use std::cmp::Ordering;
use std::collections::{BinaryHeap, HashMap, HashSet};
use crate::embedding::{Embedding, HardwareGraph, HardwareTopology};
use crate::ising::{IsingError, IsingResult};
#[derive(Debug, Clone)]
pub struct LayoutConfig {
pub distance_weight: f64,
pub chain_length_weight: f64,
pub chain_degree_weight: f64,
pub max_chain_length: usize,
pub use_spectral_placement: bool,
pub refinement_iterations: usize,
}
impl Default for LayoutConfig {
fn default() -> Self {
Self {
distance_weight: 1.0,
chain_length_weight: 2.0,
chain_degree_weight: 0.5,
max_chain_length: 5,
use_spectral_placement: true,
refinement_iterations: 10,
}
}
}
#[derive(Debug, Clone)]
pub struct LayoutStats {
pub avg_chain_length: f64,
pub max_chain_length: usize,
pub total_chain_length: usize,
pub long_chains: usize,
pub quality_score: f64,
}
pub struct LayoutAwareEmbedder {
config: LayoutConfig,
shortest_paths: HashMap<(usize, usize), Vec<usize>>,
qubit_coordinates: Option<HashMap<usize, Vec<f64>>>,
}
impl LayoutAwareEmbedder {
#[must_use]
pub fn new(config: LayoutConfig) -> Self {
Self {
config,
shortest_paths: HashMap::new(),
qubit_coordinates: None,
}
}
pub fn set_coordinates(&mut self, coordinates: HashMap<usize, Vec<f64>>) {
self.qubit_coordinates = Some(coordinates);
}
pub fn find_embedding(
&mut self,
logical_edges: &[(usize, usize)],
num_vars: usize,
hardware: &HardwareGraph,
) -> IsingResult<(Embedding, LayoutStats)> {
if self.qubit_coordinates.is_none() && hardware.coordinates.is_some() {
self.qubit_coordinates = hardware.coordinates.as_ref().map(|coords| {
coords
.iter()
.map(|(q, coord)| (*q, coord.iter().map(|&x| x as f64).collect()))
.collect()
});
}
let initial_placement = if self.config.use_spectral_placement {
self.spectral_placement(logical_edges, num_vars, hardware)?
} else {
self.greedy_placement(logical_edges, num_vars, hardware)?
};
let mut embedding = self.build_chains(&initial_placement, logical_edges, hardware)?;
for _ in 0..self.config.refinement_iterations {
let improved = self.refine_embedding(&mut embedding, logical_edges, hardware)?;
if !improved {
break;
}
}
let stats = self.compute_stats(&embedding);
Ok((embedding, stats))
}
fn spectral_placement(
&self,
logical_edges: &[(usize, usize)],
num_vars: usize,
hardware: &HardwareGraph,
) -> IsingResult<HashMap<usize, usize>> {
let mut placement = HashMap::new();
let mut available_qubits: Vec<_> = (0..hardware.num_qubits).collect();
let mut var_degrees: Vec<_> = (0..num_vars)
.map(|v| {
let degree = logical_edges
.iter()
.filter(|&&(u, w)| u == v || w == v)
.count();
(v, degree)
})
.collect();
var_degrees.sort_by_key(|&(_, d)| std::cmp::Reverse(d));
for (var, _) in var_degrees {
if let Some(best_qubit) =
self.find_best_qubit(var, &placement, logical_edges, &available_qubits, hardware)
{
placement.insert(var, best_qubit);
available_qubits.retain(|&q| q != best_qubit);
}
}
Ok(placement)
}
fn greedy_placement(
&self,
logical_edges: &[(usize, usize)],
num_vars: usize,
hardware: &HardwareGraph,
) -> IsingResult<HashMap<usize, usize>> {
let mut placement = HashMap::new();
let mut available_qubits: HashSet<_> = (0..hardware.num_qubits).collect();
let mut var_order = self.order_variables_by_connectivity(logical_edges, num_vars);
for var in var_order {
let neighbors = self.get_logical_neighbors(var, logical_edges);
let placed_neighbors: Vec<_> = neighbors
.iter()
.filter_map(|&n| placement.get(&n).copied())
.collect();
let best_qubit = if placed_neighbors.is_empty() {
self.find_central_qubit(&available_qubits, hardware)
} else {
self.find_closest_qubit(&placed_neighbors, &available_qubits, hardware)?
};
placement.insert(var, best_qubit);
available_qubits.remove(&best_qubit);
}
Ok(placement)
}
fn build_chains(
&self,
placement: &HashMap<usize, usize>,
logical_edges: &[(usize, usize)],
hardware: &HardwareGraph,
) -> IsingResult<Embedding> {
let mut embedding = Embedding::new();
let mut used_qubits = HashSet::new();
for (&var, &qubit) in placement {
embedding.add_chain(var, vec![qubit])?;
used_qubits.insert(qubit);
}
for &(u, v) in logical_edges {
if let (Some(chain_u), Some(chain_v)) =
(embedding.chains.get(&u), embedding.chains.get(&v))
{
if !self.chains_connected(chain_u, chain_v, hardware) {
let path =
self.find_connection_path(chain_u, chain_v, hardware, &used_qubits)?;
if chain_u.len() <= chain_v.len() {
self.extend_chain(&mut embedding, u, &path, &mut used_qubits)?;
} else {
self.extend_chain(&mut embedding, v, &path, &mut used_qubits)?;
}
}
}
}
Ok(embedding)
}
fn refine_embedding(
&self,
embedding: &mut Embedding,
logical_edges: &[(usize, usize)],
hardware: &HardwareGraph,
) -> IsingResult<bool> {
let mut improved = false;
for (var, chain) in embedding.chains.clone() {
if chain.len() > self.config.max_chain_length {
if let Some(shorter_chain) =
self.find_shorter_chain(var, &chain, embedding, logical_edges, hardware)
{
embedding.chains.insert(var, shorter_chain);
improved = true;
}
}
}
for var in 0..embedding.chains.len() {
if self.try_local_swap(embedding, var, logical_edges, hardware)? {
improved = true;
}
}
Ok(improved)
}
fn find_best_qubit(
&self,
var: usize,
placement: &HashMap<usize, usize>,
logical_edges: &[(usize, usize)],
available: &[usize],
hardware: &HardwareGraph,
) -> Option<usize> {
let neighbors = self.get_logical_neighbors(var, logical_edges);
let placed_neighbors: Vec<_> = neighbors
.iter()
.filter_map(|&n| placement.get(&n))
.collect();
if placed_neighbors.is_empty() {
available.first().copied()
} else {
available
.iter()
.min_by_key(|&&q| {
let total_dist: usize = placed_neighbors
.iter()
.map(|&&nq| self.qubit_distance(q, nq, hardware))
.sum();
total_dist
})
.copied()
}
}
fn find_central_qubit(&self, available: &HashSet<usize>, hardware: &HardwareGraph) -> usize {
available
.iter()
.max_by_key(|&&q| hardware.neighbors(q).len())
.copied()
.unwrap_or(0)
}
fn find_closest_qubit(
&self,
targets: &[usize],
available: &HashSet<usize>,
hardware: &HardwareGraph,
) -> IsingResult<usize> {
available
.iter()
.min_by_key(|&&q| {
targets
.iter()
.map(|&t| self.qubit_distance(q, t, hardware))
.sum::<usize>()
})
.copied()
.ok_or_else(|| IsingError::HardwareConstraint("No available qubits".to_string()))
}
fn qubit_distance(&self, q1: usize, q2: usize, hardware: &HardwareGraph) -> usize {
if let Some(coords) = &self.qubit_coordinates {
if let (Some(c1), Some(c2)) = (coords.get(&q1), coords.get(&q2)) {
let dist_sq: f64 = c1
.iter()
.zip(c2.iter())
.map(|(x1, x2)| (x1 - x2).powi(2))
.sum();
return dist_sq.sqrt() as usize;
}
}
self.graph_distance(q1, q2, hardware)
}
fn graph_distance(&self, q1: usize, q2: usize, hardware: &HardwareGraph) -> usize {
if q1 == q2 {
return 0;
}
let mut visited = HashSet::new();
let mut queue = vec![(q1, 0)];
visited.insert(q1);
while let Some((current, dist)) = queue.pop() {
for neighbor in hardware.neighbors(current) {
if neighbor == q2 {
return dist + 1;
}
if visited.insert(neighbor) {
queue.push((neighbor, dist + 1));
}
}
}
usize::MAX }
fn chains_connected(
&self,
chain1: &[usize],
chain2: &[usize],
hardware: &HardwareGraph,
) -> bool {
for &q1 in chain1 {
for &q2 in chain2 {
if hardware.are_connected(q1, q2) {
return true;
}
}
}
false
}
fn find_connection_path(
&self,
chain1: &[usize],
chain2: &[usize],
hardware: &HardwareGraph,
used_qubits: &HashSet<usize>,
) -> IsingResult<Vec<usize>> {
let mut best_path = None;
let mut best_cost = usize::MAX;
for &start in chain1 {
for &goal in chain2 {
if let Some(path) = self.astar_path(start, goal, hardware, used_qubits) {
if path.len() < best_cost {
best_cost = path.len();
best_path = Some(path);
}
}
}
}
best_path.ok_or_else(|| IsingError::HardwareConstraint("Cannot connect chains".to_string()))
}
fn astar_path(
&self,
start: usize,
goal: usize,
hardware: &HardwareGraph,
used_qubits: &HashSet<usize>,
) -> Option<Vec<usize>> {
#[derive(Eq, PartialEq)]
struct State {
cost: usize,
position: usize,
}
impl Ord for State {
fn cmp(&self, other: &Self) -> Ordering {
other.cost.cmp(&self.cost)
}
}
impl PartialOrd for State {
fn partial_cmp(&self, other: &Self) -> Option<Ordering> {
Some(self.cmp(other))
}
}
let mut heap = BinaryHeap::new();
let mut dist = HashMap::new();
let mut parent = HashMap::new();
heap.push(State {
cost: 0,
position: start,
});
dist.insert(start, 0);
while let Some(State { cost, position }) = heap.pop() {
if position == goal {
let mut path = Vec::new();
let mut current = goal;
while current != start {
if !used_qubits.contains(¤t) {
path.push(current);
}
current = parent[¤t];
}
path.reverse();
return Some(path);
}
if cost > dist[&position] {
continue;
}
for neighbor in hardware.neighbors(position) {
let next_cost = cost + 1;
if next_cost < *dist.get(&neighbor).unwrap_or(&usize::MAX) {
dist.insert(neighbor, next_cost);
parent.insert(neighbor, position);
let heuristic = self.qubit_distance(neighbor, goal, hardware);
heap.push(State {
cost: next_cost + heuristic,
position: neighbor,
});
}
}
}
None
}
fn extend_chain(
&self,
embedding: &mut Embedding,
var: usize,
extension: &[usize],
used_qubits: &mut HashSet<usize>,
) -> IsingResult<()> {
if let Some(chain) = embedding.chains.get_mut(&var) {
for &qubit in extension {
if used_qubits.insert(qubit) {
chain.push(qubit);
embedding.qubit_to_variable.insert(qubit, var);
}
}
}
Ok(())
}
fn find_shorter_chain(
&self,
var: usize,
current_chain: &[usize],
embedding: &Embedding,
logical_edges: &[(usize, usize)],
hardware: &HardwareGraph,
) -> Option<Vec<usize>> {
let neighbors = self.get_logical_neighbors(var, logical_edges);
let neighbor_chains: Vec<_> = neighbors
.iter()
.filter_map(|&n| embedding.chains.get(&n))
.collect();
None
}
const fn try_local_swap(
&self,
embedding: &Embedding,
var: usize,
logical_edges: &[(usize, usize)],
hardware: &HardwareGraph,
) -> IsingResult<bool> {
Ok(false)
}
fn get_logical_neighbors(&self, var: usize, logical_edges: &[(usize, usize)]) -> Vec<usize> {
let mut neighbors = Vec::new();
for &(u, v) in logical_edges {
if u == var {
neighbors.push(v);
} else if v == var {
neighbors.push(u);
}
}
neighbors
}
fn order_variables_by_connectivity(
&self,
logical_edges: &[(usize, usize)],
num_vars: usize,
) -> Vec<usize> {
let mut degrees: Vec<_> = (0..num_vars)
.map(|v| {
let degree = logical_edges
.iter()
.filter(|&&(u, w)| u == v || w == v)
.count();
(v, degree)
})
.collect();
degrees.sort_by_key(|&(_, d)| std::cmp::Reverse(d));
degrees.into_iter().map(|(v, _)| v).collect()
}
fn compute_stats(&self, embedding: &Embedding) -> LayoutStats {
let chain_lengths: Vec<_> = embedding.chains.values().map(std::vec::Vec::len).collect();
let total_length: usize = chain_lengths.iter().sum();
let max_length = chain_lengths.iter().copied().max().unwrap_or(0);
let avg_length = if chain_lengths.is_empty() {
0.0
} else {
total_length as f64 / chain_lengths.len() as f64
};
let long_chains = chain_lengths
.iter()
.filter(|&&len| len > self.config.max_chain_length)
.count();
let quality_score =
avg_length * self.config.chain_length_weight + long_chains as f64 * 10.0;
LayoutStats {
avg_chain_length: avg_length,
max_chain_length: max_length,
total_chain_length: total_length,
long_chains,
quality_score,
}
}
}
pub struct MultiLevelEmbedder {
base_embedder: LayoutAwareEmbedder,
num_levels: usize,
coarsening_ratio: f64,
}
impl MultiLevelEmbedder {
#[must_use]
pub fn new(config: LayoutConfig, num_levels: usize) -> Self {
Self {
base_embedder: LayoutAwareEmbedder::new(config),
num_levels,
coarsening_ratio: 0.5,
}
}
pub fn find_embedding(
&mut self,
logical_edges: &[(usize, usize)],
num_vars: usize,
hardware: &HardwareGraph,
) -> IsingResult<(Embedding, LayoutStats)> {
let coarsened_graphs = self.coarsen_graph(logical_edges, num_vars);
let coarsest = coarsened_graphs
.last()
.expect("coarsen_graph should return at least the original graph");
let (mut embedding, _) =
self.base_embedder
.find_embedding(&coarsest.0, coarsest.1, hardware)?;
for level in (0..coarsened_graphs.len() - 1).rev() {
embedding = self.refine_level(
embedding,
&coarsened_graphs[level],
&coarsened_graphs[level + 1],
hardware,
)?;
}
let stats = self.base_embedder.compute_stats(&embedding);
Ok((embedding, stats))
}
fn coarsen_graph(
&self,
logical_edges: &[(usize, usize)],
num_vars: usize,
) -> Vec<(Vec<(usize, usize)>, usize)> {
vec![(logical_edges.to_vec(), num_vars)]
}
const fn refine_level(
&self,
coarse_embedding: Embedding,
fine_graph: &(Vec<(usize, usize)>, usize),
coarse_graph: &(Vec<(usize, usize)>, usize),
hardware: &HardwareGraph,
) -> IsingResult<Embedding> {
Ok(coarse_embedding)
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_layout_embedder_creation() {
let config = LayoutConfig::default();
let embedder = LayoutAwareEmbedder::new(config);
assert!(embedder.shortest_paths.is_empty());
}
#[test]
fn test_qubit_distance() {
let config = LayoutConfig::default();
let embedder = LayoutAwareEmbedder::new(config);
let hardware = HardwareGraph::new_chimera(2, 2, 2)
.expect("should create Chimera hardware graph for testing");
assert_eq!(embedder.qubit_distance(0, 0, &hardware), 0);
let dist = embedder.qubit_distance(0, 2, &hardware);
assert!(dist > 0);
}
}