pite-scene 0.1.0

TOML scene format, instantiation, validation and binary cache for Pite.
Documentation
# pite-scene

TOML scene format (`.pitescene`), instantiation, validation, and binary cache for the [Pite](https://github.com/piteengine/pite) game engine.

TOML is canonical; the binary cache beside it is derived. Depends on `pite-core` only.

## Versioning

Lockstep with the engine: `pite-scene 0.x.y` is engine `0.x.y`.

## Docs

- API docs: <https://docs.rs/pite-scene>
- Scene format reference: <https://github.com/piteengine/pite/blob/main/docs/scene-format.md>
- Engine repo: <https://github.com/piteengine/pite>

## License

Dual-licensed MIT + Apache-2.0 ([LICENSE-MIT](https://github.com/piteengine/pite/blob/main/LICENSE-MIT), [LICENSE-APACHE](https://github.com/piteengine/pite/blob/main/LICENSE-APACHE)).