pyo3 0.9.0

Bindings to Python interpreter
Documentation
# PyO3

[Rust](http://www.rust-lang.org/) bindings for [Python](https://www.python.org/). This includes running and interacting with Python code from a Rust binary, as well as writing native Python modules.

* User Guide: [stable]https://pyo3.rs | [master]https://pyo3.rs/master

* API Documentation: [master]https://pyo3.rs/master/doc

A comparison with rust-cpython can be found [in the guide](https://pyo3.rs/master/rust_cpython.html).

## Usage

PyO3 supports Python 3.5 and up. The minimum required Rust version is 1.42.0-nightly 2019-01-21.

If you have never used nightly Rust, the official guide has
[a great section](https://doc.rust-lang.org/book/appendix-07-nightly-rust.html#rustup-and-the-role-of-rust-nightly)
about installing it.

PyPy is also supported (via cpyext) for Python 3.5 only, targeted PyPy version is 7.0.0.
Please refer to the [pypy section](https://pyo3.rs/master/pypy.html).

You can either write a native Python module in Rust, or use Python from a Rust binary.

However, on some OSs, you need some additional packages. E.g. if you are on *Ubuntu 18.04*, please run

```bash
sudo apt install python3-dev python-dev
```

## Using Rust from Python

PyO3 can be used to generate a native Python module.

**`Cargo.toml`**

```toml
[package]
name = "string-sum"
version = "0.1.0"
edition = "2018"

[lib]
name = "string_sum"
crate-type = ["cdylib"]

[dependencies.pyo3]
version = "0.9.0"
features = ["extension-module"]
```

**`src/lib.rs`**

```rust
use pyo3::prelude::*;
use pyo3::wrap_pyfunction;

#[pyfunction]
/// Formats the sum of two numbers as string.
fn sum_as_string(a: usize, b: usize) -> PyResult<String> {
    Ok((a + b).to_string())
}

#[pymodule]
/// A Python module implemented in Rust.
fn string_sum(py: Python, m: &PyModule) -> PyResult<()> {
    m.add_wrapped(wrap_pyfunction!(sum_as_string))?;

    Ok(())
}
```

On Windows and Linux, you can build normally with `cargo build --release`. On macOS, you need to set additional linker arguments. One option is to compile with `cargo rustc --release -- -C link-arg=-undefined -C link-arg=dynamic_lookup`, the other is to create a `.cargo/config` with the following content:

```toml
[target.x86_64-apple-darwin]
rustflags = [
  "-C", "link-arg=-undefined",
  "-C", "link-arg=dynamic_lookup",
]
```

While developing, you can symlink (or copy) and rename the shared library from the target folder: On MacOS, rename `libstring_sum.dylib` to `string_sum.so`, on Windows `libstring_sum.dll` to `string_sum.pyd`, and on Linux `libstring_sum.so` to `string_sum.so`. Then open a Python shell in the same folder and you'll be able to `import string_sum`.

To build, test and publish your crate as a Python module, you can use [maturin](https://github.com/PyO3/maturin) or [setuptools-rust](https://github.com/PyO3/setuptools-rust). You can find an example for setuptools-rust in [examples/word-count](https://github.com/PyO3/pyo3/tree/master/examples/word-count), while maturin should work on your crate without any configuration.

## Using Python from Rust

If you want your Rust application to create a Python interpreter internally and
use it to run Python code, add `pyo3` to your `Cargo.toml` like this:

```toml
[dependencies]
pyo3 = "0.9.0"
```

Example program displaying the value of `sys.version` and the current user name:

```rust
use pyo3::prelude::*;
use pyo3::types::IntoPyDict;

fn main() -> Result<(), ()> {
    let gil = Python::acquire_gil();
    let py = gil.python();
    main_(py).map_err(|e| {
        // We can't display Python exceptions via std::fmt::Display,
        // so print the error here manually.
        e.print_and_set_sys_last_vars(py);
    })
}

fn main_(py: Python) -> PyResult<()> {
    let sys = py.import("sys")?;
    let version: String = sys.get("version")?.extract()?;
    let locals = [("os", py.import("os")?)].into_py_dict(py);
    let code = "os.getenv('USER') or os.getenv('USERNAME') or 'Unknown'";
    let user: String = py.eval(code, None, Some(&locals))?.extract()?;
    println!("Hello {}, I'm Python {}", user, version);
    Ok(())
}
```

Our guide has [a section](https://pyo3.rs/master/python_from_rust.html) with lots of examples
about this topic.

## Examples and tooling

 * [examples/word-count]https://github.com/PyO3/pyo3/tree/master/examples/word-count _Counting the occurrences of a word in a text file_
 * [hyperjson]https://github.com/mre/hyperjson _A hyper-fast Python module for reading/writing JSON data using Rust's serde-json_
 * [rust-numpy]https://github.com/PyO3/rust-numpy _Rust binding of NumPy C-API_
 * [html-py-ever]https://github.com/PyO3/setuptools-rust/tree/master/html-py-ever _Using [html5ever]https://github.com/servo/html5ever through [kuchiki]https://github.com/kuchiki-rs/kuchiki to speed up html parsing and css-selecting._
 * [pyo3-built]https://github.com/PyO3/pyo3-built _Simple macro to expose metadata obtained with the [`built`]https://crates.io/crates/built crate as a [`PyDict`]https://pyo3.github.io/pyo3/pyo3/struct.PyDict.html_
 * [point-process]https://github.com/ManifoldFR/point-process-rust/tree/master/pylib _High level API for pointprocesses as a Python library_
 * [autopy]https://github.com/autopilot-rs/autopy _A simple, cross-platform GUI automation library for Python and Rust._
   * Contains an example of building wheels on TravisCI and appveyor using [cibuildwheel]https://github.com/joerick/cibuildwheel
 * [orjson]https://github.com/ijl/orjson  _Fast Python JSON library_
 * [inline-python]https://github.com/dronesforwork/inline-python _Inline Python code directly in your Rust code_
 * [Rogue-Gym]https://github.com/kngwyu/rogue-gym _Customizable rogue-like game for AI experiments_
   * Contains an example of building wheels on Azure Pipelines
 * [fastuuid]https://github.com/thedrow/fastuuid/ _Python bindings to Rust's UUID library_
 * [python-ext-wasm]https://github.com/wasmerio/python-ext-wasm _Python library to run WebAssembly binaries_
 * [dict-derive]https://github.com/gperinazzo/dict-derive _Derive FromPyObject to automatically transform Python dicts into Rust structs_