quadraui 0.6.1

Cross-platform Rust UI toolkit: write one AppLogic and run it unmodified on TUI, GTK4 (Linux), macOS, and Windows backends
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
//! Optional flex/grid layout module, built on [`taffy`].
//!
//! Every consumer of this crate ends up hand-computing [`Rect`]s for
//! anything beyond a fixed split — stacking a toolbar over a body over a
//! status bar, wrapping a row of buttons, sizing a grid of cards. This
//! module is an *optional* `layout` wrapper over [`taffy`] (the same
//! flex/grid engine behind GPUI, Dioxus and Bevy) that does that
//! arithmetic once, generically, and hands back plain [`Rect`]s in the
//! same ABSOLUTE (target-surface) coordinate convention the rest of the
//! crate uses (see `crate::layout`'s module doc for that convention).
//!
//! This module is deliberately **unit-agnostic**: [`Rect`] is `f32`
//! everywhere in quadraui, and so is every taffy coordinate — a TUI app
//! can hand this module a viewport measured in terminal cells and get
//! back cell-sized `Rect`s; a GTK/macOS/Win app hands it logical pixels
//! and gets pixel `Rect`s back. Nothing here assumes a particular
//! backend, and nothing in `Backend` needs to change for it to work —
//! this module only ever *produces* `Rect`s for a caller to pass into
//! the same `draw_*`/`layout` calls it already makes.
//!
//! ## What this is not
//!
//! This is not a replacement for any primitive's own `layout()` —
//! [`DataTable`](crate::primitives::data_table), [`SplitTree`](crate::SplitTree) and
//! friends keep computing their own internal row/column geometry the
//! way they always have. [`FlexLayout`] is for the *app-level*
//! arrangement an `AppLogic::render` does by hand today: "status bar on
//! top, two side-by-side panels below it, each with 8px padding".
//!
//! This also does not support content-based sizing. [`FlexLayout::compute`]
//! calls taffy's layout pass with no measure function, so a leaf styled
//! with [`min_content`], [`max_content`], [`fit_content`], or any other
//! size that depends on the leaf's own rendered content resolves that axis
//! to `0.0` rather than erroring. Only styles whose sizes are fully
//! determined by fixed lengths, percentages, or the parent's own flex/grid
//! distribution are supported today.
//!
//! ## Usage
//!
//! ```
//! use quadraui::event::Rect;
//! use quadraui::flex::{percent, FlexDirection, FlexLayout, Size, Style};
//!
//! let mut flex = FlexLayout::new();
//! let left = flex
//!     .add_leaf(Style {
//!         size: Size { width: percent(0.5), height: percent(1.0) },
//!         ..Default::default()
//!     })
//!     .unwrap();
//! let right = flex
//!     .add_leaf(Style {
//!         size: Size { width: percent(0.5), height: percent(1.0) },
//!         ..Default::default()
//!     })
//!     .unwrap();
//! let root = flex
//!     .add_container(
//!         Style {
//!             flex_direction: FlexDirection::Row,
//!             size: Size { width: percent(1.0), height: percent(1.0) },
//!             ..Default::default()
//!         },
//!         &[left, right],
//!     )
//!     .unwrap();
//!
//! let rects = flex.compute(root, Rect::new(0.0, 0.0, 100.0, 40.0)).unwrap();
//! assert_eq!(rects[&left], Rect::new(0.0, 0.0, 50.0, 40.0));
//! assert_eq!(rects[&right], Rect::new(50.0, 0.0, 50.0, 40.0));
//! ```

use std::collections::{HashMap, HashSet};
use std::fmt;
use std::sync::atomic::{AtomicU64, Ordering};

use crate::event::Rect;

// ── Re-exported taffy style vocabulary ──────────────────────────────────
//
// Re-exported rather than wrapped: `Style` is a plain-data struct (no
// closures, nothing taffy-internal leaks through it), and wrapping each
// field in a quadraui-specific enum would just be relabelling taffy's
// own CSS-flex/grid vocabulary for no behavioural gain. `Rect<T>` is
// re-exported as [`Edges`] (not `Rect`) so it never collides with
// `crate::event::Rect`, the concrete `f32` pixel/cell rectangle this
// module's own [`FlexLayout::compute`] returns.
pub use taffy::geometry::{Line, Rect as Edges, Size};
pub use taffy::style::{
    AlignContent, AlignItems, AlignSelf, Dimension, Display, FlexDirection, FlexWrap, GridAutoFlow,
    GridPlacement, GridTemplateComponent, JustifyContent, JustifyItems, JustifySelf,
    LengthPercentage, LengthPercentageAuto, Overflow, Position, Style, TrackSizingFunction,
};
pub use taffy::style_helpers::{
    auto, evenly_sized_tracks, fit_content, fr, length, max_content, min_content, minmax, percent,
    repeat, span, zero,
};

/// Process-unique id minted once per [`FlexLayout`], so a [`NodeId`] it
/// hands out can never be confused with a same-numbered node from a
/// different `FlexLayout`.
static NEXT_TREE_ID: AtomicU64 = AtomicU64::new(0);

/// Opaque handle to a node inside a [`FlexLayout`] tree.
///
/// Returned by [`FlexLayout::add_leaf`]/[`FlexLayout::add_container`] and
/// passed back in to look a computed [`Rect`] up in [`FlexLayout::compute`]'s
/// result map, or to pass as a child of another container. Cheap to
/// copy; carries no reference into the tree, so it stays valid across
/// `&mut FlexLayout` calls (unlike holding a borrow would).
///
/// Carries its owning [`FlexLayout`]'s tree id alongside the underlying
/// `taffy::NodeId`: a bare `taffy::NodeId` is a slotmap key, unique only
/// within the tree that issued it, so two freshly-built trees hand out
/// identical values for the same insertion order. Without the tree id, a
/// `NodeId` from one `FlexLayout` could be mistaken for a node in a
/// different one once both trees have grown to the same size.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
pub struct NodeId(u64, taffy::NodeId);

/// Error from a [`FlexLayout`] operation.
#[derive(Debug)]
pub enum FlexLayoutError {
    /// A [`NodeId`] passed to a [`FlexLayout`] method belongs to a
    /// different `FlexLayout`'s tree.
    ForeignNode(NodeId),
    /// A [`NodeId`] was passed to [`FlexLayout::add_container`] as a child
    /// a second time — a node has exactly one parent, so reusing it as a
    /// child of another container would silently move it rather than
    /// giving it two.
    AlreadyParented(NodeId),
    /// The underlying `taffy` tree rejected the operation.
    Taffy(taffy::TaffyError),
}

impl fmt::Display for FlexLayoutError {
    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
        match self {
            Self::ForeignNode(node) => {
                write!(f, "{node:?} belongs to a different FlexLayout's tree")
            }
            Self::AlreadyParented(node) => {
                write!(f, "{node:?} is already a child of another container")
            }
            Self::Taffy(err) => fmt::Display::fmt(err, f),
        }
    }
}

impl std::error::Error for FlexLayoutError {
    fn source(&self) -> Option<&(dyn std::error::Error + 'static)> {
        match self {
            Self::Taffy(err) => Some(err),
            Self::ForeignNode(_) | Self::AlreadyParented(_) => None,
        }
    }
}

impl From<taffy::TaffyError> for FlexLayoutError {
    fn from(err: taffy::TaffyError) -> Self {
        Self::Taffy(err)
    }
}

/// `Result` alias for [`FlexLayout`] operations.
///
/// Named `FlexResult` rather than `Result` so `use quadraui::flex::*`
/// alongside this module's style-helper glob doesn't shadow
/// `std::result::Result` for the caller.
pub type FlexResult<T> = std::result::Result<T, FlexLayoutError>;

/// A flex/grid layout tree, computing [`Rect`]s from a [`taffy::Style`]
/// tree.
///
/// Build a tree with [`add_leaf`](Self::add_leaf) (no children — a
/// button, a label, anything whose own size and position is fully
/// determined by its parent's flex/grid rules) and
/// [`add_container`](Self::add_container) (lays its children out per
/// its own `Style`), then call [`compute`](Self::compute) with the
/// outer bounds to get back a [`NodeId`] → [`Rect`] map in ABSOLUTE
/// coordinates — ready to hand straight to any primitive's own
/// `layout(bounds, ...)` or `draw_*` call.
///
/// One `FlexLayout` is a disposable, per-frame computation, matching
/// this crate's immediate-mode model: build the tree, call `compute`
/// once, read the `Rect`s, drop it. It is not meant to be retained
/// across frames (unlike a persistent GUI toolkit's layout tree) —
/// rebuilding a small tree of `Style`s each frame is the same cost
/// immediate-mode UI already pays for everything else it describes as
/// plain data.
pub struct FlexLayout {
    id: u64,
    tree: taffy::TaffyTree<()>,
    // Every child `NodeId` that has already been attached to a container,
    // so a second `add_container` call reusing the same child is rejected
    // instead of silently giving it a second parent (taffy only ever
    // records the most recent one).
    parented: HashSet<taffy::NodeId>,
}

impl Default for FlexLayout {
    fn default() -> Self {
        Self::new()
    }
}

impl FlexLayout {
    /// Create an empty layout tree.
    pub fn new() -> Self {
        Self {
            id: NEXT_TREE_ID.fetch_add(1, Ordering::Relaxed),
            tree: taffy::TaffyTree::new(),
            parented: HashSet::new(),
        }
    }

    /// Disable whole-pixel rounding of computed layout values.
    ///
    /// `taffy` rounds every final `location`/`size` to the nearest whole
    /// number by default (CSS's own pixel-snapping behaviour). A caller
    /// whose own inputs are already final, non-pixel units — terminal
    /// cells, or sub-pixel coordinates threaded through other hand-rolled
    /// arithmetic that never rounds intermediate values — wants raw `f32`
    /// output instead, so this tree's results stay bit-for-bit comparable
    /// with that other arithmetic. Additive and opt-in: existing callers
    /// that want CSS-style snapping keep it by simply not calling this.
    #[must_use]
    pub fn without_rounding(mut self) -> Self {
        self.tree.disable_rounding();
        self
    }

    /// Add a leaf node (no children) with the given style.
    pub fn add_leaf(&mut self, style: Style) -> FlexResult<NodeId> {
        let id = self.tree.new_leaf(style)?;
        Ok(NodeId(self.id, id))
    }

    /// Add a container node, laying out `children` per `style`'s own
    /// flex/grid rules.
    ///
    /// `children` must already have been returned by this same
    /// [`FlexLayout`] (an earlier `add_leaf`/`add_container` call) and
    /// must not already be a child of another container — both are
    /// logic errors, rejected here with a [`FlexLayoutError`] before
    /// they ever reach the underlying `taffy` tree.
    pub fn add_container(&mut self, style: Style, children: &[NodeId]) -> FlexResult<NodeId> {
        for child in children {
            if child.0 != self.id {
                return Err(FlexLayoutError::ForeignNode(*child));
            }
            if self.parented.contains(&child.1) {
                return Err(FlexLayoutError::AlreadyParented(*child));
            }
        }
        let kids: Vec<taffy::NodeId> = children.iter().map(|n| n.1).collect();
        let id = self.tree.new_with_children(style, &kids)?;
        for child in children {
            self.parented.insert(child.1);
        }
        Ok(NodeId(self.id, id))
    }

    /// Compute layout for the subtree rooted at `root`, constrained to
    /// `available` (both its size *and* its origin — the returned
    /// `Rect`s are offset by `available.x`/`available.y`, so passing the
    /// `Rect` of e.g. a panel body already placed elsewhere on screen
    /// yields ABSOLUTE, not panel-relative, coordinates).
    ///
    /// Returns every node in `root`'s subtree (including `root` itself)
    /// mapped to its computed `Rect`.
    pub fn compute(&mut self, root: NodeId, available: Rect) -> FlexResult<HashMap<NodeId, Rect>> {
        if root.0 != self.id {
            return Err(FlexLayoutError::ForeignNode(root));
        }
        let available_space = taffy::Size {
            width: taffy::AvailableSpace::Definite(available.width),
            height: taffy::AvailableSpace::Definite(available.height),
        };
        self.tree.compute_layout(root.1, available_space)?;

        let mut out = HashMap::new();
        self.collect(root, available.x, available.y, &mut out)?;
        Ok(out)
    }

    /// Converts every node's taffy-relative `location` (always relative
    /// to its own parent) into an ABSOLUTE `Rect`, by threading the
    /// running parent offset down the tree.
    ///
    /// Iterative (an explicit work-stack, not recursion): the tree this
    /// walks is rebuilt from an app's model every frame, so its depth is
    /// data-driven rather than bounded by this module — a deep model
    /// should be slow, not a stack overflow.
    fn collect(
        &self,
        root: NodeId,
        origin_x: f32,
        origin_y: f32,
        out: &mut HashMap<NodeId, Rect>,
    ) -> FlexResult<()> {
        let mut stack = vec![(root, origin_x, origin_y)];
        while let Some((node, parent_x, parent_y)) = stack.pop() {
            let layout = self.tree.layout(node.1)?;
            let x = parent_x + layout.location.x;
            let y = parent_y + layout.location.y;
            out.insert(node, Rect::new(x, y, layout.size.width, layout.size.height));

            for child in self.tree.children(node.1)? {
                stack.push((NodeId(self.id, child), x, y));
            }
        }
        Ok(())
    }
}

/// Pack fixed-size, non-shrinking children one after another along
/// `direction`, starting at `origin`, and return each child's on-axis
/// position (`x` for [`FlexDirection::Row`]/[`FlexDirection::RowReverse`],
/// `y` for [`FlexDirection::Column`]/[`FlexDirection::ColumnReverse`]).
///
/// `cross` is every child's fixed size on the perpendicular axis (the
/// shared bar height for a row of toolbar buttons, the shared viewport
/// width for a column of form fields). `gap` is inserted between
/// consecutive children only (never before the first or after the
/// last) — pass `0.0` for primitives with no inter-item spacing.
///
/// Children never shrink: a child past the available space still gets
/// a real cursor position (the full cumulative sum), so overflow is
/// clipped by the caller afterwards rather than by squeezing children
/// to fit. This is the one-dimensional packing shape shared by
/// [`crate::primitives::Toolbar::layout`], [`crate::primitives::Form::layout`]
/// and [`crate::compose::AppShell`]'s chrome-band split.
pub(crate) fn pack_1d(
    direction: FlexDirection,
    origin: f32,
    sizes: &[f32],
    gap: f32,
    cross: f32,
) -> Vec<f32> {
    if sizes.is_empty() {
        return Vec::new();
    }

    let is_row = matches!(direction, FlexDirection::Row | FlexDirection::RowReverse);

    let mut flex = FlexLayout::new().without_rounding();
    let leaves: Vec<NodeId> = sizes
        .iter()
        .map(|&s| {
            let size = if is_row {
                Size {
                    width: length(s),
                    height: length(cross),
                }
            } else {
                Size {
                    width: length(cross),
                    height: length(s),
                }
            };
            flex.add_leaf(Style {
                size,
                flex_shrink: 0.0,
                flex_grow: 0.0,
                ..Default::default()
            })
            .expect("pack_1d leaf node")
        })
        .collect();

    let gap_size = if is_row {
        Size {
            width: length(gap),
            height: length(0.0),
        }
    } else {
        Size {
            width: length(0.0),
            height: length(gap),
        }
    };
    let root = flex
        .add_container(
            Style {
                flex_direction: direction,
                gap: gap_size,
                ..Default::default()
            },
            &leaves,
        )
        .expect("pack_1d container node");

    let total: f32 = sizes.iter().sum::<f32>() + gap * sizes.len().saturating_sub(1) as f32;
    let available = if is_row {
        Rect::new(origin, 0.0, total, cross)
    } else {
        Rect::new(0.0, origin, cross, total)
    };
    let computed = flex.compute(root, available).expect("pack_1d flex layout");

    leaves
        .iter()
        .map(|id| {
            if is_row {
                computed[id].x
            } else {
                computed[id].y
            }
        })
        .collect()
}

#[cfg(test)]
mod tests {
    use super::*;

    #[test]
    fn row_of_two_equal_leaves_splits_available_width() {
        let mut flex = FlexLayout::new();
        let left = flex
            .add_leaf(Style {
                size: Size {
                    width: percent(0.5),
                    height: percent(1.0),
                },
                ..Default::default()
            })
            .unwrap();
        let right = flex
            .add_leaf(Style {
                size: Size {
                    width: percent(0.5),
                    height: percent(1.0),
                },
                ..Default::default()
            })
            .unwrap();
        let root = flex
            .add_container(
                Style {
                    flex_direction: FlexDirection::Row,
                    size: Size {
                        width: percent(1.0),
                        height: percent(1.0),
                    },
                    ..Default::default()
                },
                &[left, right],
            )
            .unwrap();

        let rects = flex
            .compute(root, Rect::new(0.0, 0.0, 100.0, 40.0))
            .unwrap();
        assert_eq!(rects.len(), 3);
        assert_eq!(rects[&left], Rect::new(0.0, 0.0, 50.0, 40.0));
        assert_eq!(rects[&right], Rect::new(50.0, 0.0, 50.0, 40.0));
        assert_eq!(rects[&root], Rect::new(0.0, 0.0, 100.0, 40.0));
    }

    #[test]
    fn column_stack_offsets_are_absolute_not_panel_relative() {
        // Offsetting `available`'s origin (as if this were a panel body
        // already placed elsewhere on screen) must thread through to
        // every child `Rect` — the whole point of returning ABSOLUTE
        // coordinates, matching `crate::layout`'s convention.
        let mut flex = FlexLayout::new();
        let top = flex
            .add_leaf(Style {
                size: Size {
                    width: percent(1.0),
                    height: length(10.0),
                },
                ..Default::default()
            })
            .unwrap();
        let bottom = flex
            .add_leaf(Style {
                size: Size {
                    width: percent(1.0),
                    height: length(10.0),
                },
                ..Default::default()
            })
            .unwrap();
        let root = flex
            .add_container(
                Style {
                    flex_direction: FlexDirection::Column,
                    size: Size {
                        width: percent(1.0),
                        height: length(20.0),
                    },
                    ..Default::default()
                },
                &[top, bottom],
            )
            .unwrap();

        let rects = flex.compute(root, Rect::new(5.0, 7.0, 30.0, 20.0)).unwrap();
        assert_eq!(rects[&top], Rect::new(5.0, 7.0, 30.0, 10.0));
        assert_eq!(rects[&bottom], Rect::new(5.0, 17.0, 30.0, 10.0));
    }

    #[test]
    fn nested_three_level_tree_threads_absolute_offsets_correctly() {
        // Root -> child alone can't distinguish a correctly-threaded
        // offset from one applied twice (or not at all) — that bug class
        // only shows up once a node's parent is itself not the root, so
        // this nests leaf -> inner -> outer and gives `compute` a
        // non-zero `available` origin on top.
        let mut flex = FlexLayout::new();
        let spacer = flex
            .add_leaf(Style {
                size: Size {
                    width: percent(1.0),
                    height: length(5.0),
                },
                ..Default::default()
            })
            .unwrap();
        let leaf_one = flex
            .add_leaf(Style {
                size: Size {
                    width: percent(1.0),
                    height: length(10.0),
                },
                ..Default::default()
            })
            .unwrap();
        let leaf_two = flex
            .add_leaf(Style {
                size: Size {
                    width: percent(1.0),
                    height: length(10.0),
                },
                ..Default::default()
            })
            .unwrap();
        let inner = flex
            .add_container(
                Style {
                    flex_direction: FlexDirection::Column,
                    size: Size {
                        width: percent(1.0),
                        height: length(20.0),
                    },
                    ..Default::default()
                },
                &[leaf_one, leaf_two],
            )
            .unwrap();
        let outer = flex
            .add_container(
                Style {
                    flex_direction: FlexDirection::Column,
                    size: Size {
                        width: percent(1.0),
                        height: length(25.0),
                    },
                    ..Default::default()
                },
                &[spacer, inner],
            )
            .unwrap();

        let rects = flex
            .compute(outer, Rect::new(5.0, 7.0, 30.0, 25.0))
            .unwrap();
        assert_eq!(rects[&spacer], Rect::new(5.0, 7.0, 30.0, 5.0));
        assert_eq!(rects[&inner], Rect::new(5.0, 12.0, 30.0, 20.0));
        assert_eq!(rects[&leaf_one], Rect::new(5.0, 12.0, 30.0, 10.0));
        assert_eq!(rects[&leaf_two], Rect::new(5.0, 22.0, 30.0, 10.0));
    }

    #[test]
    fn grid_two_by_two_divides_both_axes() {
        let mut flex = FlexLayout::new();
        let cells: Vec<NodeId> = (0..4)
            .map(|_| flex.add_leaf(Style::default()).unwrap())
            .collect();
        let root = flex
            .add_container(
                Style {
                    display: Display::Grid,
                    size: Size {
                        width: length(100.0),
                        height: length(100.0),
                    },
                    grid_template_columns: vec![fr(1.0), fr(1.0)],
                    grid_template_rows: vec![fr(1.0), fr(1.0)],
                    ..Default::default()
                },
                &cells,
            )
            .unwrap();

        let rects = flex
            .compute(root, Rect::new(0.0, 0.0, 100.0, 100.0))
            .unwrap();
        // Every cell should be 50x50, and the four cells should tile the
        // 100x100 grid without overlap: four distinct origins.
        let mut origins: Vec<(f32, f32)> = cells
            .iter()
            .map(|c| {
                let r = rects[c];
                assert_eq!((r.width, r.height), (50.0, 50.0));
                (r.x, r.y)
            })
            .collect();
        origins.sort_by(|a, b| a.partial_cmp(b).unwrap());
        assert_eq!(
            origins,
            vec![(0.0, 0.0), (0.0, 50.0), (50.0, 0.0), (50.0, 50.0)]
        );
    }

    #[test]
    fn unknown_node_id_from_another_tree_errors_not_panics() {
        let mut a = FlexLayout::new();
        let leaf_a = a.add_leaf(Style::default()).unwrap();
        let root_a = a.add_container(Style::default(), &[leaf_a]).unwrap();

        let mut b = FlexLayout::new();
        // Give `b` a node of its own first: `b`'s first-inserted node
        // reuses the same bare `taffy::NodeId` slotmap key as `a`'s, so
        // this is the case a check based on the raw `taffy::NodeId` alone
        // (with no tree id attached) cannot distinguish from a node `b`
        // actually owns. `leaf_a` still belongs to `a`'s tree, not `b`'s,
        // so both calls below must reject it cleanly.
        let _ = b.add_leaf(Style::default()).unwrap();
        assert!(b.add_container(Style::default(), &[leaf_a]).is_err());
        assert!(b.compute(leaf_a, Rect::new(0.0, 0.0, 10.0, 10.0)).is_err());

        // `a`'s own tree is unaffected.
        let rects = a.compute(root_a, Rect::new(0.0, 0.0, 10.0, 10.0)).unwrap();
        assert!(rects.contains_key(&root_a));
    }

    #[test]
    fn reparenting_a_node_errors_not_silently_moves_it() {
        let mut flex = FlexLayout::new();
        let leaf = flex.add_leaf(Style::default()).unwrap();
        let _first_parent = flex.add_container(Style::default(), &[leaf]).unwrap();

        // `leaf` already has a parent; attaching it to a second container
        // must error rather than silently moving it there.
        assert!(matches!(
            flex.add_container(Style::default(), &[leaf]),
            Err(FlexLayoutError::AlreadyParented(node)) if node == leaf
        ));
    }

    #[test]
    fn without_rounding_preserves_fractional_values() {
        // A width that doesn't divide evenly (33.0 / 3) rounds to whole
        // pixels by default; `without_rounding` must leave it fractional.
        let mut flex = FlexLayout::new().without_rounding();
        let a = flex
            .add_leaf(Style {
                size: Size {
                    width: percent(1.0 / 3.0),
                    height: percent(1.0),
                },
                ..Default::default()
            })
            .unwrap();
        let root = flex
            .add_container(
                Style {
                    flex_direction: FlexDirection::Row,
                    size: Size {
                        width: percent(1.0),
                        height: percent(1.0),
                    },
                    ..Default::default()
                },
                &[a],
            )
            .unwrap();

        let rects = flex.compute(root, Rect::new(0.0, 0.0, 10.0, 1.0)).unwrap();
        // Not a round pixel value — proves rounding is actually disabled,
        // without pinning to an exact bit pattern.
        assert!((rects[&a].width - 10.0 / 3.0).abs() < 0.01);
        assert_ne!(rects[&a].width, rects[&a].width.round());
    }

    #[test]
    fn non_shrinking_fixed_leaves_pack_left_to_right_even_past_container_width() {
        // Three fixed-length leaves with `flex_shrink: 0.0` in a container
        // narrower than their combined width must still pack flush
        // left-to-right by cumulative width, overflowing the container
        // rather than shrinking — the same semantics a manual
        // `cursor += w` walk has, which this module's callers rely on
        // when they clip visibility themselves afterwards.
        let mut flex = FlexLayout::new().without_rounding();
        let widths = [6.0_f32, 6.0, 6.0];
        let leaves: Vec<NodeId> = widths
            .iter()
            .map(|&w| {
                flex.add_leaf(Style {
                    size: Size {
                        width: length(w),
                        height: percent(1.0),
                    },
                    flex_shrink: 0.0,
                    ..Default::default()
                })
                .unwrap()
            })
            .collect();
        let root = flex
            .add_container(
                Style {
                    flex_direction: FlexDirection::Row,
                    size: Size {
                        width: length(9.0),
                        height: length(1.0),
                    },
                    ..Default::default()
                },
                &leaves,
            )
            .unwrap();

        let rects = flex.compute(root, Rect::new(0.0, 0.0, 9.0, 1.0)).unwrap();
        assert_eq!(rects[&leaves[0]].x, 0.0);
        assert_eq!(rects[&leaves[1]].x, 6.0);
        assert_eq!(rects[&leaves[2]].x, 12.0);
        for leaf in &leaves {
            assert_eq!(rects[leaf].width, 6.0);
        }
    }

    #[test]
    fn pack_1d_row_cumulative_positions_with_origin() {
        let positions = pack_1d(FlexDirection::Row, 5.0, &[10.0, 20.0, 30.0], 0.0, 4.0);
        assert_eq!(positions, vec![5.0, 15.0, 35.0]);
    }

    #[test]
    fn pack_1d_column_cumulative_positions_with_origin() {
        let positions = pack_1d(FlexDirection::Column, 2.0, &[10.0, 20.0, 30.0], 0.0, 4.0);
        assert_eq!(positions, vec![2.0, 12.0, 32.0]);
    }

    #[test]
    fn pack_1d_inserts_gap_between_children_only() {
        // Gap must land strictly between consecutive children, never
        // before the first or after the last.
        let positions = pack_1d(FlexDirection::Row, 0.0, &[10.0, 10.0, 10.0], 2.0, 4.0);
        assert_eq!(positions, vec![0.0, 12.0, 24.0]);
    }

    #[test]
    fn pack_1d_empty_sizes_returns_empty() {
        assert_eq!(
            pack_1d(FlexDirection::Row, 0.0, &[], 0.0, 4.0),
            Vec::<f32>::new()
        );
    }

    #[test]
    fn pack_1d_single_child_ignores_gap() {
        let positions = pack_1d(FlexDirection::Row, 3.0, &[7.0], 5.0, 4.0);
        assert_eq!(positions, vec![3.0]);
    }
}