use crate::types::{
audio_player::{PlayerState, TrackInfo},
config::HotkeyConfig,
};
use egui::Id;
use std::{
collections::{HashMap, HashSet},
path::PathBuf,
time::Instant,
};
#[derive(Default, Debug)]
pub struct TrackUiState {
pub position_slider_value: f32,
pub volume_slider_value: f32,
pub position_dragged: bool,
pub volume_dragged: bool,
pub ignore_position_update_until: Option<Instant>,
pub ignore_volume_update_until: Option<Instant>,
}
#[derive(Default, Debug)]
pub struct AppState {
pub search_query: String,
pub track_ui_states: HashMap<u32, TrackUiState>,
pub show_settings: bool,
pub volume_dragged: bool,
pub force_focus_search: bool,
pub volume_slider_value: f32,
pub search_field_id: Option<Id>,
pub ignore_volume_update_until: Option<Instant>,
pub current_dir: Option<PathBuf>,
pub dirs: Vec<PathBuf>,
pub dirs_to_remove: HashSet<PathBuf>,
pub selected_file: Option<PathBuf>,
pub files: HashSet<PathBuf>,
pub show_hotkeys: bool,
pub hotkey_config: HotkeyConfig,
pub hotkey_search_query: String,
pub assigning_hotkey_slot: Option<String>,
pub assigning_hotkey_for_file: Option<PathBuf>,
pub hotkey_capture_active: bool,
}
#[derive(Default, Debug, Clone)]
pub struct AudioPlayerState {
pub state: PlayerState,
pub new_state: Option<PlayerState>,
pub tracks: Vec<TrackInfo>,
pub volume: f32,
pub current_input: String,
pub all_inputs: HashMap<String, String>,
pub all_inputs_sorted: Vec<(String, String)>,
pub is_daemon_running: bool,
pub hotkey_config: Option<HotkeyConfig>,
}