final_c as u32), QubitId::new(final_t as u32));
// Undo the SWAP gates in reverse order
for i in (0..path.len() - 2).rev() {
let _ = new_circuit.swap(
QubitId::new(path[i] as u32),
QubitId::new(path[i + 1] as u32),
);
}
}
used_gates[i] = true;
}
// Handle other gate types - most are straightforward as they're single-qubit
"X" => {
if qubits.len() != 1 {
continue;
}
let qubit = qubits[0];
let q = qubit.id() as usize;
let mapped_q = mapping[&q];
let _ = new_circuit.x(QubitId::new(mapped_q as u32));
used_gates[i] = true;
}
"Y" => {
if qubits.len() != 1 {
continue;
}
let qubit = qubits[0];
let q = qubit.id() as usize;
let mapped_q = mapping[&q];
let _ = new_circuit.y(QubitId::new(mapped_q as u32));
used_gates[i] = true;
}
"Z" => {
if qubits.len() != 1 {
continue;
}
let qubit = qubits[0];
let q = qubit.id() as usize;
let mapped_q = mapping[&q];
let _ = new_circuit.z(QubitId::new(mapped_q as u32));
used_gates[i] = true;
}
"H" => {
if qubits.len() != 1 {
continue;
}
let qubit = qubits[0];
let q = qubit.id() as usize;
let mapped_q = mapping[&q];
let _ = new_circuit.h(QubitId::new(mapped_q as u32));
used_gates[i] = true;
}
// Add other gate types as needed
_ => {
// For now, return an error for unsupported gates
return Err(DeviceError::CircuitConversion(format!(
"Unsupported gate type for transpilation: {}",
gate.name()
)));
}
}
}
Ok((new_circuit, mapping))
}
}
// Helper function to map a qubit index based on a mapping
fn map_qubit(qubit: usize, mapping: &Option<&HashMap<usize, usize>>) -> usize {
match mapping {
Some(map) => *map.get(&qubit).unwrap_or(&qubit),
None => qubit,
}
}
// Helper function to find the shortest path between two qubits in the coupling map
fn find_shortest_path(start: usize, end: usize, coupling_map: &[(usize, usize)]) -> Vec<usize> {
if start == end {
return vec![start];
}
// Create an adjacency list from the coupling map
let mut adj_list = HashMap::new();
for &(a, b) in coupling_map {
adj_list.entry(a).or_insert_with(Vec::new).push(b);
adj_list.entry(b).or_insert_with(Vec::new).push(a);
}
// Perform BFS to find the shortest path
let mut queue = VecDeque::new();
let mut visited = std::collections::HashSet::new();
let mut parent = HashMap::new();
queue.push_back(start);
visited.insert(start);
while let Some(node) = queue.pop_front() {
if node == end {
// Reconstruct the path
let mut path = Vec::new();
let mut current = node;
while let Some(&p) = parent.get(¤t) {
path.push(current);
current = p;
if current == start {
path.push(current);
path.reverse();
return path;
}
}
}
if let Some(neighbors) = adj_list.get(&node) {
for &neighbor in neighbors {
if visited.insert(neighbor) {
queue.push_back(neighbor);
parent.insert(neighbor, node);
}
}
}
}
// No path found
Vec::new()
}