pite-render 0.4.0

Renderer2D seam and pure-Rust wgpu 2D sprite/text batch renderer for Pite.
Documentation
# pite-render

2D hardware rendering subsystem for the [Pite](https://piteengine.github.io/pite) game engine.

Provides the `Renderer2D` seam, texture management, texture atlas batching, font glyph rasterization, and a high-performance pure-Rust `wgpu` rendering pipeline.

## Versioning

Lockstep with the engine: `pite-render 0.x.y` matches engine `0.x.y`.

## Documentation

Full engine documentation and architecture references:
<https://piteengine.github.io/pite>

- Architecture Guide: <https://piteengine.github.io/pite/developer/architecture/>
- API reference: <https://docs.rs/pite-render>

## License

Dual-licensed MIT + Apache-2.0 ([LICENSE-MIT](https://github.com/piteengine/pite/blob/main/LICENSE-MIT), [LICENSE-APACHE](https://github.com/piteengine/pite/blob/main/LICENSE-APACHE)).