use crate::{
types::{
audio_player::{FullState, PlayerState},
config::HotkeyConfig,
socket::{Request, Response},
},
utils::{
commands::parse_command,
daemon::get_audio_player,
pipewire::{get_all_devices, get_device},
},
};
use async_trait::async_trait;
use std::{collections::HashMap, path::PathBuf};
#[async_trait]
pub trait Executable {
async fn execute(&self) -> Response;
}
pub struct PingCommand {}
pub struct KillCommand {}
pub struct PauseCommand {
pub id: Option<u32>,
}
pub struct ResumeCommand {
pub id: Option<u32>,
}
pub struct TogglePauseCommand {
pub id: Option<u32>,
}
pub struct StopCommand {
pub id: Option<u32>,
}
pub struct IsPausedCommand {}
pub struct GetStateCommand {}
pub struct GetVolumeCommand {
pub id: Option<u32>,
}
pub struct SetVolumeCommand {
pub volume: Option<f32>,
pub id: Option<u32>,
}
pub struct GetPositionCommand {
pub id: Option<u32>,
}
pub struct SeekCommand {
pub position: Option<f32>,
pub id: Option<u32>,
}
pub struct GetDurationCommand {
pub id: Option<u32>,
}
pub struct PlayCommand {
pub file_path: Option<PathBuf>,
pub concurrent: Option<bool>,
}
pub struct GetTracksCommand {}
pub struct GetCurrentInputCommand {}
pub struct GetAllInputsCommand {}
pub struct SetCurrentInputCommand {
pub name: Option<String>,
}
pub struct SetLoopCommand {
pub enabled: Option<bool>,
pub id: Option<u32>,
}
pub struct ToggleLoopCommand {
pub id: Option<u32>,
}
pub struct GetDaemonVersionCommand {}
pub struct GetFullStateCommand {}
pub struct GetHotkeysCommand {}
pub struct SetHotkeyCommand {
pub slot: Option<String>,
pub file_path: Option<PathBuf>,
}
pub struct SetHotkeyActionCommand {
pub slot: Option<String>,
pub action: Option<Request>,
}
pub struct SetHotkeyKeyCommand {
pub slot: Option<String>,
pub key_chord: Option<String>,
}
pub struct SetHotkeyActionAndKeyCommand {
pub slot: Option<String>,
pub action: Option<Request>,
pub key_chord: Option<String>,
}
pub struct PlayHotkeyCommand {
pub slot: Option<String>,
}
pub struct ClearHotkeyCommand {
pub slot: Option<String>,
}
pub struct ClearHotkeyKeyCommand {
pub slot: Option<String>,
}
#[async_trait]
impl Executable for PingCommand {
async fn execute(&self) -> Response {
Response::new(true, "pong")
}
}
#[async_trait]
impl Executable for KillCommand {
async fn execute(&self) -> Response {
Response::new(true, "killed")
}
}
#[async_trait]
impl Executable for PauseCommand {
async fn execute(&self) -> Response {
let mut audio_player = match get_audio_player().await {
Ok(player) => player.lock().await,
Err(err) => return Response::new(false, format!("Audio player error: {}", err)),
};
audio_player.pause(self.id);
Response::new(true, "Audio was paused")
}
}
#[async_trait]
impl Executable for ResumeCommand {
async fn execute(&self) -> Response {
let mut audio_player = match get_audio_player().await {
Ok(player) => player.lock().await,
Err(err) => return Response::new(false, format!("Audio player error: {}", err)),
};
audio_player.resume(self.id);
Response::new(true, "Audio was resumed")
}
}
#[async_trait]
impl Executable for TogglePauseCommand {
async fn execute(&self) -> Response {
let mut audio_player = match get_audio_player().await {
Ok(player) => player.lock().await,
Err(err) => return Response::new(false, format!("Audio player error: {}", err)),
};
if audio_player.get_state() == PlayerState::Stopped {
return Response::new(false, "Audio is not playing");
}
if let Some(id) = self.id {
if let Some(track) = audio_player.tracks.get(&id) {
if track.sink.is_paused() {
audio_player.resume(Some(id));
Response::new(true, "Audio was resumed")
} else {
audio_player.pause(Some(id));
Response::new(true, "Audio was paused")
}
} else {
Response::new(false, "Track not found")
}
} else {
if audio_player.is_paused() {
audio_player.resume(None);
Response::new(true, "Audio was resumed")
} else {
audio_player.pause(None);
Response::new(true, "Audio was paused")
}
}
}
}
#[async_trait]
impl Executable for StopCommand {
async fn execute(&self) -> Response {
let mut audio_player = match get_audio_player().await {
Ok(player) => player.lock().await,
Err(err) => return Response::new(false, format!("Audio player error: {}", err)),
};
audio_player.stop(self.id);
Response::new(true, "Audio was stopped")
}
}
#[async_trait]
impl Executable for IsPausedCommand {
async fn execute(&self) -> Response {
let audio_player = match get_audio_player().await {
Ok(player) => player.lock().await,
Err(err) => return Response::new(false, format!("Audio player error: {}", err)),
};
let is_paused = audio_player.is_paused().to_string();
Response::new(true, is_paused)
}
}
#[async_trait]
impl Executable for GetStateCommand {
async fn execute(&self) -> Response {
let audio_player = match get_audio_player().await {
Ok(player) => player.lock().await,
Err(err) => return Response::new(false, format!("Audio player error: {}", err)),
};
let state = audio_player.get_state();
match serde_json::to_string(&state) {
Ok(json) => Response::new(true, json),
Err(err) => Response::new(false, format!("Failed to serialize state: {}", err)),
}
}
}
#[async_trait]
impl Executable for GetVolumeCommand {
async fn execute(&self) -> Response {
let mut audio_player = match get_audio_player().await {
Ok(player) => player.lock().await,
Err(err) => return Response::new(false, format!("Audio player error: {}", err)),
};
let volume = audio_player.get_volume(self.id);
if let Some(volume) = volume {
Response::new(true, volume.to_string())
} else {
Response::new(false, "Failed to get volume")
}
}
}
#[async_trait]
impl Executable for SetVolumeCommand {
async fn execute(&self) -> Response {
if let Some(volume) = self.volume {
let mut audio_player = match get_audio_player().await {
Ok(player) => player.lock().await,
Err(err) => return Response::new(false, format!("Audio player error: {}", err)),
};
audio_player.set_volume(volume, self.id);
Response::new(true, format!("Audio volume was set to {}", volume))
} else {
Response::new(false, "Invalid volume value")
}
}
}
#[async_trait]
impl Executable for GetPositionCommand {
async fn execute(&self) -> Response {
let audio_player = match get_audio_player().await {
Ok(player) => player.lock().await,
Err(err) => return Response::new(false, format!("Audio player error: {}", err)),
};
let position = audio_player.get_position(self.id);
Response::new(true, position.to_string())
}
}
#[async_trait]
impl Executable for SeekCommand {
async fn execute(&self) -> Response {
if let Some(position) = self.position {
let mut audio_player = match get_audio_player().await {
Ok(player) => player.lock().await,
Err(err) => return Response::new(false, format!("Audio player error: {}", err)),
};
match audio_player.seek(position, self.id) {
Ok(_) => Response::new(true, format!("Audio position was set to {}", position)),
Err(err) => Response::new(false, err.to_string()),
}
} else {
Response::new(false, "Invalid position value")
}
}
}
#[async_trait]
impl Executable for GetDurationCommand {
async fn execute(&self) -> Response {
let mut audio_player = match get_audio_player().await {
Ok(player) => player.lock().await,
Err(err) => return Response::new(false, format!("Audio player error: {}", err)),
};
match audio_player.get_duration(self.id) {
Ok(duration) => Response::new(true, duration.to_string()),
Err(err) => Response::new(false, err.to_string()),
}
}
}
#[async_trait]
impl Executable for PlayCommand {
async fn execute(&self) -> Response {
if let Some(file_path) = &self.file_path {
let mut audio_player = match get_audio_player().await {
Ok(player) => player.lock().await,
Err(err) => return Response::new(false, format!("Audio player error: {}", err)),
};
match audio_player
.play(file_path, self.concurrent.unwrap_or(false))
.await
{
Ok(id) => Response::new(true, id.to_string()),
Err(err) => Response::new(false, err.to_string()),
}
} else {
Response::new(false, "Invalid file path")
}
}
}
#[async_trait]
impl Executable for GetTracksCommand {
async fn execute(&self) -> Response {
let audio_player = match get_audio_player().await {
Ok(player) => player.lock().await,
Err(err) => return Response::new(false, format!("Audio player error: {}", err)),
};
let tracks = audio_player.get_tracks();
match serde_json::to_string(&tracks) {
Ok(json) => Response::new(true, json),
Err(err) => Response::new(false, format!("Failed to serialize tracks: {}", err)),
}
}
}
#[async_trait]
impl Executable for GetCurrentInputCommand {
async fn execute(&self) -> Response {
let audio_player = match get_audio_player().await {
Ok(player) => player.lock().await,
Err(err) => return Response::new(false, format!("Audio player error: {}", err)),
};
if let Some(input_device_name) = &audio_player.input_device_name {
if let Ok(input_device) = get_device(input_device_name).await {
Response::new(
true,
format!("{} - {}", input_device.name, input_device.nick),
)
} else {
Response::new(false, "Failed to get current input device")
}
} else {
Response::new(false, "No input device selected")
}
}
}
#[async_trait]
impl Executable for GetAllInputsCommand {
async fn execute(&self) -> Response {
let (input_devices, _output_devices) = match get_all_devices().await {
Ok(devices) => devices,
Err(err) => return Response::new(false, format!("Failed to get devices: {}", err)),
};
let mut input_devices_strings = vec![];
for device in input_devices {
if device.name == "pwsp-virtual-mic" {
continue;
}
let string = format!("{} - {}", device.name, device.nick);
input_devices_strings.push(string);
}
let response_message = input_devices_strings.join("; ");
Response::new(true, response_message)
}
}
#[async_trait]
impl Executable for SetCurrentInputCommand {
async fn execute(&self) -> Response {
if let Some(name) = &self.name {
let mut audio_player = match get_audio_player().await {
Ok(player) => player.lock().await,
Err(err) => return Response::new(false, format!("Audio player error: {}", err)),
};
match audio_player.set_current_input_device(name).await {
Ok(_) => Response::new(true, "Input device was set"),
Err(err) => Response::new(false, err.to_string()),
}
} else {
Response::new(false, "Invalid index value")
}
}
}
#[async_trait]
impl Executable for SetLoopCommand {
async fn execute(&self) -> Response {
let mut audio_player = match get_audio_player().await {
Ok(player) => player.lock().await,
Err(err) => return Response::new(false, format!("Audio player error: {}", err)),
};
match self.enabled {
Some(enabled) => {
audio_player.set_loop(enabled, self.id);
Response::new(true, format!("Loop was set to {}", enabled))
}
None => Response::new(false, "Invalid enabled value"),
}
}
}
#[async_trait]
impl Executable for ToggleLoopCommand {
async fn execute(&self) -> Response {
let mut audio_player = match get_audio_player().await {
Ok(player) => player.lock().await,
Err(err) => return Response::new(false, format!("Audio player error: {}", err)),
};
if let Some(id) = self.id {
if let Some(track) = audio_player.tracks.get_mut(&id) {
track.looped = !track.looped;
Response::new(true, format!("Loop was set to {}", track.looped))
} else {
Response::new(false, "Track not found")
}
} else {
for track in audio_player.tracks.values_mut() {
track.looped = !track.looped;
}
Response::new(true, "Loop toggled for all tracks")
}
}
}
#[async_trait]
impl Executable for GetDaemonVersionCommand {
async fn execute(&self) -> Response {
Response::new(true, env!("CARGO_PKG_VERSION"))
}
}
#[async_trait]
impl Executable for GetFullStateCommand {
async fn execute(&self) -> Response {
let (input_devices, _output_devices) = match get_all_devices().await {
Ok(devices) => devices,
Err(err) => return Response::new(false, format!("Failed to get devices: {}", err)),
};
let mut all_inputs = HashMap::new();
let mut current_input_nick = String::new();
let audio_player = match get_audio_player().await {
Ok(player) => player.lock().await,
Err(err) => return Response::new(false, format!("Audio player error: {}", err)),
};
if let Some(current_input_name) = &audio_player.input_device_name {
for device in input_devices {
if device.name == "pwsp-virtual-mic" {
continue;
}
if device.name == *current_input_name {
current_input_nick = format!("{} - {}", device.name, device.nick);
}
all_inputs.insert(device.name, device.nick);
}
} else {
for device in input_devices {
if device.name == "pwsp-virtual-mic" {
continue;
}
all_inputs.insert(device.name, device.nick);
}
}
let full_state = FullState {
state: audio_player.get_state(),
tracks: audio_player.get_tracks(),
volume: audio_player.volume,
current_input: current_input_nick,
all_inputs,
};
match serde_json::to_string(&full_state) {
Ok(json) => Response::new(true, json),
Err(err) => Response::new(false, format!("Failed to serialize full state: {}", err)),
}
}
}
#[async_trait]
impl Executable for GetHotkeysCommand {
async fn execute(&self) -> Response {
match HotkeyConfig::load() {
Ok(config) => match serde_json::to_string(&config) {
Ok(json) => Response::new(true, json),
Err(err) => Response::new(false, format!("Failed to serialize hotkeys: {}", err)),
},
Err(err) => Response::new(false, format!("Failed to load hotkeys: {}", err)),
}
}
}
#[async_trait]
impl Executable for SetHotkeyCommand {
async fn execute(&self) -> Response {
let Some(slot) = &self.slot else {
return Response::new(false, "Missing slot name");
};
let Some(file_path) = &self.file_path else {
return Response::new(false, "Missing file path");
};
let mut config = match HotkeyConfig::load() {
Ok(c) => c,
Err(err) => return Response::new(false, format!("Failed to load hotkeys: {}", err)),
};
config.set_slot(
slot.clone(),
Request::play(&file_path.to_string_lossy(), false),
);
match config.save() {
Ok(_) => Response::new(true, format!("Hotkey slot '{}' set", slot)),
Err(err) => Response::new(false, format!("Failed to save hotkeys: {}", err)),
}
}
}
#[async_trait]
impl Executable for SetHotkeyActionCommand {
async fn execute(&self) -> Response {
let Some(slot) = &self.slot else {
return Response::new(false, "Missing slot name");
};
let Some(action) = &self.action else {
return Response::new(false, "Missing or invalid action");
};
let mut config = match HotkeyConfig::load() {
Ok(c) => c,
Err(err) => return Response::new(false, format!("Failed to load hotkeys: {}", err)),
};
config.set_slot(slot.clone(), action.clone());
match config.save() {
Ok(_) => Response::new(true, format!("Hotkey slot '{}' set", slot)),
Err(err) => Response::new(false, format!("Failed to save hotkeys: {}", err)),
}
}
}
#[async_trait]
impl Executable for SetHotkeyKeyCommand {
async fn execute(&self) -> Response {
let Some(slot) = &self.slot else {
return Response::new(false, "Missing slot name");
};
let Some(key_chord) = &self.key_chord else {
return Response::new(false, "Missing key chord");
};
let mut config = match HotkeyConfig::load() {
Ok(c) => c,
Err(err) => return Response::new(false, format!("Failed to load hotkeys: {}", err)),
};
if !config.set_key_chord(slot, Some(key_chord.clone())) {
return Response::new(false, format!("Slot '{}' not found", slot));
}
match config.save() {
Ok(_) => Response::new(
true,
format!("Key chord for slot '{}' set to '{}'", slot, key_chord),
),
Err(err) => Response::new(false, format!("Failed to save hotkeys: {}", err)),
}
}
}
#[async_trait]
impl Executable for SetHotkeyActionAndKeyCommand {
async fn execute(&self) -> Response {
let Some(slot) = &self.slot else {
return Response::new(false, "Missing slot name");
};
let Some(action) = &self.action else {
return Response::new(false, "Missing or invalid action");
};
let Some(key_chord) = &self.key_chord else {
return Response::new(false, "Missing key chord");
};
let mut config = match HotkeyConfig::load() {
Ok(c) => c,
Err(err) => return Response::new(false, format!("Failed to load hotkeys: {}", err)),
};
config.set_slot(slot.clone(), action.clone());
if !config.set_key_chord(slot, Some(key_chord.clone())) {
return Response::new(
false,
format!("Slot '{}' not found after setting action", slot),
);
}
match config.save() {
Ok(_) => Response::new(
true,
format!(
"Hotkey slot '{}' set with action and key chord '{}'",
slot, key_chord
),
),
Err(err) => Response::new(false, format!("Failed to save hotkeys: {}", err)),
}
}
}
#[async_trait]
impl Executable for PlayHotkeyCommand {
async fn execute(&self) -> Response {
let Some(slot) = &self.slot else {
return Response::new(false, "Missing slot name");
};
let config = match HotkeyConfig::load() {
Ok(c) => c,
Err(err) => return Response::new(false, format!("Failed to load hotkeys: {}", err)),
};
let Some(hotkey_slot) = config.find_slot(slot) else {
return Response::new(false, format!("Slot '{}' not found", slot));
};
let action = hotkey_slot.action.clone();
if let Some(cmd) = parse_command(&action) {
cmd.execute().await
} else {
Response::new(false, "Unknown command in hotkey slot")
}
}
}
#[async_trait]
impl Executable for ClearHotkeyCommand {
async fn execute(&self) -> Response {
let Some(slot) = &self.slot else {
return Response::new(false, "Missing slot name");
};
let mut config = match HotkeyConfig::load() {
Ok(c) => c,
Err(err) => return Response::new(false, format!("Failed to load hotkeys: {}", err)),
};
if config.remove_slot(slot) {
match config.save() {
Ok(_) => Response::new(true, format!("Hotkey slot '{}' cleared", slot)),
Err(err) => Response::new(false, format!("Failed to save hotkeys: {}", err)),
}
} else {
Response::new(false, format!("Slot '{}' not found", slot))
}
}
}
#[async_trait]
impl Executable for ClearHotkeyKeyCommand {
async fn execute(&self) -> Response {
let Some(slot) = &self.slot else {
return Response::new(false, "Missing slot name");
};
let mut config = match HotkeyConfig::load() {
Ok(c) => c,
Err(err) => return Response::new(false, format!("Failed to load hotkeys: {}", err)),
};
if !config.set_key_chord(slot, None) {
return Response::new(false, format!("Slot '{}' not found", slot));
}
match config.save() {
Ok(_) => Response::new(true, format!("Key chord for slot '{}' cleared", slot)),
Err(err) => Response::new(false, format!("Failed to save hotkeys: {}", err)),
}
}
}