quantrs2-anneal 0.1.3

Quantum annealing support for the QuantRS2 framework
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
//! Profiling and GPU acceleration types for scientific performance optimization.
//!
//! This module contains performance profiling, CPU profiling, memory profiling,
//! I/O profiling, and GPU acceleration.

use std::collections::{HashMap, VecDeque};
use std::time::{Duration, Instant};

use super::config::{GPUAccelerationConfig, ProfilingConfig};

/// Performance profiler for system monitoring
pub struct PerformanceProfiler {
    /// Configuration
    pub config: ProfilingConfig,
    /// CPU profiler
    pub cpu_profiler: CPUProfiler,
    /// Memory profiler
    pub memory_profiler: MemoryProfiler,
    /// I/O profiler
    pub io_profiler: IOProfiler,
    /// Performance metrics
    pub metrics: PerformanceMetrics,
}

impl PerformanceProfiler {
    /// Create a new performance profiler
    #[must_use]
    pub fn new(config: ProfilingConfig) -> Self {
        Self {
            config,
            cpu_profiler: CPUProfiler::new(),
            memory_profiler: MemoryProfiler::new(),
            io_profiler: IOProfiler::new(),
            metrics: PerformanceMetrics::default(),
        }
    }

    /// Start profiling
    pub fn start(&mut self) {
        self.cpu_profiler.start();
        self.memory_profiler.start();
        self.io_profiler.start();
    }

    /// Stop profiling and collect metrics
    pub fn stop(&mut self) -> PerformanceMetrics {
        self.cpu_profiler.stop();
        self.memory_profiler.stop();
        self.io_profiler.stop();
        self.metrics.clone()
    }

    /// Take a snapshot of current metrics
    pub fn snapshot(&mut self) {
        self.cpu_profiler.sample();
        self.memory_profiler.sample();
        self.io_profiler.sample();
    }
}

/// CPU performance profiler
#[derive(Debug)]
pub struct CPUProfiler {
    /// CPU usage samples
    pub cpu_samples: VecDeque<CPUSample>,
    /// Function call statistics
    pub function_stats: HashMap<String, FunctionStatistics>,
    /// Profiling configuration
    pub config: CPUProfilingConfig,
    /// Is profiling active
    pub is_active: bool,
}

impl CPUProfiler {
    /// Create a new CPU profiler
    #[must_use]
    pub fn new() -> Self {
        Self {
            cpu_samples: VecDeque::new(),
            function_stats: HashMap::new(),
            config: CPUProfilingConfig::default(),
            is_active: false,
        }
    }

    /// Start CPU profiling
    pub fn start(&mut self) {
        self.is_active = true;
        self.cpu_samples.clear();
    }

    /// Stop CPU profiling
    pub fn stop(&mut self) {
        self.is_active = false;
    }

    /// Take a CPU sample
    pub fn sample(&mut self) {
        if !self.is_active {
            return;
        }

        let sample = CPUSample {
            timestamp: Instant::now(),
            usage_percent: 0.0, // Would need system call to get real value
            active_threads: std::thread::available_parallelism()
                .map(|p| p.get())
                .unwrap_or(1),
            context_switches: 0,
        };

        self.cpu_samples.push_back(sample);

        // Keep only recent samples
        while self.cpu_samples.len() > self.config.max_samples {
            self.cpu_samples.pop_front();
        }
    }

    /// Record function call
    pub fn record_function_call(&mut self, function_name: &str, duration: Duration) {
        let stats = self
            .function_stats
            .entry(function_name.to_string())
            .or_insert_with(|| FunctionStatistics::new(function_name));

        stats.call_count += 1;
        stats.total_time += duration;
        stats.average_time = stats.total_time / stats.call_count as u32;

        if duration > stats.max_time {
            stats.max_time = duration;
        }
        if stats.min_time == Duration::ZERO || duration < stats.min_time {
            stats.min_time = duration;
        }
    }

    /// Get average CPU usage
    #[must_use]
    pub fn average_usage(&self) -> f64 {
        if self.cpu_samples.is_empty() {
            return 0.0;
        }
        let sum: f64 = self.cpu_samples.iter().map(|s| s.usage_percent).sum();
        sum / self.cpu_samples.len() as f64
    }
}

impl Default for CPUProfiler {
    fn default() -> Self {
        Self::new()
    }
}

/// CPU usage sample
#[derive(Debug, Clone)]
pub struct CPUSample {
    /// Timestamp
    pub timestamp: Instant,
    /// CPU usage percentage
    pub usage_percent: f64,
    /// Active threads
    pub active_threads: usize,
    /// Context switches
    pub context_switches: u64,
}

/// Function call statistics
#[derive(Debug, Clone)]
pub struct FunctionStatistics {
    /// Function name
    pub function_name: String,
    /// Total call count
    pub call_count: u64,
    /// Total execution time
    pub total_time: Duration,
    /// Average execution time
    pub average_time: Duration,
    /// Maximum execution time
    pub max_time: Duration,
    /// Minimum execution time
    pub min_time: Duration,
}

impl FunctionStatistics {
    /// Create new function statistics
    #[must_use]
    pub fn new(function_name: &str) -> Self {
        Self {
            function_name: function_name.to_string(),
            call_count: 0,
            total_time: Duration::ZERO,
            average_time: Duration::ZERO,
            max_time: Duration::ZERO,
            min_time: Duration::ZERO,
        }
    }
}

/// CPU profiling configuration
#[derive(Debug, Clone)]
pub struct CPUProfilingConfig {
    /// Maximum samples to keep
    pub max_samples: usize,
    /// Sampling interval
    pub sampling_interval: Duration,
    /// Enable function-level profiling
    pub enable_function_profiling: bool,
}

impl Default for CPUProfilingConfig {
    fn default() -> Self {
        Self {
            max_samples: 1000,
            sampling_interval: Duration::from_millis(100),
            enable_function_profiling: true,
        }
    }
}

/// Memory profiler
#[derive(Debug, Clone, Default)]
pub struct MemoryProfiler {
    /// Memory samples
    pub samples: VecDeque<MemorySample>,
    /// Is active
    pub is_active: bool,
}

impl MemoryProfiler {
    /// Create a new memory profiler
    #[must_use]
    pub const fn new() -> Self {
        Self {
            samples: VecDeque::new(),
            is_active: false,
        }
    }

    /// Start memory profiling
    pub fn start(&mut self) {
        self.is_active = true;
        self.samples.clear();
    }

    /// Stop memory profiling
    pub fn stop(&mut self) {
        self.is_active = false;
    }

    /// Take a memory sample
    pub fn sample(&mut self) {
        if !self.is_active {
            return;
        }

        let sample = MemorySample {
            timestamp: Instant::now(),
            heap_usage: 0,
            stack_usage: 0,
            total_allocated: 0,
        };

        self.samples.push_back(sample);
    }
}

/// Memory sample
#[derive(Debug, Clone)]
pub struct MemorySample {
    /// Timestamp
    pub timestamp: Instant,
    /// Heap usage
    pub heap_usage: usize,
    /// Stack usage
    pub stack_usage: usize,
    /// Total allocated
    pub total_allocated: usize,
}

/// I/O profiler
#[derive(Debug, Clone, Default)]
pub struct IOProfiler {
    /// I/O samples
    pub samples: VecDeque<IOSample>,
    /// Is active
    pub is_active: bool,
}

impl IOProfiler {
    /// Create a new I/O profiler
    #[must_use]
    pub const fn new() -> Self {
        Self {
            samples: VecDeque::new(),
            is_active: false,
        }
    }

    /// Start I/O profiling
    pub fn start(&mut self) {
        self.is_active = true;
        self.samples.clear();
    }

    /// Stop I/O profiling
    pub fn stop(&mut self) {
        self.is_active = false;
    }

    /// Take an I/O sample
    pub fn sample(&mut self) {
        if !self.is_active {
            return;
        }

        let sample = IOSample {
            timestamp: Instant::now(),
            bytes_read: 0,
            bytes_written: 0,
            io_operations: 0,
        };

        self.samples.push_back(sample);
    }
}

/// I/O sample
#[derive(Debug, Clone)]
pub struct IOSample {
    /// Timestamp
    pub timestamp: Instant,
    /// Bytes read
    pub bytes_read: u64,
    /// Bytes written
    pub bytes_written: u64,
    /// I/O operations count
    pub io_operations: u64,
}

/// Performance metrics
#[derive(Debug, Clone, Default)]
pub struct PerformanceMetrics {
    /// Overall performance score
    pub performance_score: f64,
    /// CPU utilization
    pub cpu_utilization: f64,
    /// Memory utilization
    pub memory_utilization: f64,
    /// I/O throughput
    pub io_throughput: f64,
}

/// GPU accelerator for compute-intensive tasks
pub struct GPUAccelerator {
    /// Configuration
    pub config: GPUAccelerationConfig,
    /// Available GPU devices
    pub devices: Vec<GPUDevice>,
    /// GPU memory manager
    pub memory_manager: GPUMemoryManager,
    /// Kernel registry
    pub kernel_registry: KernelRegistry,
}

impl GPUAccelerator {
    /// Create a new GPU accelerator
    #[must_use]
    pub fn new(config: GPUAccelerationConfig) -> Self {
        Self {
            config,
            devices: Vec::new(),
            memory_manager: GPUMemoryManager::new(),
            kernel_registry: KernelRegistry::new(),
        }
    }

    /// Check if GPU is available
    #[must_use]
    pub fn is_available(&self) -> bool {
        self.config.enable_gpu && !self.devices.is_empty()
    }

    /// Get available GPU count
    #[must_use]
    pub fn device_count(&self) -> usize {
        self.devices.len()
    }

    /// Get device by ID
    #[must_use]
    pub fn get_device(&self, device_id: usize) -> Option<&GPUDevice> {
        self.devices.iter().find(|d| d.device_id == device_id)
    }

    /// Detect available GPU devices
    pub fn detect_devices(&mut self) {
        // In a real implementation, this would use CUDA/OpenCL to detect devices
        // For now, this is a placeholder
        self.devices.clear();
    }
}

/// GPU device representation
#[derive(Debug)]
pub struct GPUDevice {
    /// Device identifier
    pub device_id: usize,
    /// Device name
    pub device_name: String,
    /// Compute capability
    pub compute_capability: (u32, u32),
    /// Total memory
    pub total_memory: usize,
    /// Available memory
    pub available_memory: usize,
    /// Device status
    pub status: GPUDeviceStatus,
}

impl GPUDevice {
    /// Create a new GPU device
    #[must_use]
    pub fn new(device_id: usize, device_name: String) -> Self {
        Self {
            device_id,
            device_name,
            compute_capability: (0, 0),
            total_memory: 0,
            available_memory: 0,
            status: GPUDeviceStatus::Available,
        }
    }

    /// Check if device is available
    #[must_use]
    pub fn is_available(&self) -> bool {
        self.status == GPUDeviceStatus::Available
    }

    /// Get memory utilization
    #[must_use]
    pub fn memory_utilization(&self) -> f64 {
        if self.total_memory == 0 {
            return 0.0;
        }
        (self.total_memory - self.available_memory) as f64 / self.total_memory as f64
    }
}

/// GPU device status
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum GPUDeviceStatus {
    /// Device is available
    Available,
    /// Device is busy
    Busy,
    /// Device has an error
    Error,
    /// Device is not supported
    Unsupported,
}

/// GPU memory manager
#[derive(Debug, Clone, Default)]
pub struct GPUMemoryManager {
    /// Allocated buffers
    pub allocated_buffers: HashMap<String, GPUBuffer>,
    /// Total allocated
    pub total_allocated: usize,
}

impl GPUMemoryManager {
    /// Create a new GPU memory manager
    #[must_use]
    pub fn new() -> Self {
        Self {
            allocated_buffers: HashMap::new(),
            total_allocated: 0,
        }
    }

    /// Allocate a buffer
    pub fn allocate(&mut self, name: &str, size: usize) -> Result<(), String> {
        let buffer = GPUBuffer {
            name: name.to_string(),
            size,
            device_ptr: 0, // Placeholder
        };

        self.allocated_buffers.insert(name.to_string(), buffer);
        self.total_allocated += size;
        Ok(())
    }

    /// Free a buffer
    pub fn free(&mut self, name: &str) -> Result<(), String> {
        if let Some(buffer) = self.allocated_buffers.remove(name) {
            self.total_allocated = self.total_allocated.saturating_sub(buffer.size);
            Ok(())
        } else {
            Err(format!("Buffer {name} not found"))
        }
    }
}

/// GPU buffer
#[derive(Debug, Clone)]
pub struct GPUBuffer {
    /// Buffer name
    pub name: String,
    /// Buffer size
    pub size: usize,
    /// Device pointer
    pub device_ptr: usize,
}

/// Kernel registry for GPU compute kernels
#[derive(Debug, Clone, Default)]
pub struct KernelRegistry {
    /// Registered kernels
    pub kernels: HashMap<String, GPUKernel>,
}

impl KernelRegistry {
    /// Create a new kernel registry
    #[must_use]
    pub fn new() -> Self {
        Self {
            kernels: HashMap::new(),
        }
    }

    /// Register a kernel
    pub fn register(&mut self, name: &str, kernel: GPUKernel) {
        self.kernels.insert(name.to_string(), kernel);
    }

    /// Get a kernel
    #[must_use]
    pub fn get(&self, name: &str) -> Option<&GPUKernel> {
        self.kernels.get(name)
    }
}

/// GPU compute kernel
#[derive(Debug, Clone)]
pub struct GPUKernel {
    /// Kernel name
    pub name: String,
    /// Block size
    pub block_size: usize,
    /// Grid size
    pub grid_size: usize,
    /// Shared memory size
    pub shared_memory: usize,
}

impl GPUKernel {
    /// Create a new GPU kernel
    #[must_use]
    pub fn new(name: &str) -> Self {
        Self {
            name: name.to_string(),
            block_size: 256,
            grid_size: 1024,
            shared_memory: 0,
        }
    }
}