use std::thread;
use std::time::Duration;
use psutil::{cpu, disk, network};
fn main() {
let block_time = Duration::from_millis(1000);
let mut disk_io_counters_collector = disk::DiskIoCountersCollector::default();
let mut prev_disk_io_counters = disk_io_counters_collector.disk_io_counters().unwrap();
let mut net_io_counters_collector = network::NetIoCountersCollector::default();
let mut prev_net_io_counters = net_io_counters_collector.net_io_counters().unwrap();
let mut cpu_percent_collector = cpu::CpuPercentCollector::new().unwrap();
loop {
thread::sleep(block_time);
let current_disk_io_counters = disk_io_counters_collector.disk_io_counters().unwrap();
let current_net_io_counters = net_io_counters_collector.net_io_counters().unwrap();
let cpu_percents = cpu_percent_collector.cpu_percent_percpu().unwrap();
dbg!(current_disk_io_counters.clone() - prev_disk_io_counters);
dbg!(current_net_io_counters.clone() - prev_net_io_counters);
dbg!(cpu_percents);
prev_disk_io_counters = current_disk_io_counters;
prev_net_io_counters = current_net_io_counters;
}
}