Struct pokerlookup::LookupTable
[−]
[src]
pub struct LookupTable { // some fields omitted }
pub struct LookupTable { // some fields omitted }
impl LookupTable
[src]fn generate() -> LookupTable
fn load(path: &Path) -> LookupTable
fn save(&mut self, path: &Path)
fn eval_5cards_raw(&self, cards: [&usize; 5]) -> HandRank
fn eval_5cards(&self, cards: [&Card; 5]) -> HandRank
fn eval_7cards(&self, cards: [&Card; 7]) -> HandRank