pite-runtime 0.3.0

Game runtime engine: windowing, main loop, fixed physics tick, and hot reload.
Documentation
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# See Cargo.toml.orig for the original contents.

[package]
edition = "2021"
rust-version = "1.85"
name = "pite-runtime"
version = "0.3.0"
build = false
publish = true
autolib = false
autobins = false
autoexamples = false
autotests = false
autobenches = false
description = "Game runtime engine: windowing, main loop, fixed physics tick, and hot reload."
homepage = "https://github.com/piteengine/pite"
documentation = "https://docs.rs/pite-runtime"
readme = "README.md"
keywords = [
    "game-engine",
    "runtime",
    "windowing",
    "hot-reload",
]
categories = ["game-engines"]
license = "MIT OR Apache-2.0"
repository = "https://github.com/piteengine/pite"

[package.metadata.docs.rs]
all-features = true
rustdoc-args = [
    "--cfg",
    "docsrs",
]

[lib]
name = "pite_runtime"
path = "src/lib.rs"

[dependencies.anyhow]
version = "1"

[dependencies.image]
version = "0.25"
features = ["png"]
default-features = false

[dependencies.notify]
version = "8"

[dependencies.pite-audio]
version = "0.3.0"

[dependencies.pite-core]
version = "0.3.0"

[dependencies.pite-physics]
version = "0.3.0"

[dependencies.pite-project]
version = "0.3.0"

[dependencies.pite-render]
version = "0.3.0"

[dependencies.pite-scene]
version = "0.3.0"

[dependencies.pite-script]
version = "0.3.0"

[dependencies.tracing]
version = "0.1"

[dependencies.winit]
version = "0.30"
features = [
    "rwh_06",
    "x11",
]
default-features = false